I was hoping to get some feedback or insight into a Heavy Armor Mag DK for PVP and if anyone has had success with it. i enjoy playing in Blackwater Blade as i find there isnt so much lag and there is always people on at the times I play and often it isnt as serious as the vet campaigns. My stam nightblade just hit vet level so i got kicked from the campaign and wanted to try a DK as i havent played this class before. I have a v16 mag sorc and love the mag side of things but hate being a class canon when up against a stam DK, templar or NB especially. I rolled a Altmer Mag DK yesterday and originally thought i would go light armor and double bar a destro staff. Once getting into PVP I quickly changed it to destro/SB and put on 4 peices of heavy armor and 3 light. Even after the changes I am pretty underwhelmed with the damage output, almost feels like i am doing nothing at all especially after playing a stam NB in BW and was a wrecking machine. I didnt expect the mag DK to hit as hard as the stam NB but the lack of damage does seem ridiclous. Although I am only a lv16 at the moment i have 252 CP points and was thinking about the below build. Can anyone give me any ideas on whether its viable particulary with the upcoming TG buffs to the DK mag class.
Race - High Elf
Bar 1 - Flame Destro Bar
Force Pulse - elemental drain - sea of flames - green dragons blood - refelctive scales - Ult, Take flight
Bar 2 - Sword & Board
Burning embers - Shield charge - Molten whip - burning talons - sea of flames - Ult, standard of might
Gear - 5 piece heavy (dont want to be a class canon and mag regen is 1600 with battle leveling), 2 light with diamond traits and all magika enchants. Unsure what sets to use, at the moment i am using seducer and cant craft any sets over 4 traits in Blacksmithing.
CP
Blue Tree - Elemental expert - 84 points
Green Tree - Arcanist - 74 points, Tumbling - 10 points
Red Tree - Elemental Defender - 64, Hardy 10 points, Quick recovery 10 points
Mundus - The Mage
NA Server XBOX 1
BAWS Order Of Wolves