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@ZOS Should Remove percentage bonuses from racial passives and add flat numbers.

Julianos
Julianos
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When this game released back in 2014 there was cap on every stat. You couldn't stack magicka stamina or health infinitly. Now you can, stat caps was gone with 1.6.

Now you can stack 40k magicka with altmer sorc and get extra +4k magicka bonus like a king thanks to %10 max magicka racial passive same goes with imperial and redguard. This wasn't a big deal because there was cap. It was preventing people stack and focus only 1 stat. Obviosuly ZOS over looked to this matter and didnt make the neccassary changes.

But now +4k extra magicka or stamina out of thin air obviuosly game changer causes huge imbalance over other races and forcing people to play altmer imperial or redguard.

There is no any armor set that boost magicka or stamina so high its almost same with tri stat food bonus @v15 this is crazy @ZOS you gotta fix this on thieves guild DLC
remove the percentage and give flat numbers like 1k magicka/stamina @v16.
Edited by Julianos on February 18, 2016 8:19PM

@ZOS Should Remove percentage bonuses from racial passives and add flat numbers. 160 votes

Yes
34%
fastolfv_ESOavelopolcakb14a_ESOIllumousThatNeonZebraAgainrager82b14_ESOcoolmodiAshTalinfraction2008b16_ESOkwisatzDarlonOpuxjoleda4ub17_ESOTriumviriNerouynraught19ub17_ESOTarrinwhiteshadow711jppreub18_ESOdroids097Dedricusspoqster 55 votes
No
65%
MorbashKallistaBlackheartvailjohn_ESOSunraclayandaudrey_ESOAcrolasNewBlacksmurfForestd16b14_ESOhaploeb14_ESONavithraKovaWalkingLegacyJsmallscorrosivechainsMessy1MaseriNickhead420lolo_01b16_ESOKendaricDschiPeunt 105 votes
  • Julianos
    Julianos
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    Yes
    WTB more YES :p
  • Ra'Shtar
    Ra'Shtar
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    Yes
    WTB actual balance.
    Some of my favorite screenshots
    My opinions and posts are mostly on a PvE setting.
  • xerasia
    xerasia
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    No
    No. Make a choice...either play a race that benefits your class, or play whatever race you want knowing that it may not be the "best" choice for that class. Realize that others make this choice and adjust accordingly.
    Xerasia - Bosmer Magicka Templar | NA EP
    Galasha - Orc Stamina Dragonknight | NA EP
    Haileigha - Altmer Magicka Sorcerer | NA EP
    Zaxaria - lvl 21 Argonian I don't even know what to do with this one Nightblade | NA EP
  • Julianos
    Julianos
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    Yes
    xerasia wrote: »
    No. Make a choice...either play a race that benefits your class, or play whatever race you want knowing that it may not be the "best" choice for that class. Realize that others make this choice and adjust accordingly.

    You guys dont know what you are talking about this is pure imbalance not about choices or game play or build
  • idk
    idk
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    ✭✭✭✭✭
    No
    Exactly. Additionally, there are set bonuses that increase main stat by a percentage and skills that do the same. It is an inherent part of the game.

    Another reason this will not happen is selling the play any race in any faction. This would be less valuable if the race Passives were made vanilla as OP suggested change would do. Actually,'it would make the khajiit passive required for weapon damage builds. And nothing worth it for magika builds.
  • Julianos
    Julianos
    ✭✭✭✭✭
    Yes
    Exactly. Additionally, there are set bonuses that increase main stat by a percentage and skills that do the same. It is an inherent part of the game.

    Another reason this will not happen is selling the play any race in any faction. This would be less valuable if the race Passives were made vanilla as OP suggested change would do. Actually,'it would make the khajiit passive required for weapon damage builds. And nothing worth it for magika builds.

    lol your logic so flawed also there is no set bonuses that increases main stats by percentage they give flat numbers like ; 928 max magicka etc..
    Edited by Julianos on February 18, 2016 9:14PM
  • AFrostWolf
    AFrostWolf
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    Yes
    We need better softcaps. Something higher than before but still better than now.
  • corrosivechains
    corrosivechains
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    No
    It's only an imbalance if you look at it purely from a DPS perspective. I do think some races need buffs, and that damage bonuses should be removed from magicka/stamina, but that's not a reflection of racial imbalances, and DPS isn't the only playstyle to choose from.

    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    No
    Axorn wrote: »
    Exactly. Additionally, there are set bonuses that increase main stat by a percentage and skills that do the same. It is an inherent part of the game.

