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Something fishy with dodge chance

Rayste
Rayste
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Have been noticing gap closers / spammable attacks missing in pvp a lot lately vs 'certain' individuals using evasion and morphs as well as blur and its morphs. I can't be certain but I think some players have found a way to stack dodge chance again whether it be through sets or the actual skills stacking. Has anyone else noticed anything?
The Teach - AD Templar
  • Resipsa131
    Resipsa131
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    You can stack but its multiplicative not additive. For example stacking Shuffle with Blur would only give you a @24% dodge chance. There was a thread on the math where a guy let a mob hit him 1000 times and tracked the number of hits.
  • Dread_Guy
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    Resipsa131 wrote: »
    You can stack but its multiplicative not additive. For example stacking Shuffle with Blur would only give you a @24% dodge chance. There was a thread on the math where a guy let a mob hit him 1000 times and tracked the number of hits.

    How is that possible? Both give you major evasion and major buffs dont stack
    "My name is Julius Decimus Heraclius, Guildmaster of the Scions of the Sun, Brigadier of the Covenant Army, loyal servant to the High King Emeric. Brother to a betrayed legion, son to a fallen empire. And I will have my vengeance, in this life or the next." ---Julius Decimus Heraclius (Imperial Templar)
  • Sharee
    Sharee
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    Resipsa131 wrote: »
    You can stack but its multiplicative not additive. For example stacking Shuffle with Blur would only give you a @24% dodge chance. There was a thread on the math where a guy let a mob hit him 1000 times and tracked the number of hits.

    If both buffs give major evasion, then they should not stack at all.
  • Rayste
    Rayste
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    Sharee wrote: »
    Resipsa131 wrote: »
    You can stack but its multiplicative not additive. For example stacking Shuffle with Blur would only give you a @24% dodge chance. There was a thread on the math where a guy let a mob hit him 1000 times and tracked the number of hits.

    If both buffs give major evasion, then they should not stack at all.

    This is what I thought. I can assure you my group was fighting one individual and probably around 50-75% of our first attempts were dodged. Bad rng? Maybe, but it seemed like far more than 20%. I have seen the same few individuals run with this high dodge build. Most seem to be nightblades, but there is a set that gives dodge as well.

    I think ZOS should look into it. @ZOS_GinaBruno @ZOS_TristanK
    The Teach - AD Templar
  • IcyDeadPeople
    IcyDeadPeople
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    I miss those days when I could stand in my Ash Cloud, stack shuffle, sparks, spectre's eye and cinder storm and drop ground oils on people.
  • Sharee
    Sharee
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    Keep in mind that the character can dodge roll and keep dodging(with 100% chance) after the fact for a short while (longer if they have the crusader set). This combined with a passive 20% dodge chance can lead to streaks of dodges.

    Also, hitting cloak results in projectiles already in flight being dodged, even if the NB gets revealed instantly.
    Edited by Sharee on February 23, 2016 8:33PM
  • Autolycus
    Autolycus
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    I have a reasonable amount of experience with Evasion and Blur. Throughout the course of several different forms of content in both pvp and pve, I've found no evidence of Major Evasion stacking from both skills. I've tested it on single- and multi-target pulls, and tested it on dungeon, trial, and world bosses, as well as against players in Cyrodiil. I'm convinced this is an RNG issue.
    Edited by Autolycus on February 23, 2016 9:26PM
  • mike.eso
    mike.eso
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    Rayste wrote: »
    Sharee wrote: »
    Resipsa131 wrote: »
    You can stack but its multiplicative not additive. For example stacking Shuffle with Blur would only give you a @24% dodge chance. There was a thread on the math where a guy let a mob hit him 1000 times and tracked the number of hits.

    If both buffs give major evasion, then they should not stack at all.

    This is what I thought. I can assure you my group was fighting one individual and probably around 50-75% of our first attempts were dodged. Bad rng? Maybe, but it seemed like far more than 20%. I have seen the same few individuals run with this high dodge build. Most seem to be nightblades, but there is a set that gives dodge as well.

    I think ZOS should look into it. @ZOS_GinaBruno @ZOS_TristanK

    Puss sent me a message about this the other day.

    I think it might just be a bug (if it is i'm not sure if or how it can be reproduced) with major evasion and/or shuffle because that is the only dodge chance skill I run.

    I do notice that sometimes I or my opponent dodge way way more than 20% and sometime's it doesn't seem to dodge anything but I've always just figured I was getting lucky/unlucky with rng.

    Haven't really cared too much about the dodge as the only reason I run that skill is for the snare removal.


  • Rayste
    Rayste
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    Mikmak wrote: »
    Rayste wrote: »
    Sharee wrote: »
    Resipsa131 wrote: »
    You can stack but its multiplicative not additive. For example stacking Shuffle with Blur would only give you a @24% dodge chance. There was a thread on the math where a guy let a mob hit him 1000 times and tracked the number of hits.

    If both buffs give major evasion, then they should not stack at all.

    This is what I thought. I can assure you my group was fighting one individual and probably around 50-75% of our first attempts were dodged. Bad rng? Maybe, but it seemed like far more than 20%. I have seen the same few individuals run with this high dodge build. Most seem to be nightblades, but there is a set that gives dodge as well.

    I think ZOS should look into it. @ZOS_GinaBruno @ZOS_TristanK

    Puss sent me a message about this the other day.

    I think it might just be a bug (if it is i'm not sure if or how it can be reproduced) with major evasion and/or shuffle because that is the only dodge chance skill I run.

    I do notice that sometimes I or my opponent dodge way way more than 20% and sometime's it doesn't seem to dodge anything but I've always just figured I was getting lucky/unlucky with rng.

    Haven't really cared too much about the dodge as the only reason I run that skill is for the snare removal.


    Thanks for the reply Mik Mak. Yea there is absolutely something going on with it. I notice this on a daily basis.
    The Teach - AD Templar
  • Xeven
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    20% is actually really High. That's one in five. All stam builds who know wtf they are doing are running shuffle.

    Avoiding one out of every five attacks is insanely powerful.

    Edited by Xeven on February 23, 2016 9:23PM
  • Baconfat79
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    Kind of a de-rail from the thread, yet still related:

    It seems that gear/abilities that give you a dodge chance also apply that dodge chance to healing spells cast by other players. This is the main reason that I stopped using Hist Bark as a tank. This is something that needs to be looked at. 1/5 chance to dodge a boss attack is great. 1/5 chance to "dodge" my healer's cure spell is not so great.
    Edited by Baconfat79 on February 25, 2016 5:14AM
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