Something MUST be done about Alt Characters on Opposing Factions in PVP

llllADBllll
llllADBllll
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Okay so this is something that's been bugging me for quite some time now and I for one cannot understand how any logic can be gathered from allowing alt characters on different alliances in PVP.

Below are just a few examples of the things I have seen in just the past 2 weeks since joining Thornblade DC EU XB1 and I'm pretty sure this happens across all servers and factions.

1) A low level Daggerfall player appears out of nowhere while sieging an outpost to cut off travels . within seconds a Group of opposing faction players appear out of nowhere and kill me and my group but not the low level. Blatant information feeding.

2) While running solo in the sewers I bumped into a low level blue and he began running with me. After around 20 minutes he disappeared and then reappeared on a Vet 16 Opposing Faction Account with his friend on the other Opposing Faction. They proceeded to kill me then continue off into the sewers only to the see the low level account back in the DC base.

3) A DC player is seen sprinting out of a keep while under siege. He lures in an opposing Faction Nightblade and allows him to teleport strike him through the door and exploit the bug that allows travelling through walls. The DC then goes back outside and repeats the process until all Opposing Faction Nightblades are in the keep.

This is just 3 examples of what having opposing Faction players is just illogical and stupid.

Surely if you want to create a new character on a new Faction you should be forced to delete your old characters as a penalty for switching Alliance. At the moment players are grinding alts on every Faction and exploiting certain tactics within the game that cannot be endorsed or encouraged in anyway. Surely DC feeding information to both opposing alliances was not part of the Game Vision since they half heartedly attempted to prevent it by restricting registering opposing Faction players in the same campaign. As everyone now knows you can join a campaign without it being given either your Home or Guest campaign opening the door to even more exploitation.

Correct me if this is something that was designed to allow Alliance Infiltration but nobody told me being a snake was the way to go.

I genuinely feel if you could not have opposing faction characters PVP would be much more competitive because as soon as Azura changes to a No CP campaign if things go to ZoS plan the Zergs will disperse into different campaigns and make more even playing fields.

If anyone else has any examples of how having opposing faction players affects the integrity of PVP it would be great to share them here and hopefully this will be something that will be considered at some point because right now it's ruining the DLC Imperial City pushing people away from paying for it and also making small scale PVP even harder.

I also expect the people responsible so fight their corners too to justify it but surely a fair fight is what anyone with any skill or class would prefer?
Edited by llllADBllll on February 23, 2016 6:30PM
CRAFTMASTER - DAGGERFALL EU XBOX ONE

GAMERTAG - DJANTBOWMAN

Tamriel Trading Company Guildmaster
  • Alorier
    Alorier
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    Yep pretty sad when people take advantage of known bugs or done things like the above
  • Elsonso
    Elsonso
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    Does this have any impact on the three scenarios that were described?

    Brian Wheeler in November talking about Thieves' Guild:
    • Removing alliance campaign restrictions on your account
    • Allowing you to unassign yourself with cooldowns

    "As far as not shutting down more Campaigns, we need the tech (which is in progress by the way) to allow players to un-assign themselves as well as removing the restriction that you can't have cross alliance characters on a single account assigned to the same Campaign. That being said however, we will be measuring the value of condensed campaigns vs. total population vs. performance and making the call as to how many Campaigns are running at that time."

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  • Paazhahdrimaak
    Paazhahdrimaak
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    Some people suck.

    They have to take advantage of little things because 'PvP' is very flawed in this game.

    I've been lead out by someone on my alliance only for him to lead me to his friends on a different alliance. And he watched and laughed.
  • AlnilamE
    AlnilamE
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    I just want to correct you that they allow alts of different alliances in Cyrodiil.

    Right now this is very limited as you can't just go by yourself to a campaign that has one of your other alliance alts homed or guested to it. The way around this is to get a group leader who can go to the target campaign and have them queue as a group.

    This is necessary because sometimes you want to do guild activities in Cyrodiil (PvE or PvP) and not everybody has the same campaigns assigned (most guilds will assign a "main" campaign for the faction they play in most, and leave players to pick their own for other alliance toons. I've been working with friends from my guild to get our non-EP toons through all the delves and skyshards in Cyrodiil and it takes us a while each time to find a campaign we can go to (particularly with the number of campaigns being so low these days).

