Thank you guys so much for your help! So summing up:
1) Two swords (and only swords) give the most spell dmg than any other weapons.
2) I need to invest only 2 skill points into the last passive from the dual wield skill line.
3) Dual wield bar needs to have overload ulti slotted.
And here are my last two questions regarding the above:
1) How does dual wield affect overload dmg since it's an ulti so it does scale off the highest stat, not the spell dmg or max magicka? Unless the increased spell dmg becomes that highest stat...
2) Do some other passives from dual wield also affect spell dmg and require putting some skill points into them, like:
- Ruffian (Gives you X% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies)
- Dual Wield Expert (Increases Weapon Damage by X% of off-hand weapon's Damage).
3) What traits/enchants would you recommend for these swords?
Recently I've learned that sorcerer, when dual wielding, deals more spell damage than while using a destro staff.
So my question is: how's that possible?
Should I spend skill points into some active or passive abilities from dual wield skill line to do more spell dmg? If so, which one? Cause I can see no single ability which would increase spell dmg.
Or is it just automatic, i.e. in order to deal more spell dmg it's enough to equip two swords (do it always have to be swords btw?) instead of destro staff (with the same stats, enchants, traits etc.), without putting any skill points into dual wield skill line?
Recently I've learned that sorcerer, when dual wielding, deals more spell damage than while using a destro staff.
So my question is: how's that possible?
Should I spend skill points into some active or passive abilities from dual wield skill line to do more spell dmg? If so, which one? Cause I can see no single ability which would increase spell dmg.
Or is it just automatic, i.e. in order to deal more spell dmg it's enough to equip two swords (do it always have to be swords btw?) instead of destro staff (with the same stats, enchants, traits etc.), without putting any skill points into dual wield skill line?
well the damage number mite be larger, but who does that is forced to use crappy skills mages furry, low damage, while i use Force shock=Crushing Shock, so with my speed i do more damage then he does with the same time its like in other games he has 2h Sword & me 1H sword, well maybe it is same result in the end like difference between 1H Sw & 2H Sw in other game, but i do that damage faster, cause he has to use mages fury that has lower damage then other attack spells
Nerf it! Magic users should be staffs only! .... not swords, something is broken here.... erm wait I have 2 swords on my magic builds...nvm don't Nerf it
Seriously though, you shouldn't get" spell" damage bonus from swords..... we all know its wrong, I am surprised they haven't "nerfed " it yet.
leepalmer95 wrote: »Nerf it! Magic users should be staffs only! .... not swords, something is broken here.... erm wait I have 2 swords on my magic builds...nvm don't Nerf it
Seriously though, you shouldn't get" spell" damage bonus from swords..... we all know its wrong, I am surprised they haven't "nerfed " it yet.
Nothing wrong with it, you get higher spell dmg in exchange for losing your desto passives and the ability to light/heavy attack
leepalmer95 wrote: »Recently I've learned that sorcerer, when dual wielding, deals more spell damage than while using a destro staff.
So my question is: how's that possible?
Should I spend skill points into some active or passive abilities from dual wield skill line to do more spell dmg? If so, which one? Cause I can see no single ability which would increase spell dmg.
Or is it just automatic, i.e. in order to deal more spell dmg it's enough to equip two swords (do it always have to be swords btw?) instead of destro staff (with the same stats, enchants, traits etc.), without putting any skill points into dual wield skill line?
well the damage number mite be larger, but who does that is forced to use crappy skills mages furry, low damage, while i use Force shock=Crushing Shock, so with my speed i do more damage then he does with the same time its like in other games he has 2h Sword & me 1H sword, well maybe it is same result in the end like difference between 1H Sw & 2H Sw in other game, but i do that damage faster, cause he has to use mages fury that has lower damage then other attack spells
Staff = more sustained dps
Dw = Better burst