Knootewoot wrote: »Weapon swap is crap. Mostly in the heat of an intense battle it does not work. Mainly due to lag it does not swap. You press again.. it swaps twice. Die to this lag and not swapping, your main weapon (for example dual wield)'s visual sometimes gets the visual of your 2nd weapon (resto staff).
I rather have them look at code for weapon swapping. Why is there a delay in it. It should work just as easy as pressing the forward walk button. It should go instantly. If the animation is the problem, skip it then. Most people do animation cancelling anyway, so sheathing and unsheathing weapon animation (in PvP at least) is least of their problems.
ContraTempo wrote: »Knootewoot wrote: »Weapon swap is crap. Mostly in the heat of an intense battle it does not work. Mainly due to lag it does not swap. You press again.. it swaps twice. Die to this lag and not swapping, your main weapon (for example dual wield)'s visual sometimes gets the visual of your 2nd weapon (resto staff).
I rather have them look at code for weapon swapping. Why is there a delay in it. It should work just as easy as pressing the forward walk button. It should go instantly. If the animation is the problem, skip it then. Most people do animation cancelling anyway, so sheathing and unsheathing weapon animation (in PvP at least) is least of their problems.
In some situations I use it a lot and have not had an issue with how it works, probably because I did not have any expectations that it would work in a particular way. I just pushed the button, learned what it actually did, and fit that into my playing methods. I DON'T use it when I am toe-to-toe with an attacker because it isn't an instant thing and fiddling around with your gear when face to face is a good way to get hammered.
ContraTempo wrote: »Knootewoot wrote: »Weapon swap is crap. Mostly in the heat of an intense battle it does not work. Mainly due to lag it does not swap. You press again.. it swaps twice. Die to this lag and not swapping, your main weapon (for example dual wield)'s visual sometimes gets the visual of your 2nd weapon (resto staff).
I rather have them look at code for weapon swapping. Why is there a delay in it. It should work just as easy as pressing the forward walk button. It should go instantly. If the animation is the problem, skip it then. Most people do animation cancelling anyway, so sheathing and unsheathing weapon animation (in PvP at least) is least of their problems.
In some situations I use it a lot and have not had an issue with how it works, probably because I did not have any expectations that it would work in a particular way. I just pushed the button, learned what it actually did, and fit that into my playing methods. I DON'T use it when I am toe-to-toe with an attacker because it isn't an instant thing and fiddling around with your gear when face to face is a good way to get hammered.
This!Knootewoot wrote: »Weapon swap is crap. Mostly in the heat of an intense battle it does not work. Mainly due to lag it does not swap. You press again.. it swaps twice.
I guess as well that OP's suggestion HOW to solve the issue will not really work.TheShadowScout wrote: »I'd say, generally weapon swap works as intended (barring the usual iffyness due to lag).
The OP idea of being able to mix skills from different weapons on one skill bar I do not like. Involuntary delay times for weapon swap between skill button press and skill firing off? Not a good thing.
Not to mention, it would require a lot of game code rewriting, meaning a LOT of programmer time investment, for no extra profit for the powers that be... so it almost certainly won't happen.
I guess also as well that the different sets of buffs of the two bars could be a cause for delay, together with client-sever exchange of info. Perhaps animation of the Weapon swap as well. LAG and latency plays a big role as well.iamnotweakrwb17_ESO wrote: »I have a feeling the issues with weapon swap are caused by buffering of abilities. Every other MMO I have played allows you to set your buffer range between 0ms and 500ms. Why is there no option for this in ESO?
On PC you can configure your buttons to prevent confusion in what bar you are. One button to go to Bar 1. Another button to go to Bar 2. This allows for double pushing a button when in laggy situations.Valera Progib wrote: »P.S. I can agree that it doesn't swap properly in lag battles and when you press it second time it sometimes does double swap, which is really a pain.
mistermutiny89 wrote: »Weapon swap for an Australian Xbox user with a latency of 230ms (top Australian internet and all port forwarding settings on point) is a nightmare.
Weapon swapping is just not as reliable as it should be. I credit this to the design, you have to first swap your weapon, then activate the ability on that bar. This is not optimal when you factor in other influences such as lag, cc and what not. Your ability is completely dependant on the success of the weapon swap.
I would like to see the design changed to activating the ability you want and having the weapon swap as a side effect. One way this can be achieved is by having designated key binds for back-bar abilities.
Stranglehands wrote: »
Just because if they didn't have to have any server interaction to swap weapons, they could move it all client side and make it far more responsive