    In the meantime, tell me what would change in your scenarios if the campaign lock was in place (ie, you couldn't get into a campaign that was home/gues for another one of your toons) and instead of it being the same player doing these things you described, it was a different one?
    The Moot Councillor
  • SantieClaws
    SantieClaws
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    Might not even be an alt - might just be another member of the same guild or something?

    Unless they stop cross alliance contact of any kind then you will have trouble dealing with this sort of thing.
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  • Takes-No-Prisoner
    Takes-No-Prisoner
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    2) While running solo in the sewers I bumped into a low level blue and he began running with me. After around 20 minutes he disappeared and then reappeared on a Vet 16 Opposing Faction Account with his friend on the other Opposing Faction. They proceeded to kill me then continue off into the sewers only to the see the low level account back in the DC base.

    I would have peace'd out to another campaign the second I see this. Someone has a vendetta against you. Why would someone go through ALL the trouble to stalk you on an ALT then come after you at the SAME spot only 30 minutes later?

    It should be said though, I am the kind of person that follows my alliance members around all stalker like in the Sewers-- however its not for ill-intent as I'm usually there to protect them from DC and EP. So not all stalking behavior should be seen as malicious.

    Next time bring some friends for this crap. It's kind of messed up someone took time out of their day just to be a rear-end in a top hat.
    Edited by Takes-No-Prisoner on February 22, 2016 2:50PM
  • gw2only1b14_ESO
    gw2only1b14_ESO
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    Yea whats it going to matter when you as well can have a alt of all factions on same server?
    Most are able to do it now by not selecting a server to home or guest on when a campaign switches or changes.
  • DisgracefulMind
    DisgracefulMind
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    Surely if you want to create a new character on a new Faction you should be forced to delete your old characters as a penalty for switching Alliance.

    I cannot endorse this at all.

    While I find it absolutely annoying that some people will allow others into keeps/outposts, I also do not think alliance restrictions on accounts are a good thing.

    I have an EP Sorcerer, I don't play her, but she's my crafter and has many many months and hundreds of thousands gold poured into her. Are you telling me because I'm mainly a DC player that this character should just be deleted?

    I also have an AD Templar. I occasionally go and play with my friends on AD and pocket heal them. I also heal pledges, hang out with guild members who main AD. I'm an officer in ETU, NA's top trading guild which happens to be AD based, so are you telling me I shouldn't be allowed to go hang out on the AD side from time-to-time with people I genuinely adore and enjoy being around?

    I'm also creating another EP Templar for BwB. My close friends and guildmates play BwB extremely often, and we try to play the alliance with the lowest amount of numbers to help them out. Are you telling me I shouldn't be allowed to do this either?

    I have 4 DC vr16s, once 6, but I deleted two vr16s, but because I want to go play EP in BwB all of a sudden I should just get all of my DC deleted? Characters I've gotten emperor on, have finished majority of achievements, have poured hours into Alliance Ranks, all those should be deleted?

    I'm sorry for your experiences with some irritating people, I really am, but your view is extremely, well, extremist. People shouldn't be limited to what they want to do in this game. Campaign restrictions never worked, never will, and that's why they're going to be taken out anyways. Just enjoy the game, and stop letting sucky people ruin your day. Why would you let someone irrelevant to your life make you upset anyways?
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  • llllADBllll
    llllADBllll
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    Does this have any impact on the three scenarios that were described?

    Brian Wheeler in November talking about Thieves' Guild:
    • Removing alliance campaign restrictions on your account
    • Allowing you to unassign yourself with cooldowns

    "As far as not shutting down more Campaigns, we need the tech (which is in progress by the way) to allow players to un-assign themselves as well as removing the restriction that you can't have cross alliance characters on a single account assigned to the same Campaign. That being said however, we will be measuring the value of condensed campaigns vs. total population vs. performance and making the call as to how many Campaigns are running at that time."

    This will make it happen more removing Campaign Restrictions and a cooldown. Surely?!
    CRAFTMASTER - DAGGERFALL EU XBOX ONE

    GAMERTAG - DJANTBOWMAN

    Tamriel Trading Company Guildmaster
  • llllADBllll
    llllADBllll
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    Surely if you want to create a new character on a new Faction you should be forced to delete your old characters as a penalty for switching Alliance.

