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Anti Bot System, Lighting patch, Skill use check

seitekisaki
seitekisaki
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I've been playing this game since beta, and in the early days PVP had very little lag. A lot of people have been saying around the time of the lighting patch the anti bot system was moved from client to server. Some people have also speculated that the skill check that the server does was modified to be "mostly" a server side thing. People are saying these things caused the lag. Now recently there have been crashes in servers like Azura's that have effected the PVE areas as well so this is a big problem even if some of you want to ignore it. Can someone explain this whole situation better to me? I am not understanding what happened to the game I used to play.
  • hammayolettuce
    hammayolettuce
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    It's what you said. More things went server side and it has created stress on it to the point that large scale pvp as advertised is not possible.
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  • Cherryblossom
    Cherryblossom
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    not sure why they don't test the system by reversing the changes they made on the Console Versions, as they don't need the Anti Bot really and the graphics are poor anyway so lighting patch won't make much difference.
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