Just An Observation

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KingDuncanVII
KingDuncanVII
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As I sit back and observe the class balance war grow with every buff or nerf, I can't help but feel like (and correct me, if I'm wrong) everyone wants to be able to compete with everyone.

I kind of saw Cyrodiil as a fast-paced Chess game. Each Chess piece, if used correctly, is able to bring you further to victory. But you cannot win with one Chess piece, alone.

Bare with me here, but take Pokemon, for example.

If someone summons a Water-type Pokemon, but you only have a Fire-type Pokemon, would it be smart to battle? Not really. But if I got a friend (or ally) with a Lightning-type Pokemon to help me out, the Water-type Pokemon would either lose or have to flee.

EID185F.png

If feel that there should be builds that are difficult for your build to counter. At the same time, I feel that there should be builds that your build will be more effective against. That's the beauty of it - it adds strategy to this Alliance War. Isn't that the most important aspect of a War? The strategy? If you go into a war with no plan, no strategy, guess what? You probably will not survive. Am I able to take this guy on? Or should partner up with someone who has a build that will be more effective and I could play a more supportive role during this encounter? Or maybe I should just keep my distance because my build is not able to be effective against this build.

Balance, in my eyes, is where EVERY BUILD has an advantage over some builds AND a disadvantage over other builds.

It seems like the more "balanced" ESO becomes, the more ESO goes from Chess to Checkers.
Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
Magicka Altmer Nightblade | - Champion
Magicka Regaurd Templar | - Champion
Stamina Khajiit Nightblade | - Champion
  • yodased
    yodased
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    People have boiled the mechanics down to the least common denominator, removed the aspect of experimentation and wonder and have focused simply on the most efficient killing machine possible.

    Why worry about checks and balances if you have a build that can demolish them all. If you only have a water pokemon and I have 35 fire pokemon, what then?

    The game inherantly won't be the chess game as it is because of people. They are not going to experiment and make builds outside of the comfort zone.

    Go online, check best build, grind gear, grind player kill, repeat. has been the majority of players in pvp since forever.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Voxicity
    Voxicity
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    EID185F.png

    In Pokémon, grass isn't strong against electric
    Edited by Voxicity on February 24, 2016 6:09PM
  • WalkingLegacy
    WalkingLegacy
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    All classes should have counters to each other and this is even more so because of how many skill trees we share (fighters, mages, undaunted) etc.


    In a perfect balance a healer should be able to heal through DPS, a tank should be able to tank a DPS, and vice versa, until your battle ends with you performing better, having the appropriate skills to counter or their keyboard breaks first.
  • Dread_Guy
    Dread_Guy
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    in theory, that's how it should be. In practice, everyone is running Primal Groudon, Primal Kyogre, and Mega Rayquaza.
    "My name is Julius Decimus Heraclius, Guildmaster of the Scions of the Sun, Brigadier of the Covenant Army, loyal servant to the High King Emeric. Brother to a betrayed legion, son to a fallen empire. And I will have my vengeance, in this life or the next." ---Julius Decimus Heraclius (Imperial Templar)
  • Zyle
    Zyle
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    pokemontypes.png

    Try and counter my ghost build! :grin:


    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
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