








Yeah good point. Another one is, female characters' right hand glitches when you sneak and have a speed buff on you or vampire speed passive.GrumpyDuckling wrote: »If they ever fix the bow it would also be nice if they'd fix the arrow glitch that causes a random arrow to appear at the feet of character models. Happens on Xbox One and PS4.
That explains all the knee injuries. They must be self inflicted, from holding the bow wrong.
Just a thought, maybe ZOS should introduce crossbows. They are easier to shoot.
We hunted greater kudu - these spiralhoorn antelopes - they live in the southern part of Botswana near the border to South Africa and their camouflage is nearly perfect, when they don't move. Their horns look much like the dry branches of the low growing trees there and are in about the height of the branches and their fur blends in perfectly with the arid surrounding of the semi-desert. Their ears are very sensitive - but there is a trick - whenever they bend down to grass, they are distracted and you can move, they won't hear you very well then. And if they move their heads up and chew, you can stand even straight in their line of sight and they won't recognize you, as long as you don't move. Their recognition pattern seems to be focused on motion. But still, one mistake and they are gone and you won't find any of them in about 1 mile range - it is a lot of walking.
Cillion3117 wrote: »It's not that big of a deal. I'd rather they fix the bug where I get stuck in mount animation while running, dragging my butt on the ground like a dog with hemorrhoids.
Cillion3117 wrote: »It's not that big of a deal. I'd rather they fix the bug where I get stuck in mount animation while running, dragging my butt on the ground like a dog with hemorrhoids.
lol, that sounds funny, I sometimes see people running on horse back, that is strange as well, I wonder if they invoke this intentionally or if this is just a stuck animation which continues even when they mount their horse/bear - I have seen this more often on bears, I guess.
The things that people find to complain about amaze me.Cillion3117 wrote: »It's not that big of a deal. I'd rather they fix the bug where I get stuck in mount animation while running, dragging my butt on the ground like a dog with hemorrhoids.
lol, that sounds funny, I sometimes see people running on horse back, that is strange as well, I wonder if they invoke this intentionally or if this is just a stuck animation which continues even when they mount their horse/bear - I have seen this more often on bears, I guess.
I have asked people and they all say it is a glitch that sometimes happens.I had it happen to me only once and it was fun!
I don't know about all this but I do wish there was some indication or demarcation between light and heavy attack since the heavy attack doesn't fire automatically you have to guess if it's been long enough to warrant a heavy attack. Seems like it really makes heavy attacks inefficient with the bow.
I don't know about all this but I do wish there was some indication or demarcation between light and heavy attack since the heavy attack doesn't fire automatically you have to guess if it's been long enough to warrant a heavy attack. Seems like it really makes heavy attacks inefficient with the bow.
The bow starts to glow whiteish when you have fully drawn it - I guess, that is the indicator. It is quite easy to see in 1st person, but I don't know how well it can be seen in 3rd person.