    Another reason this will not happen is selling the play any race in any faction. This would be less valuable if the race Passives were made vanilla as OP suggested change would do. Actually,'it would make the khajiit passive required for weapon damage builds. And nothing worth it for magika builds.

    lol your logic so flawed also there is no set bonuses that increases main stats by percentage they give flat numbers like ; 928 max magicka etc..

    Necropotence increases magicka by a percentage, nice try though.
  • Julianos
    Julianos
    ✭✭✭✭✭
    Yes
    Ghost-Shot wrote: »
    Axorn wrote: »
    Exactly. Additionally, there are set bonuses that increase main stat by a percentage and skills that do the same. It is an inherent part of the game.

    Another reason this will not happen is selling the play any race in any faction. This would be less valuable if the race Passives were made vanilla as OP suggested change would do. Actually,'it would make the khajiit passive required for weapon damage builds. And nothing worth it for magika builds.

    lol your logic so flawed also there is no set bonuses that increases main stats by percentage they give flat numbers like ; 928 max magicka etc..

    Necropotence increases magicka by a percentage, nice try though.

    it wasnt a try it was a fact because he was talking like its a general thing necropotance is a crappy old set and its only increase your max magicka if your pet active... and there is a no any other set like that so its not relative

    tho nice try :s
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    No
    Axorn wrote: »
    Ghost-Shot wrote: »
    Axorn wrote: »
    Exactly. Additionally, there are set bonuses that increase main stat by a percentage and skills that do the same. It is an inherent part of the game.

    Another reason this will not happen is selling the play any race in any faction. This would be less valuable if the race Passives were made vanilla as OP suggested change would do. Actually,'it would make the khajiit passive required for weapon damage builds. And nothing worth it for magika builds.

    lol your logic so flawed also there is no set bonuses that increases main stats by percentage they give flat numbers like ; 928 max magicka etc..

    Necropotence increases magicka by a percentage, nice try though.

    it wasnt a try it was a fact because he was talking like its a general thing necropotance is a crappy old set and its only increase your max magicka if your pet active... and there is a no any other set like that so its not relative

    tho nice try :s

    You said there's no set, but that's a set, crappy or not.
    Edited by Ghost-Shot on February 18, 2016 9:21PM
  • Julianos
    Julianos
    ✭✭✭✭✭
    Yes
    Ghost-Shot wrote: »
    Axorn wrote: »
    Ghost-Shot wrote: »
    Axorn wrote: »
    Exactly. Additionally, there are set bonuses that increase main stat by a percentage and skills that do the same. It is an inherent part of the game.

    Another reason this will not happen is selling the play any race in any faction. This would be less valuable if the race Passives were made vanilla as OP suggested change would do. Actually,'it would make the khajiit passive required for weapon damage builds. And nothing worth it for magika builds.

    lol your logic so flawed also there is no set bonuses that increases main stats by percentage they give flat numbers like ; 928 max magicka etc..

    Necropotence increases magicka by a percentage, nice try though.

    it wasnt a try it was a fact because he was talking like its a general thing necropotance is a crappy old set and its only increase your max magicka if your pet active... and there is a no any other set like that so its not relative

    tho nice try :s

    You said there's no set, but that's a set, crappy or not.

    actually there is non its only increases if your pet active not directly and only sorcs have pets.
  • Whatzituyah
    Whatzituyah
    ✭✭✭✭
    Yes
    Ghost-Shot wrote: »
    Axorn wrote: »
    Ghost-Shot wrote: »
    Axorn wrote: »
    Exactly. Additionally, there are set bonuses that increase main stat by a percentage and skills that do the same. It is an inherent part of the game.

    Another reason this will not happen is selling the play any race in any faction. This would be less valuable if the race Passives were made vanilla as OP suggested change would do. Actually,'it would make the khajiit passive required for weapon damage builds. And nothing worth it for magika builds.

    lol your logic so flawed also there is no set bonuses that increases main stats by percentage they give flat numbers like ; 928 max magicka etc..

    Necropotence increases magicka by a percentage, nice try though.

    it wasnt a try it was a fact because he was talking like its a general thing necropotance is a crappy old set and its only increase your max magicka if your pet active... and there is a no any other set like that so its not relative

    tho nice try :s

    You said there's no set, but that's a set, crappy or not.

    Well its just one set isn't that linear?
  • corrosivechains
    corrosivechains
    ✭✭✭✭✭
    No
    Axorn wrote: »
    Ghost-Shot wrote: »
    Axorn wrote: »
    Exactly. Additionally, there are set bonuses that increase main stat by a percentage and skills that do the same. It is an inherent part of the game.

