Elijah_Crow wrote: »The tooltip is wrong on console then.
Fortified Nirncrux used in crafting on armor grants spell resistance. Potent Nirncrux used in weapon crafting to provide spell penetration only. Nirnhoned has greater spell penetration than sharpened.
You need to equip the staff to get the bonus spell penetration and spellresist
pala_the4th wrote: »That's my old staff, now I have Juliano's.
I checked when I got home and once you equip it, it increases my spell resistance from 20k to 23 k, so it must be working right, and the darn tooltip is correct, but the toggle view thingy is misleading.
What you said is valid only for armor pieces. Weapon nirnhoned is different, precisely because weapons don't offer an intrinsic resistance value. It works similar to defending trait, which also increases the values (physical and magic) by a percentage.WitchKing_of_Nirn wrote: »The way I perceived the changes to nirnhoned (from the imperial city update I believe), was that instead of affecting your overall spell pen/ resistance, each nirn item only affected the spell pen/ resistance of THAT SINGLE PIECE*
So if your gear didn't have a resistance or penetration stat on it, the trait is useless.
No source for information just how I remember reading it in the patch notes. I'm curious though if that's wrong and it is in fact worth using.
Elijah_Crow wrote: »The tooltip is wrong on console then.
Fortified Nirncrux used in crafting on armor grants spell resistance. Potent Nirncrux used in weapon crafting to provide spell penetration only. Nirnhoned has greater spell penetration than sharpened.
Elijah_Crow wrote: »The tooltip is wrong on console then.
Fortified Nirncrux used in crafting on armor grants spell resistance. Potent Nirncrux used in weapon crafting to provide spell penetration only. Nirnhoned has greater spell penetration than sharpened.
No. It says Spell pen and Spell resist on PC as well.