    I cannot endorse this at all.

    While I find it absolutely annoying that some people will allow others into keeps/outposts, I also do not think alliance restrictions on accounts are a good thing.

    I have an EP Sorcerer, I don't play her, but she's my crafter and has many many months and hundreds of thousands gold poured into her. Are you telling me because I'm mainly a DC player that this character should just be deleted?

    I also have an AD Templar. I occasionally go and play with my friends on AD and pocket heal them. I also heal pledges, hang out with guild members who main AD. I'm an officer in ETU, NA's top trading guild which happens to be AD based, so are you telling me I shouldn't be allowed to go hang out on the AD side from time-to-time with people I genuinely adore and enjoy being around?

    I'm also creating another EP Templar for BwB. My close friends and guildmates play BwB extremely often, and we try to play the alliance with the lowest amount of numbers to help them out. Are you telling me I shouldn't be allowed to do this either?

    I have 4 DC vr16s, once 6, but I deleted two vr16s, but because I want to go play EP in BwB all of a sudden I should just get all of my DC deleted? Characters I've gotten emperor on, have finished majority of achievements, have poured hours into Alliance Ranks, all those should be deleted?

    I'm sorry for your experiences with some irritating people, I really am, but your view is extremely, well, extremist. People shouldn't be limited to what they want to do in this game. Campaign restrictions never worked, never will, and that's why they're going to be taken out anyways. Just enjoy the game, and stop letting sucky people ruin your day. Why would you let someone irrelevant to your life make you upset anyways?

    This is a side of the argument I've heard before and is the strongest one of all. The time and effort put into the characters. A one time choice when Vet Ranks are removed would allow all characters to join one Faction and stay with them. Although by then it won't matter IC will be dead anyway. You're right I should just deal either the minority in the according fashion. A good old T-Bag and a Cheeky Redguard Dance.

    Just thought I'd put it out there to see if I'm alone and although I'm not everyone else must just be dealing with it and I'm taking my miserable Monday out on a forum. See you in the sewers sometime soon. :D
    CRAFTMASTER - DAGGERFALL EU XBOX ONE

    GAMERTAG - DJANTBOWMAN

    Tamriel Trading Company Guildmaster
  • laksikus
    laksikus
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    Okay so this is something that's been bugging me for quite some time now and I for one cannot understand how any logic can be gathered from allowing alt characters on different alliances in PVP.

    Below are just a few examples of the things I have seen in just the past 2 weeks since joining Thornblade DC EU XB1 and I'm pretty sure this happens across all servers and factions.

    1) A low level Daggerfall player appears out of nowhere while sieging an outpost to cut off travels . within seconds a Group of opposing faction players appear out of nowhere and kill me and my group but not the low level. Blatant information feeding.

    2) While running solo in the sewers I bumped into a low level blue and he began running with me. After around 20 minutes he disappeared and then reappeared on a Vet 16 Opposing Faction Account with his friend on the other Opposing Faction. They proceeded to kill me then continue off into the sewers only to the see the low level account back in the DC base.

    3) A DC player is seen sprinting out of a keep while under siege. He lures in an opposing Faction Nightblade and allows him to telephone strike him through the door and exploit the bug that allows travelling through walls. The DC then goes back outside and repeats the process until all Opposing Faction Nightblades are in the keep.

    This is just 3 examples of what having opposing Faction players is just illogical and stupid.

    Surely if you want to create a new character on a new Faction you should be forced to delete your old characters as a penalty for switching Alliance. At the moment players are grinding alts on every Faction and exploiting certain tactics within the game that cannot be endorsed or encouraged in anyway. Surely DC feeding information to both opposing alliances was not part of the Game Vision since they half heartedly attempted to prevent it by restricting registering opposing Faction players in the same campaign. As everyone now knows you can join a campaign without it being given either your Home or Guest campaign opening the door to even more exploitation.

    Correct me if this is something that was designed to allow Alliance Infiltration but nobody told me being a snake was the way to go.

    I genuinely feel if you could not have opposing faction characters PVP would be much more competitive because as soon as Azura changes to a No CP campaign if things go to ZoS plan the Zergs will disperse into different campaigns and make more even playing fields.