    Another reason this will not happen is selling the play any race in any faction. This would be less valuable if the race Passives were made vanilla as OP suggested change would do. Actually,'it would make the khajiit passive required for weapon damage builds. And nothing worth it for magika builds.

    lol your logic so flawed also there is no set bonuses that increases main stats by percentage they give flat numbers like ; 928 max magicka etc..

    Necropotence increases magicka by a percentage, nice try though.

    it wasnt a try it was a fact because he was talking like its a general thing necropotance is a crappy old set and its only increase your max magicka if your pet active... and there is a no any other set like that so its not relative

    tho nice try :s

    https://yourlogicalfallacyis.com/special-pleading
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • Julianos
    Julianos
    ✭✭✭✭✭
    Yes
    Axorn wrote: »
    Ghost-Shot wrote: »
    Axorn wrote: »
    Exactly. Additionally, there are set bonuses that increase main stat by a percentage and skills that do the same. It is an inherent part of the game.

    Another reason this will not happen is selling the play any race in any faction. This would be less valuable if the race Passives were made vanilla as OP suggested change would do. Actually,'it would make the khajiit passive required for weapon damage builds. And nothing worth it for magika builds.

    lol your logic so flawed also there is no set bonuses that increases main stats by percentage they give flat numbers like ; 928 max magicka etc..

    Necropotence increases magicka by a percentage, nice try though.

    it wasnt a try it was a fact because he was talking like its a general thing necropotance is a crappy old set and its only increase your max magicka if your pet active... and there is a no any other set like that so its not relative

    tho nice try :s

    https://yourlogicalfallacyis.com/special-pleading

    nice link i think everyone on this forum should read it well including you..
  • Artjuh90
    Artjuh90
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    Yes
    might make hybrids a bit more viable then they are now. now they get screwed both ways how abilty's stack
  • Abeille
    Abeille
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    ✭✭✭✭✭
    xerasia wrote: »
    No. Make a choice...either play a race that benefits your class, or play whatever race you want knowing that it may not be the "best" choice for that class. Realize that others make this choice and adjust accordingly.

    I don't think that there should be some races that are not the optimal choice for any build. I would like every race to have their own niche, for them to be balanced without being all the same.

    I am not really good at theory crafting, I don't have a Nord character and my Argonian alt wasn't made with her passives in mind, so this is an honest question: Which builds can best benefit of Nord or Argonian passive that wouldn't be better off combined with a different race? I know Argonian thirst build used to be a thing, but I don't know if it is still a thing.
    Edited by Abeille on February 18, 2016 9:37PM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • xerasia
    xerasia
    ✭✭✭
    No
    Abeille wrote: »
    xerasia wrote: »
    No. Make a choice...either play a race that benefits your class, or play whatever race you want knowing that it may not be the "best" choice for that class. Realize that others make this choice and adjust accordingly.

    I don't think that there should be some races that are not the optimal choice for any build. I would like every race to have their own niche, for them to be balanced without being all the same.

    I am not really good at theory crafting, I don't have a Nord character and my Argonian alt wasn't made with her passives in mind, so this is an honest question: Which builds can best benefit of Nord or Argonian passive that wouldn't be better off combined with a different race? I know Argonian thirst build used to be a thing, but I don't know if it is still a thing.

    http://deltiasgaming.com/2015/02/15/eso-racial-passives/

    ^ Excellent breakdown that may help answer your question.
    Xerasia - Bosmer Magicka Templar | NA EP
    Galasha - Orc Stamina Dragonknight | NA EP
    Haileigha - Altmer Magicka Sorcerer | NA EP
    Zaxaria - lvl 21 Argonian I don't even know what to do with this one Nightblade | NA EP
  • Talyena
    Talyena
    ✭✭✭✭
    No
    Every race has percentages in their racial passives. Percentages work better than flat numbers because they scale as the game changes. They should continue balancing the passives, and I'd love to see soft caps return, but removing percentages is just a step in the wrong direction.
  • strikeback1247
    strikeback1247
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    No
    Or you could just choose your race wisely if you want to min/max. If you don't want to min/max then it doesn't matter anyway.
    Edited by strikeback1247 on February 18, 2016 9:57PM
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • NewBlacksmurf
    NewBlacksmurf
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    No
    No they just need to go back to the max where you got overcharged if a stat was too high with or without food which is why food buffs should all work regardless of lvl for the time on the recipe
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • corrosivechains
    corrosivechains
    ✭✭✭✭✭
    No
    Axorn wrote: »
    Axorn wrote: »
    Ghost-Shot wrote: »
    Axorn wrote: »
    Exactly. Additionally, there are set bonuses that increase main stat by a percentage and skills that do the same. It is an inherent part of the game.

