leepalmer95 wrote: »
I do hate Radiant Destruction and would love more defense and mobility. I think your suggestion is nice but I doubt we will ever get something like that.
As for an execute, I think Piercing Javelin should have an execute mechanic baked in. I'm thinking something like up to 25% additional damage against targets under 25% health. This would add more benefit for its high cost and low base damage.
There are plenty of skills to replace with better ones in the Templar arsenal (emphasis on arse).
Maybe leave the good ones alone for now?
How about replace the now useless Eclipse with your suggestion instead?
I do hate Radiant Destruction and would love more defense and mobility. I think your suggestion is nice but I doubt we will ever get something like that.
As for an execute, I think Piercing Javelin should have an execute mechanic baked in. I'm thinking something like up to 25% additional damage against targets under 25% health. This would add more benefit for its high cost and low base damage.
There are plenty of skills to replace with better ones in the Templar arsenal (emphasis on arse).
Maybe leave the good ones alone for now?
How about replace the now useless Eclipse with your suggestion instead?
Then we would have mobility, more defense, and the game's best execute. Look at our track record. We would have to trade something substantial for the utility we want. Radiant Destruction is, to me, the best trade we can offer up. Nothing else is useful enough to matter.
Caveat: I think Eclipse is a good skill. Even with changes. It makes more sense for class identity than Radiant does.
KoshkaMurka wrote: »There are plenty of skills to replace with better ones in the Templar arsenal (emphasis on arse).
Maybe leave the good ones alone for now?
How about replace the now useless Eclipse with your suggestion instead?
Then we would have mobility, more defense, and the game's best execute. Look at our track record. We would have to trade something substantial for the utility we want. Radiant Destruction is, to me, the best trade we can offer up. Nothing else is useful enough to matter.
Caveat: I think Eclipse is a good skill. Even with changes. It makes more sense for class identity than Radiant does.
So what? Sorcs have the best shields, the best burst and the best mobility in game. Also their passives are significantly better than Templar's, and they're getting an equivalent of BoL. Nb passives and abilities are also pretty awesome (8% extra magicka and 15% regens is a big deal). Dk has arguably highest sustained dps in game and are tanky. Also they have some very useful passives.
And now you pretend that having execute AND mobility is imbalanced... Wfh.
There are plenty of skills to replace with better ones in the Templar arsenal (emphasis on arse).
Maybe leave the good ones alone for now?
How about replace the now useless Eclipse with your suggestion instead?
Then we would have mobility, more defense, and the game's best execute. Look at our track record. We would have to trade something substantial for the utility we want. Radiant Destruction is, to me, the best trade we can offer up. Nothing else is useful enough to matter.
Caveat: I think Eclipse is a good skill. Even with changes. It makes more sense for class identity than Radiant does.
leepalmer95 wrote: »KoshkaMurka wrote: »There are plenty of skills to replace with better ones in the Templar arsenal (emphasis on arse).
Maybe leave the good ones alone for now?
How about replace the now useless Eclipse with your suggestion instead?
Then we would have mobility, more defense, and the game's best execute. Look at our track record. We would have to trade something substantial for the utility we want. Radiant Destruction is, to me, the best trade we can offer up. Nothing else is useful enough to matter.
Caveat: I think Eclipse is a good skill. Even with changes. It makes more sense for class identity than Radiant does.
So what? Sorcs have the best shields, the best burst and the best mobility in game. Also their passives are significantly better than Templar's, and they're getting an equivalent of BoL. Nb passives and abilities are also pretty awesome (8% extra magicka and 15% regens is a big deal). Dk has arguably highest sustained dps in game and are tanky. Also they have some very useful passives.
And now you pretend that having execute AND mobility is imbalanced... Wfh.
What makes dk's tanky?
There are plenty of skills to replace with better ones in the Templar arsenal (emphasis on arse).
Maybe leave the good ones alone for now?
How about replace the now useless Eclipse with your suggestion instead?
Then we would have mobility, more defense, and the game's best execute. Look at our track record. We would have to trade something substantial for the utility we want. Radiant Destruction is, to me, the best trade we can offer up. Nothing else is useful enough to matter.
Caveat: I think Eclipse is a good skill. Even with changes. It makes more sense for class identity than Radiant does.
Eclipse is so bad come TG.
It can now reflect physical projectiles (TG), but it no longer can reflect all single target magical spells (TG). And it can only affect one person at a time. And the effect can just be broken providing cc immunity without the target never actually have been stunned or knocked down or anything really. Oh but the damage portion will still work if they are CC immune, so you can spend 3-4k magicka for 2-3k damage 7 seconds later. Good stuff.
And you can't see a projectile coming toward you and actively cast Eclipse to reflect it. It needs to be pre-cast, in which case it can be pre-broken or altogether avoided.
I'm glad you like it, but it used to be better:
It used to be able to be used on several targets-->nerfed.
It used to be able to reflect projectiles mid-flight --> nerfed.
It use to reflect all single target spells -->nerfed.(TG)
It's the poor mans Dragon Scales. Hell, it's a poor mans Defensive Posture. You can probably kill new PvPers with it, especially Snipe spamming fools (TG) who don't realize the giant black dome around them is something they can cc break.
We need blinding flashes.