Abilities which give bonuses to resurrection speed now stack multiplicatively, rather than additively. This will result in slower resurrection cast speeds when stacking multiple bonuses.
If templars (NOTE: I am a templar main!) go QQ with this on the forums then its just jumping on the bandwagon, they do it because its a trend this nerf is not too bad and much needed.
If templars (NOTE: I am a templar main!) go QQ with this on the forums then its just jumping on the bandwagon, they do it because its a trend this nerf is not too bad and much needed.
Takes-No-Prisoner wrote: »I can see why this is the case. Not sure if any poster here PvPs, but if you have Battle Resurrection maxed[which is easier to get in the next update], plus Kagnerac's, plus Templars resurrection passive-- you basically almost got a insta-cast revive on an ally. Which can reallllly make or break fights in large pvp fights. The enemy honestly needs a chance to stop someone from resurrecting, same goes for Pve in Trials/Dungeon runs.
myrrrorb14_ESO wrote: »
Why should anyone use kagrenacs for competitive PvE?
Takes-No-Prisoner wrote: »