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ShalidorsHeir wrote: »nobody out of zerg scrubs use aoe ... out of deto all 8-10 seconds - so shields would absorb around 0 dmg - and if u stand in zergs u r dead as well
leepalmer95 wrote: »ShalidorsHeir wrote: »nobody out of zerg scrubs use aoe ... out of deto all 8-10 seconds - so shields would absorb around 0 dmg - and if u stand in zergs u r dead as well
You don't have to be in a zerg to use Aoe xD
ShalidorsHeir wrote: »leepalmer95 wrote: »ShalidorsHeir wrote: »nobody out of zerg scrubs use aoe ... out of deto all 8-10 seconds - so shields would absorb around 0 dmg - and if u stand in zergs u r dead as well
You don't have to be in a zerg to use Aoe xD
there is no reason for using the weakest skills ingame if u r not in a zerg or fighting against a zerg
ShalidorsHeir wrote: »leepalmer95 wrote: »ShalidorsHeir wrote: »nobody out of zerg scrubs use aoe ... out of deto all 8-10 seconds - so shields would absorb around 0 dmg - and if u stand in zergs u r dead as well
You don't have to be in a zerg to use Aoe xD
there is no reason for using the weakest skills ingame if u r not in a zerg or fighting against a zerg (what u do when ur in a zerg :P or dead some seconds later)
marvel_bound wrote: »Why not just make the sorc sheilds like the argonian minders in round 7 of malestrom arena they would still absorb damage the same way and the same amount they normally do but it would just be an aoe sheild in one place and when u leave out of it you would then take damage it would still be instant. Thats seems like a good change and should help the complaints about aheild stacking . And my main character is a sorc and i wouldnt miind having that.