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10 Hour Day Length Adjustment

  • Gidorick
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    Altaire wrote: »
    I support a longer equal day/night cycle.
    I find night hunts much more enjoyable, wish they could add night spawns.

    Ideally, if they were to lengthen nights, they would make the night significantly different than the day.

    I'm not holding my breath though.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Katahdin
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    I dont mind it as it is but I could see something like 3hr day, 2hr night or 4hr day, 3hr night if you want the time of day/night to change.

    Shorter than that would be kind of annoying.
    Edited by Katahdin on February 21, 2016 10:07PM
    Beta tester November 2013
  • Ra'Shtar
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    Gidorick you told me around a month and a half ago that you don't even play the game why is this so important?
    Some of my favorite screenshots
    My opinions and posts are mostly on a PvE setting.
  • Suru
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    I love the night time in this game, but I think its fine as is atm


    Suru
  • Gidorick
    Gidorick
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    Ra'Shtar wrote: »
    Gidorick you told me around a month and a half ago that you don't even play the game why is this so important?

    @Ra'Shtar , I don't play ESO every day, no. Not any more I don't. I used to. I played ESO ALOT for like... a year. During that time I became increasingly annoyed with various things in the game. Non-sitable chairs, no reflection for secunda, invisible walls, inconsistent zoning logic... etc. etc. It's a LOT of small things that add up to a very big problem.

    Things like this suggestion are things that would entice me to play more than I do now. As it is now, whenever I play I end up getting irritated by some design decision, which distracts me from the fun of the game.

    I make these suggestions because I believe these are ways ZOS can improve ESO and grow the game to be a more engaging experience for players which will lead to a more profitable end-game for ZOS... that's why it's "important".

    So, that's the answer to your quazi-trolling question. :wink:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
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    Katahdin wrote: »
    I dont mind it as it is but I could see something like 3hr day, 2hr night or 4hr day, 3hr night if you want the time of day/night to change.

    Shorter than that would be kind of annoying.

    At one point I was thinking a 7 hour day as well @Katahdin , but the suggestion that ZOS align Tamrielic Holidays with the actual "day" in ESO (assuming, of course, they establish a calendar) would be better served with a 10 hour day. 10 hours would also give a nice 5 day "rolling" of the time of day. So every 5 days the time of day rolls completely over.

    As I've said before, there were many factors that came into play when coming up with the 10 hour days.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Katahdin
    Katahdin
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    Well Im just going to have to disagree with you Gidorick. I think a 5 hour night would be too long.

    No offense, I think you need to relax and stop nit picking everything to death. That is what is ruining your enjoyment of the game, not the game. No game will ever be absolutely perfect.

    You must have better things to worry about than the day/night cycle in ESO, invisible walls and the other things you mentioned. If the nitty gritty details of this game are really all you have to worry about, Id glady trade my problems with yours.

    Again, no offense intended.

    Edited by Katahdin on February 21, 2016 10:51PM
    Beta tester November 2013
  • Ra'Shtar
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    I wasn't trolling :'(
    Some of my favorite screenshots
    My opinions and posts are mostly on a PvE setting.
  • Gidorick
    Gidorick
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    Katahdin wrote: »
    Well Im just going to have to disagree with you Gidorick. I think a 5 hour night would be too long.

    No offense, I think you need to relax and stop nit picking everything to death. That is what is ruining your enjoyment of the game, not the game. No game will ever be absolutely perfect.

    You must have better things to worry about than the day/night cycle in ESO, invisible walls and the other things you mentioned. If the nitty gritty details of this game are really all you have to worry about, Id glady trade my problems with yours.

    Again, no offense intended.

    I'm on an ESO forum to discuss issues with ESO. Whatever distraction this is providing me is of no concern of yours. I ask you to not bother if your comment isn't regarding the topic at hand @Katahdin.

    For future reference, if you feel the need to bookend a statement with "no offense" it comes off as condescending... and offensive.