    If anyone else has any examples of how having opposing faction players affects the integrity of PVP it would be great to share them here and hopefully this will be something that will be considered at some point because right now it's ruining the DLC Imperial City pushing people away from paying for it and also making small scale PVP even harder.

    I also expect the people responsible so fight their corners too to justify it but surely a fair fight is what anyone with any skill or class would prefer?

    faction lock wouldnt help. people would just use another acc to spy, instead of an alt
  • Mikatrick_NL
    Mikatrick_NL
    Soul Shriven
    Well what i mostly do when players try to exploit the use of teleportstriking people inside a castle, is to report those. Every bit might help.
    Edited by Mikatrick_NL on February 22, 2016 5:52PM
  • bryanhaas
    bryanhaas
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    Okay so this is something that's been bugging me for quite some time now and I for one cannot understand how any logic can be gathered from allowing alt characters on different alliances in PVP.

    Below are just a few examples of the things I have seen in just the past 2 weeks since joining Thornblade DC EU XB1 and I'm pretty sure this happens across all servers and factions.

    1) A low level Daggerfall player appears out of nowhere while sieging an outpost to cut off travels . within seconds a Group of opposing faction players appear out of nowhere and kill me and my group but not the low level. Blatant information feeding.

    2) While running solo in the sewers I bumped into a low level blue and he began running with me. After around 20 minutes he disappeared and then reappeared on a Vet 16 Opposing Faction Account with his friend on the other Opposing Faction. They proceeded to kill me then continue off into the sewers only to the see the low level account back in the DC base.

    3) A DC player is seen sprinting out of a keep while under siege. He lures in an opposing Faction Nightblade and allows him to telephone strike him through the door and exploit the bug that allows travelling through walls. The DC then goes back outside and repeats the process until all Opposing Faction Nightblades are in the keep.

    This is just 3 examples of what having opposing Faction players is just illogical and stupid.

    Surely if you want to create a new character on a new Faction you should be forced to delete your old characters as a penalty for switching Alliance. At the moment players are grinding alts on every Faction and exploiting certain tactics within the game that cannot be endorsed or encouraged in anyway. Surely DC feeding information to both opposing alliances was not part of the Game Vision since they half heartedly attempted to prevent it by restricting registering opposing Faction players in the same campaign. As everyone now knows you can join a campaign without it being given either your Home or Guest campaign opening the door to even more exploitation.

    Correct me if this is something that was designed to allow Alliance Infiltration but nobody told me being a snake was the way to go.

    I genuinely feel if you could not have opposing faction characters PVP would be much more competitive because as soon as Azura changes to a No CP campaign if things go to ZoS plan the Zergs will disperse into different campaigns and make more even playing fields.

    If anyone else has any examples of how having opposing faction players affects the integrity of PVP it would be great to share them here and hopefully this will be something that will be considered at some point because right now it's ruining the DLC Imperial City pushing people away from paying for it and also making small scale PVP even harder.

    I also expect the people responsible so fight their corners too to justify it but surely a fair fight is what anyone with any skill or class would prefer?

    Maybe make it so you have to choose a home campaign for your account or if your account gets x amount of alliance points in a specific factions campaign they cannot enter another factions campaign until the end of the campaign the points were earned within.

    That or a report cheating assuming ZoS considers this cheating as some may call it a legit tactic.

    Maybe a report for cheating which then flags the player as a double agent and allows all factions to kill the player as well as a special icon above their head denoting a double agent but a certain portion of the players with the said campaign as home have to report them as a spy or double agent.

    That last one would actually be kinda cool I think but doubt it will happen.
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

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  • Inarre
    Inarre
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    I've seen some pretty stupid things too... and I don't like that people game the system.

    The sad thing is that I can't agree with more limitations, either. The current system is really broken. I've been stuck with the same home and guest campaign, and I have a friend who still has their guest campaign stuck to Thornblade and have been unable to change despite many many support tickets. There are enough limitations as is right now.

    The only thing that I think could help is if players are kicked back from Cyrodiil when they log out for a period of time (lets say an hour). This way players that are ported into a campaign by a friend's group port will not be able to log in the next day to cause trouble... But this is long enough that it wont cause problems for all but the most serious of disconnects or load screen issues.

