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Templar Passive (Balanced warrior)

LizardThixvim
LizardThixvim
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The Templar Passive "Blanced Warrior" isnt exactly balanced, right now its 6% more weapon damage and 2640 spell resistance, why not make it either the same for magicka builds, 6% spell and weapon damage, and 2640 spell and physical resistance, or if that is too powerful passive, make it 3% spell and weapon damage, and 1320 spell and physical resistance, would make the passive "balanced" for both stamina and magicka builds.

@Wrobel
Edited by LizardThixvim on February 18, 2016 6:48PM
  • EdmundTowers
    EdmundTowers
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    I agree. As a templar player, i could use the extra stats to defend my house against home invaders.
    Co GM of Imperium of the Eagle, PvP Guild NA PC, ~Aldmeri Dominion~
    Tyrael Allynna Aldmeri Magplar
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    The Templar Passive "Blanced Warrior" isnt exactly balanced, right now its 6% more weapon damage and 2640 spell resistance, why not make it either the same for magicka builds, 6% spell and weapon damage, and 2640 spell and physical resistance, or if that is too powerful passive, make it 3% spell and weapon damage, and 1320 spell and physical resistance, would make the passive "balanced" for both stamina and magicka builds.

    @Wrobel

    At one time it was all weapon powers magic and stamina were weapon damage spell powers was just for class powers.

    Spell damage was everywhere but like many powers and sets when they changed the way weapon and spell power work they left many things with a useless bonus.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • dodgehopper_ESO
    dodgehopper_ESO
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    Please don't gut the weapon damage bonus. For goodness sake the Stamplar doesn't need more nerfs. Its practically the only reason to play a Stamplar.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    It's called balanced warrior for a reason. Weapon damage is the other side that balances spell resist.

    It would be called Valliant Warrior if it was all physical stuff or Magnificent Mage for magicka
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    A general damage and spell resistance would be good all but one ultimate is magic so it's cause useful vs stamina builds
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Speely
    Speely
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    A skill conceived in a time when hybrids were viable. Now that they aren't, I still don't like the idea of taking away a Stamplar staple. As a Magicka Temp who uses DW primarily, it at leasts boosts my LA weaves a bit, and the extra SR alone is worth the skill point imo. Not mad at this passive, tbh.
  • leepalmer95
    leepalmer95
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    I'd be happy with 6% wpn/spell dmg, sorc usually run around with 6-10% more spell/wpn dmg anyway.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • LizardThixvim
    LizardThixvim
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    The 6% wpn/spell dmg would be amazing as it gives mag templar more dmg and doesnt nerf or affect stamplar in anyway
  • Artjuh90
    Artjuh90
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    well templar already have *** passives so why not boost the one or 2 good ones. don't see a problem there. And yes you can state the ultimate reduce cost and faster ult gain are good but you need a decent ult to use it really and we all know the templars ult >.<
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    The problem with Templars is a core problem with the idea of the class. We Nightblades have burst damage out the a**, Sorcerer can shield against mad damage while burning you down and Dragon Knights are the most self-sufficient class.

    But Templars were designed to do it all DPS, Tank and Heal. With a role spread that wipe all roles playable with ease they have to focus to much on non class powers too play their roles it's not right.

    The class can't be balanced as they have to still be able to do it all.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • leepalmer95
    leepalmer95
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    The problem with Templars is a core problem with the idea of the class. We Nightblades have burst damage out the a**, Sorcerer can shield against mad damage while burning you down and Dragon Knights are the most self-sufficient class.

    But Templars were designed to do it all DPS, Tank and Heal. With a role spread that wipe all roles playable with ease they have to focus to much on non class powers too play their roles it's not right.

    The class can't be balanced as they have to still be able to do it all.

    I'd like to not rely on ult to sustain, i'd prefer flat sustain like nb's have.

    There not really that good at being self sufficient.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Seido_Tensei_
    Seido_Tensei_
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    The Templar Passive "Blanced Warrior" isnt exactly balanced, right now its 6% more weapon damage and 2640 spell resistance, why not make it either the same for magicka builds, 6% spell and weapon damage, and 2640 spell and physical resistance, or if that is too powerful passive, make it 3% spell and weapon damage, and 1320 spell and physical resistance, would make the passive "balanced" for both stamina and magicka builds.

    @Wrobel

    Absolutely not. This is a terrible suggestion. I have been quiet in most of the Templar threads that recommend this, but are you seriously offering up a nerf for stamina Templar so magicka Templar can get a buff? Do not dare nerf the weapon damage on this passive. Magicka Templar has already vastly out performed stamina Templar to date. TG patch will probably make it even worse though I hold out hope the major mending buff will make us relevant again. Terrible suggestion, stop thinking in tunnel vision!

    Edit: For those saying the passive is not "balanced" then change the name. Not the passive.
    Edited by Seido_Tensei_ on February 19, 2016 5:04PM
  • dodgehopper_ESO
    dodgehopper_ESO
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    The problem with Templars is a core problem with the idea of the class. We Nightblades have burst damage out the a**, Sorcerer can shield against mad damage while burning you down and Dragon Knights are the most self-sufficient class.

    But Templars were designed to do it all DPS, Tank and Heal. With a role spread that wipe all roles playable with ease they have to focus to much on non class powers too play their roles it's not right.

