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What if summons were ultimates?

joleda4ub17_ESO
joleda4ub17_ESO
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What if summons were ultimate abilities? They would scale off of the highest attribute and would be viable for Stamina and Magicka builds. Assuming an ability can have more than two morphs, the Daedric Summoning ultimate could have 5 or 6 morphs. Each morph would be a separate summon with different roles and abilities. Since it costs ultimate points, it would be balanced against other ultimate abilities. Since it's an ultimate, it doesn't need to be a toggle.
  • Waffennacht
    Waffennacht
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    It would have to be one heck of a summoned creature! Lol I am just imagining a Harvester Summons that'd be pretty cool
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • GeertKarel
    GeertKarel
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    Yes I would like to see some day.... that sorcerer stamina users can use it aswell. but to be honest its not really right if you summon something with stamina... because summoning things would actually be casting a spell with magicka to create a pet. Maybe it could cost magicka but the damage scales of stamina..
    Server: EU Pact
    Guild: Hodor
  • ToRelax
    ToRelax
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    Well we do have both ultimate and normal summons. There will be more if spellcrafting ever comes, too...
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Vaoh
    Vaoh
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    Please don't create threads about summoning Daedra and other creatures.... It reminds me of Spellcrafting :s

    From this thread of all datamined Spellcrafting info: https://m.reddit.com/r/elderscrollsonline/comments/2xpn39/data_mining_spellcrafting_what_is_it_and_what_are/

    Conjure Dremora Lord

    Base
    Summons a Dremora Lord to attack enemies for <<1>>. Will taunt enemies and knock them down.

    Ultimate (Conjure Dremora Ruler)
    Summons a Dremora Ruler to attack enemies for <<1>>. Will taunt enemies and knock them down. Steals life from all nearby enemies, if at full health the life is instead transfered to caster.

    Ritual (Empowered Dremora Lord)
    Summons a Dremora Lord to attack enemies for <<1>>. Will taunt enemies and knock them down. Dremora Lord gains <<2>> armor and spell resistance.

    Enduring (Unending Dremora Lord)
    Summons a Dremora Lord to attack enemies for <<1>>. Will taunt enemies and knock them down. Reduces magicka pool by <<2>>

    Reduced Cost (Magicka Infused Dremora Lord)
    Summons a Dremora Lord to attack enemies for <<1>>. Will taunt enemies and knock them down. When pet expires, gain <<2>>% of spell cost.

    AOE (Cruel Dremora Lord)
    Summons a Dremora Lord to attack enemies for <<1>>. Will taunt enemies and knock them down. Cleave attack is used more frequently and deals more damage.


    Conjure Familiar

    Base
    Summons a familiar to attack enemies for <<1>>. Enemies damaged by familiar are slowed <<2>>.

    Ultimate (Blood Thirsty Familiar)
    Summons a familiar to attack enemies for <<1>>. Deals <<2>> damage to all nearby enemies and slows them <<3>>.

    Ritual (Channeled Familiar)
    Summons a familiar to attack enemies for <<1>>. Enemies damaged by familiar are slowed <<2>>.

    Enduring (Unending Familiar)
    Summons a permanent familiar to attack enemies, but reduces magicka pool by <<1>>. Enemies damaged by familiar are slowed <<2>>.

    Reduced Cost (Restoring Familiar)
    Summons a familiar to attack enemies for <<1>>. Enemies damaged by familiar are slowed <<2>>. Each attack has a chance to restore <<3>>% of spell cost.

    AOE (Rabid Familiar)
    Summons a familiar to attack enemies for <<1>>. Has high damage area effect attack. Enemies damaged by familiar are slowed <<2>>.


    Conjure Flame Atronach

    Base
    Summons a flame atronach to attack enemies for <<1>>. Deals <<2>> per hit and has an area effect attack.

    Ultimate (Ultimate Flame Atronach)
    Summons an ultimate flame atronach to attack enemies for <<1>>. Deals <<2>> per hit and has an area effect attack. Enemies near the atronach constantly take fire damage. Atronach's attack damage is increased by <<3>>.

    Ritual (Empowered Flame Atronach)
    Summons a flame atronach to attack enemies for <<1>>. Deals <<2>> per hit and has an area effect attack. Deals <<3>> bonus damage.

    Enduring (Unending Flame Atronach)
    Summons a permanent flame atronach to attack enemies. Deals <<1>> per hit and has an area effect attack.

    Reduced Cost (Restoring Flame Atronach)
    Summons a flame atronach to attack enemies for <<1>>. Deals <<2>> per hit and has an area effect attack. When pet expires, gain <<3>>% of spell cost.

    AOE (Explosive Flame Atronach)
    Summons a flame atronach to attack enemies for <<1>>. Deals <<2>> per hit and has an area effect attack. On death deals <<3>>
    Edited by Vaoh on February 25, 2016 6:39AM
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