    It wouldn't solve all problems but might discourage the less motivated while there is another solution found.

    You will never be able to stop people from gaming the system completely though. Even with faction restrictions on accounts there are tons of crazy rich people with multiple accounts, and people who are friends with people in other factions. Word will always spread somehow.




  • vamp_emily
    vamp_emily
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    • Removing alliance campaign restrictions on your account
    • Allowing you to unassign yourself with cooldowns

    I really don't like this ideal. I understand that some people like to play with friends from different alliances, but this new change looks like it will just create more issues.

    Lets hope I am wrong.


    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • laksikus
    laksikus
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    vamp_emily wrote: »
    • Removing alliance campaign restrictions on your account
    • Allowing you to unassign yourself with cooldowns

    I really don't like this ideal. I understand that some people like to play with friends from different alliances, but this new change looks like it will just create more issues.

    Lets hope I am wrong.

    it wont.
    you can play in the same campaign with 2 chars from opposite alliances even now, so nothing will change
  • corrosivechains
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    Yeah, it's balls that people exploit bugs, but disallowing people from playing another faction just because is just plain stupid. I'm a pretty hardcore fan of DC(Orcs3lyf yo), but I understand that not all people feel devoted to one faction, or are only playing one faction cause of race limitations and they can't afford the adventurer pack for whatever reason.

    Also, all throughout history spies and spy networks have always been a viable tool of warfare, and usually wars are won on the backs of spies and double agents. Is it shady, hell yeah it is, and is it dishonorable, you bet your arse...but there really is no room for honor and glory when it comes to war. As Stalin said, the loss of one life is a tragedy, the loss of millions is just a statistic.
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    No, no, no.

    The headache of not being able to have your alts assigned to the same Cyrodiil campaign outweighs these minor annoyances that you have listed.
  • Tandor
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    Surely if you want to create a new character on a new Faction you should be forced to delete your old characters as a penalty for switching Alliance.

    Can we leave you to explain that to PvEers?

    Also, how does that have any effect on your problem when all people would do would be to create a second account?
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    we need no restrictions. currently the *** people your talking about can still do it, but people who actually just want to play in a non duche like manner have a tough time with alts on differnt campaigns. just remove the hoops so i can actuallly pvp on my alts
  • istateres
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    I totally agree with the OP, and yet not.

    There is NO reason to allow a single player to logon to ANY PvP zone (Cyrodill, IC, etc,) in different factions within 30 minutes.

    There is EVERY reason to allow a single player to logon they ALTs to EVERY PvP Zone.

    The solution is PvP faction timers. Once you play in EP, you are locked out of AD and DC for 30 minutes from your PvP logout. No OTHER restrictions are needed. I believe this solves the OPs problems AND makes like better for multi-faction players. Win-Win.
  • BRogueNZ
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    Happens all the time in IC.

    What can ya do? Trolls gunna troll.
  • DisgracefulMind
    DisgracefulMind
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    istateres wrote: »
    I totally agree with the OP, and yet not.

    There is NO reason to allow a single player to logon to ANY PvP zone (Cyrodill, IC, etc,) in different factions within 30 minutes.

    There is EVERY reason to allow a single player to logon they ALTs to EVERY PvP Zone.

    The solution is PvP faction timers. Once you play in EP, you are locked out of AD and DC for 30 minutes from your PvP logout. No OTHER restrictions are needed. I believe this solves the OPs problems AND makes like better for multi-faction players. Win-Win.

    I can see this as beneficial. A timer doesn't hurt anyone at all and would prevent the type of griefing that the OP is discussing that he/she has experienced in the topic.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • DisgracefulMind
    DisgracefulMind
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    Surely if you want to create a new character on a new Faction you should be forced to delete your old characters as a penalty for switching Alliance.

    I cannot endorse this at all.

    While I find it absolutely annoying that some people will allow others into keeps/outposts, I also do not think alliance restrictions on accounts are a good thing.

    I have an EP Sorcerer, I don't play her, but she's my crafter and has many many months and hundreds of thousands gold poured into her. Are you telling me because I'm mainly a DC player that this character should just be deleted?