    The class can't be balanced as they have to still be able to do it all.

    Yes somehow everyone else can now do it all. You also fail to mention a fourth play style, which I recognize isn't always a part of games: Crowd Control. Templar does not do crowd control though it does have a couple effects, everyone else does it in a major way. Now that everyone else can heal I really think the class needs CC adjustments and Mitigation adjustments.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • valthierX
    valthierX
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    New member here and I have a wood elf templar and she's not really strong. I got to see a level 37 sorcerer and he can kill the enemies in one attack while my (lvl 44) templar is struggling to kill what he killed.
  • Strider_Roshin
    Strider_Roshin
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    Great idea! While @Wrobel is at it, he can make Honor the Dead scale off of max stamina and weapon damage. You know, for "balance".
  • dylanjaygrobbelaarb16_ESO
    dylanjaygrobbelaarb16_ESO
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    It's called balanced warrior for a reason. Weapon damage is the other side that balances spell resist.

    It would be called Valliant Warrior if it was all physical stuff or Magnificent Mage for magicka

    thats a good point, BUT, the point of the thread is that weapon damage/spell resist is good for a stamina build, but a magica build only can use the spell resist= not balanced
    suggestion, make balanced for stam and magica, not balanced for flavor
    Edited by dylanjaygrobbelaarb16_ESO on February 22, 2016 4:10AM
  • sneakymitchell
    sneakymitchell
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    Your right it doesn't make sense.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
    ✭✭✭✭✭
    The problem with Templars is a core problem with the idea of the class. We Nightblades have burst damage out the a**, Sorcerer can shield against mad damage while burning you down and Dragon Knights are the most self-sufficient class.

    But Templars were designed to do it all DPS, Tank and Heal. With a role spread that wipe all roles playable with ease they have to focus to much on non class powers too play their roles it's not right.

    The class can't be balanced as they have to still be able to do it all.

    I'd like to not rely on ult to sustain, i'd prefer flat sustain like nb's have.

    There not really that good at being self sufficient.

    My Magic Dragon Knight can easily keep stamina and heal up that 5% stamina return with my 2.6 regen and igneous shield buffing healing I can block cast in a Mage better then any of my stamina builds and heal myself to boot dropping that Shooting Star and getting not only tri stats return and a ultimate return it's now cant be reflected.

    Magic Dragon Knight has more sustain then anyone with or without the use of ultimates.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    I fully support solo play but it should be like you are forced to go all in. Like a Nightblades should be able to solo but only as pure glass canon assassin. Dragon Knight pure Tank and so on.

    Every class being able to do everything is just silly. Like I have a Nightblade Tank... An assassin class tank, and a Dragon Knight stamina ganker.
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • Seido_Tensei_
    Seido_Tensei_
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    It's called balanced warrior for a reason. Weapon damage is the other side that balances spell resist.

    It would be called Valliant Warrior if it was all physical stuff or Magnificent Mage for magicka

    thats a good point, BUT, the point of the thread is that weapon damage/spell resist is good for a stamina build, but a magica build only can use the spell resist= not balanced
    suggestion, make balanced for stam and magica, not balanced for flavor

    @dylanjaygrobbelaarb16_ESO Magicka templars have an entire tree (dawns wrath) that is inaccessible to Stamina templars save for 1 passive.

    Why are you calling for the one advantage Stamina templars have to be balanced for Magicka? Are you also suggesting that dawns wrath / healing skills be balanced with stamina morphs? Otherwise this sounds like a very selfish request.
  • LizardThixvim
    LizardThixvim
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    if people want a stamina BoL i want a magicka vigor
  • leepalmer95
    leepalmer95
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    It's called balanced warrior for a reason. Weapon damage is the other side that balances spell resist.

    It would be called Valliant Warrior if it was all physical stuff or Magnificent Mage for magicka

    thats a good point, BUT, the point of the thread is that weapon damage/spell resist is good for a stamina build, but a magica build only can use the spell resist= not balanced
    suggestion, make balanced for stam and magica, not balanced for flavor

    @dylanjaygrobbelaarb16_ESO Magicka templars have an entire tree (dawns wrath) that is inaccessible to Stamina templars save for 1 passive.

    Why are you calling for the one advantage Stamina templars have to be balanced for Magicka? Are you also suggesting that dawns wrath / healing skills be balanced with stamina morphs? Otherwise this sounds like a very selfish request.

    Yet it won't affect stamina templars at all, sorc got the same thing happen to them. Stop acting like a change like this is detrimental to a stamplar.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Dagoth_Rac
    Dagoth_Rac
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    Templar already have a spell power buff passive. Illuminate gives you +5% spell damage for 20 seconds whenever you use a Dawn's Wrath ability. Thus:

    Aedric Spear skill line:
    Balanced Warrior = Weapon Damage buff (passive skill)
    Biting Jabs = Weapon Critical buff (active skill)

    Dawn's Wrath skill line:
    Illuminate = Spell Damage buff (passive skill)
    Sun Fire = Spell Critical buff (active skill)

    People are getting wrapped up in that word "Balanced". No one ever complains about Illuminate only giving Spell Damage and it is probably simply because of the passive name. The magicka build versus stamina build passives for the class are actually pretty well done. Both stamina and magicka DPS are similar (i.e., good but not great).
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