    But I can totally see that feeling like a 5 hour night is too long. That is one of the reasons I have suggested a variable day and night so that at least for a part of the in game "year" would see a shorter, 4 hour, night.
    Edited by Gidorick on February 21, 2016 11:10PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Katahdin
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    If you choose to be offended.
    Your problem not mine.

    Good Luck, Try to have fun
    Edited by Katahdin on February 21, 2016 11:54PM
    Beta tester November 2013
  • Katahdin
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    I am not one to preach absolute realism in games, but for those that tend to like that sort of thing, here is a little factoid.

    For most of the real world, day and night time period are approximately equal for two short periods each year (equinox). For half the year, night is longer than day. For the other half, day is longer than night.

    ZoS chose to follow the pattern that we normally see during the summer period where daylight is longer than night.
    I agree with this choice.

    Beta tester November 2013
  • Gidorick
    Gidorick
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    Katahdin wrote: »
    I am not one to preach absolute realism in games, but for those that tend to like that sort of thing, here is a little factoid.

    For most of the real world, day and night time period are approximately equal for two short periods each year (equinox). For half the year, night is longer than day. For the other half, day is longer than night.

    ZoS chose to follow the pattern that we normally see during the summer period where daylight is longer than night.
    I agree with this choice.

    I have suggested previously (http://forums.elderscrollsonline.com/en/discussion/246156/we-need-day-night-equilibrium/p1) that ZOS institute variable days and nights so we would have solstices and equinoxes. As you stated, we are perpetually in the summer solstice. While this works "fine" there are those of us who prefer night over day and those of us who would like more dangerous nights.

    I believe having a variable day and night would add a level of immersion to ESO that would make nights more Ryan just the same world with less light.

    Is ESO fine without it? Some who prefer night might not think so.
    Edited by Gidorick on February 22, 2016 12:59AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Lysette
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    @Gidorick While I understand your urge to better game play, I don't see that any of this will ever be implemented. Why?- Why should ZOS put in effort into something, what isn't broken, where pretty much no one complains about and where most people prefer to see their characters in daylight and not in grey-blueish shades at night time. I know that your view onto this is in a broader spectrum with a calendar and events and stuff like this - but this is not going to happen with ZOS, realistically seen this is not even "soon" or "eventually" but "never". So don't waste your time with thoughts about it, it will not happen.
  • dem0n1k
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    I just want the nights to be darker.. same goes with many of the delves.. they are too damn bright for what should be very dark. You can stand in a shadow of a large rock in the middle of the night & still see all the details... it should be darker!

    Khajiit & Dunmers can have infravision passives! LOL I know it'll never go that way :)
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • Ra'Shtar
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    dem0n1k wrote: »
    I just want the nights to be darker.. same goes with many of the delves.. they are too damn bright for what should be very dark. You can stand in a shadow of a large rock in the middle of the night & still see all the details... it should be darker!

    Khajiit & Dunmers can have infravision passives! LOL I know it'll never go that way :)

    I didn't know dunmers where mutants.
    Some of my favorite screenshots
    My opinions and posts are mostly on a PvE setting.
  • DaveMoeDee
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    Katahdin wrote: »
    I am not one to preach absolute realism in games, but for those that tend to like that sort of thing, here is a little factoid.

    For most of the real world, day and night time period are approximately equal for two short periods each year (equinox). For half the year, night is longer than day. For the other half, day is longer than night.

    ZoS chose to follow the pattern that we normally see during the summer period where daylight is longer than night.
    I agree with this choice.

    Man, we Americans have really ruined the word 'factoid' making is a needless part of our lexicon.

    Much like how people are ruining the word 'literally'.

    Regarding the discussion, I do NOT want longer days and I do not want more nighttime.

    The main reason I would hate longer day cycles is that I have hunted for werewolf bites many times already and it was bad enough on the current cycle.
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