    I also have an AD Templar. I occasionally go and play with my friends on AD and pocket heal them. I also heal pledges, hang out with guild members who main AD. I'm an officer in ETU, NA's top trading guild which happens to be AD based, so are you telling me I shouldn't be allowed to go hang out on the AD side from time-to-time with people I genuinely adore and enjoy being around?

    I'm also creating another EP Templar for BwB. My close friends and guildmates play BwB extremely often, and we try to play the alliance with the lowest amount of numbers to help them out. Are you telling me I shouldn't be allowed to do this either?

    I have 4 DC vr16s, once 6, but I deleted two vr16s, but because I want to go play EP in BwB all of a sudden I should just get all of my DC deleted? Characters I've gotten emperor on, have finished majority of achievements, have poured hours into Alliance Ranks, all those should be deleted?

    I'm sorry for your experiences with some irritating people, I really am, but your view is extremely, well, extremist. People shouldn't be limited to what they want to do in this game. Campaign restrictions never worked, never will, and that's why they're going to be taken out anyways. Just enjoy the game, and stop letting sucky people ruin your day. Why would you let someone irrelevant to your life make you upset anyways?

    This is a side of the argument I've heard before and is the strongest one of all. The time and effort put into the characters. A one time choice when Vet Ranks are removed would allow all characters to join one Faction and stay with them. Although by then it won't matter IC will be dead anyway. You're right I should just deal either the minority in the according fashion. A good old T-Bag and a Cheeky Redguard Dance.

    Just thought I'd put it out there to see if I'm alone and although I'm not everyone else must just be dealing with it and I'm taking my miserable Monday out on a forum. See you in the sewers sometime soon. :D

    No, I understand your argument, I just don't think that sort of system will ever work in ESO because it was never implemented from the start; therefore, people have alt in every alliance and such.

    But I do understand the frustration you've most likely had given the fact that you've been griefed by players abusing this.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Tandor
    Tandor
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    istateres wrote: »
    I totally agree with the OP, and yet not.

    There is NO reason to allow a single player to logon to ANY PvP zone (Cyrodill, IC, etc,) in different factions within 30 minutes.

    There is EVERY reason to allow a single player to logon they ALTs to EVERY PvP Zone.

    The solution is PvP faction timers. Once you play in EP, you are locked out of AD and DC for 30 minutes from your PvP logout. No OTHER restrictions are needed. I believe this solves the OPs problems AND makes like better for multi-faction players. Win-Win.

    What about the guild member, friend or second account holder whose job it is to log in a different faction character and report back?
    Edited by Tandor on February 22, 2016 6:59PM
  • istateres
    istateres
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    Tandor wrote: »
    istateres wrote: »
    I totally agree with the OP, and yet not.

    There is NO reason to allow a single player to logon to ANY PvP zone (Cyrodill, IC, etc,) in different factions within 30 minutes.

    There is EVERY reason to allow a single player to logon they ALTs to EVERY PvP Zone.

    The solution is PvP faction timers. Once you play in EP, you are locked out of AD and DC for 30 minutes from your PvP logout. No OTHER restrictions are needed. I believe this solves the OPs problems AND makes like better for multi-faction players. Win-Win.

    What about the guild member, friend or second account holder whose job it is to log in a different faction character and report back?

    They are called spies. I can't imagine anyway to manage them. Nor can I see a way to mange people with multiple accounts. Hopefully, MOST of the problems would be managed by my suggestion.
  • iTzStevey
    iTzStevey
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    You can have characters from different alliances in the same campaign now? Didnt think that was coming until next patch o.o
  • Ace_of_Destiny
    Ace_of_Destiny
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    Okay so this is something that's been bugging me for quite some time now and I for one cannot understand how any logic can be gathered from allowing alt characters on different alliances in PVP.

    Below are just a few examples of the things I have seen in just the past 2 weeks since joining Thornblade DC EU XB1 and I'm pretty sure this happens across all servers and factions.

    1) A low level Daggerfall player appears out of nowhere while sieging an outpost to cut off travels . within seconds a Group of opposing faction players appear out of nowhere and kill me and my group but not the low level. Blatant information feeding.

    2) While running solo in the sewers I bumped into a low level blue and he began running with me. After around 20 minutes he disappeared and then reappeared on a Vet 16 Opposing Faction Account with his friend on the other Opposing Faction. They proceeded to kill me then continue off into the sewers only to the see the low level account back in the DC base.