    Another reason this will not happen is selling the play any race in any faction. This would be less valuable if the race Passives were made vanilla as OP suggested change would do. Actually,'it would make the khajiit passive required for weapon damage builds. And nothing worth it for magika builds.

    lol your logic so flawed also there is no set bonuses that increases main stats by percentage they give flat numbers like ; 928 max magicka etc..

    Necropotence increases magicka by a percentage, nice try though.

    it wasnt a try it was a fact because he was talking like its a general thing necropotance is a crappy old set and its only increase your max magicka if your pet active... and there is a no any other set like that so its not relative

    tho nice try :s

    https://yourlogicalfallacyis.com/special-pleading

    nice link i think everyone on this forum should read it well including you..

    https://yourlogicalfallacyis.com/tu-quoque
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • Kammakazi
    Kammakazi
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    No
    Hellllllll no. Additive modifiers are good in certain aspects, but please don't apply it to our resources.
  • Julianos
    Julianos
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    Yes
    Kammakazi wrote: »
    Hellllllll no. Additive modifiers are good in certain aspects, but please don't apply it to our resources.

    idk why people defend imbalances its not about being a unique race or being diffrent it can be achieved uniqueness with something else but this is extra buff huge buff...
  • Personofsecrets
    Personofsecrets
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    ✭✭✭
    No
    the percent increase is pretty interesting.
    My Holiday Wishlist Below - Message me with any questions and Happy Holidays.

    https://forums.elderscrollsonline.com/en/discussion/comment/8227786#Comment_8227786
  • Lucius_Aelius
    Lucius_Aelius
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    No
    I don't think the percentages are the problem here, but removing caps was definitely a bad idea because that's what opened the door to the percentages being a problem in combination with stacking everything into a single stat.

    Hybrid builds shouldn't be given preferential treatment either, but right now they're being completely outclassed by single-stat maxing builds, and that completely goes against everything this game was supposed to be about with having a variety of viable playstyles.
    Daggerfall Covenant - Scourge (Xbox NA) - GT: Lucius Aelius - Lord - 648CP
    Lucius Aelius Aurelius - 50 Imperial Dragonknight - Centurion - Stam Tank
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    Lucius Aelius Regulus - 50 Imperial Nightblade - First Sergeant - Stam DPS
    Lucius Aelius Augustus - 50 Imperial Sorcerer - Corporal - Mag DPS
    Wags-His-Tail - 20 Argonian Sorcerer - Recruit - TBD
    Holds-The-Line - 40 Argonian Dragonknight - Recruit - TBD
    Carries-Extra-Gear - 4 Argonian Dragonknight - Recruit - TBD
    Guildmaster - Wardens of the Covenant
    Group Leader - xpThe Guildxp
    Trader - Secret Sauce
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  • corrosivechains
    corrosivechains
    ✭✭✭✭✭
    No
    it isn't as extreme as you're making it out to be, it's been pointed out by a few people who crunch numbers that it only applies to your base stat, not your buffed stat, and you're ignoring that stuff like the khajiit critical multiplier outclasses it in a pure dps number crunch, or the fact that other racials such as the damage reduction from nords lend themselves to tanky/survival builds really well.

    Again, what you keep asking for isn't balance, it's for your particular playstyle to be catered too. Especially when you completely ignore people in both threads who provide numbers showing you why you are wrong. If you want to play a Nord caster so bad, try building around your racials; IE damage reduction and crowd control.
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    No
    I really love people who suggest to change things even though they don't understand how they work.
    Those passives stack additive, so no matter how many percentage based magicka buffs you have, the absolut value you get from the passive will stay the same.

    Btw. If you want to play a certain race for lore reasons, you can still do all content. I did all trials and dungeons on live and even on the new trial I don't have problems so far as Bosmer healer.
  • Anhedonie
    Anhedonie
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    No
    You again? Whiny piece of ***.
    Wait for barber shop. You'll be able to change racials afaik.
    Edited by Anhedonie on February 19, 2016 6:25AM
    Profanity filter is a crime against the freedom of speech. Also gags.
  • PlagueMonk
    PlagueMonk
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    No
    I voted no because there are better answers:

    1) Reinstate the soft caps. Removing them just opened a whole can of worms and killed of the hybrid builds.

    2) Buff the lesser races so they are competitive with the current racial leaders.
    xerasia wrote: »
    No. Make a choice...either play a race that benefits your class, or play whatever race you want knowing that it may not be the "best" choice for that class. Realize that others make this choice and adjust accordingly.

    This is such poor and shortsighted thinking I can't even begin to address it. In general though, the game changed and some of the races were not appropriately compensated to make up for that.
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