    3) A DC player is seen sprinting out of a keep while under siege. He lures in an opposing Faction Nightblade and allows him to telephone strike him through the door and exploit the bug that allows travelling through walls. The DC then goes back outside and repeats the process until all Opposing Faction Nightblades are in the keep.

    This is just 3 examples of what having opposing Faction players is just illogical and stupid.

    Surely if you want to create a new character on a new Faction you should be forced to delete your old characters as a penalty for switching Alliance. At the moment players are grinding alts on every Faction and exploiting certain tactics within the game that cannot be endorsed or encouraged in anyway. Surely DC feeding information to both opposing alliances was not part of the Game Vision since they half heartedly attempted to prevent it by restricting registering opposing Faction players in the same campaign. As everyone now knows you can join a campaign without it being given either your Home or Guest campaign opening the door to even more exploitation.

    Correct me if this is something that was designed to allow Alliance Infiltration but nobody told me being a snake was the way to go.

    I genuinely feel if you could not have opposing faction characters PVP would be much more competitive because as soon as Azura changes to a No CP campaign if things go to ZoS plan the Zergs will disperse into different campaigns and make more even playing fields.

    If anyone else has any examples of how having opposing faction players affects the integrity of PVP it would be great to share them here and hopefully this will be something that will be considered at some point because right now it's ruining the DLC Imperial City pushing people away from paying for it and also making small scale PVP even harder.

    I also expect the people responsible so fight their corners too to justify it but surely a fair fight is what anyone with any skill or class would prefer?

    On one hand, I agree that allowing a single account to play "all sides" of any "alliance war type game" is just asking for trouble.

    On the other hand, can you imagine the amount of people that would cry if it was just "pick a side and there ya go"?

    On the third hand (I mutated.), this game is "subscription-free" now...it they would have just RELEASED the game that way they could have done the "pick a side" type of account system, and just told people to start a new account for each "side" they want to play. This wouldn't stop this bad behaviour though...people will be people.

    On the fourth hand (Don't judge me!), can you imagine if this game had "friendly fire"? I play a certain free-to-play FPS on PS4 and it has friendly fire....when people "hop-sides" mid-battle in that they don't just "tell secrets", or give locations...they outright kill people, camp spawn points, and destroy vehicles. Now THAT sucks.



    EDIT: Typo
    Edited by Ace_of_Destiny on February 22, 2016 8:09PM
    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • dodgehopper_ESO
    dodgehopper_ESO
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    It would be easy enough to make it so you can set what campaign you want to be in for a given faction. The difficult part is if your guild mates change campaigns on you. I regret having alts in other factions on the game, but it was done in large part because friends from other games wanted me to team with them. Not everyone is out to play dirty, and some people want to fight for different sides at different times. As long as they're doing it honorably I really don't have an issue with them. The problem is the people who abuse game mechanics to help their faction break into keeps or take scrolls. The hard reality is though that someone who is particularly devious minded is going to pull this stuff off anyway, because it isn't that hard to make a 'Red Account' 'Blue Account' and 'Gold Account'. All those hardcore multibox people that I've run into over the years are probably already doing this. I've suspected for some time that rival factions even have dedicated rabble-rousers to incite discord in the enemy. Unfortunately, this is not something new to PVP in any game. I will say this much though, if we could transfer all of our characters to a faction, and also still run pve with anyone I would be happy with something like that. The only reason I have those alts is to mess around with old gamer friends who were gung *** about those factions.

    The final issue you have to realize is that the game has operated the way it is for the last two years. You can't tell people to delete their characters just because they built on 3 different factions. You will still anger a lot of people, but the only way to handle this if you take a hardline approach without alienating a large portion of the populace is to force players to pick a pvp faction that is set to their whole account.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • DHale
    DHale
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    You really need to get over it. It used to make me furious but now on PC reds would never win anything without doing stuff like that they run around in high numbers doing nothing. I was actually super happy to see m and c (welcome back to game) in the same group or at least running with each other. We defended Alessia with about 12 ppl against 30 plus EP on Haderus it was kinda sad... Lots of ap but... They were slaughtered. Like we were killing bwb noobs.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
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