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ESO Live: Less class stamina abilities cause of weapon trees

Aspi90
Aspi90
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Wrobel says, they don´t want to make so many stamina abilities in the class skill trees, because that would make the weapon trees uninteresting. Okay, I get this.

But on the other hand magicka builds got also two weapon trees, besides of most of the class skills. So compared to stamina builds they have a far superior variety of skills to choose from (with all the advantages of having more skills - more fun/stronger/more possible builds/etc.)
What I want to say is, that we need MORE stamina abilities in the class trees, a wider range to choose from, to make stamina builds more interesting, creativ and not all the same (WB/Rally/Vigor). And let´s be honest, the only "good" and "usefull" weapon abilty with high damage is WB to burst people down.

Therefore I really hope you, ZOS, think about that and introduce some more (or at least one/two) stamina skills to all classes. Why should class skills mostly be magicka based and not also stamina based?
And if you think, that then no one is going to use the weapon trees anymore, then you have to rework this skill lines and make them usefull.
(for example as a stam sorc with crit surge I can really only use crit rush and WB....yeah... fun...)

(I write from a pvp perspective, correct me if i am wrong if stamina builds for pve are any different)
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Aspi90 wrote: »
    Wrobel says, they don´t want to make so many stamina abilities in the class skill trees, because that would make the weapon trees uninteresting. Okay, I get this.

    But on the other hand magicka builds got also two weapon trees, besides of most of the class skills. So compared to stamina builds they have a far superior variety of skills to choose from (with all the advantages of having more skills - more fun/stronger/more possible builds/etc.)
    What I want to say is, that we need MORE stamina abilities in the class trees, a wider range to choose from, to make stamina builds more interesting, creativ and not all the same (WB/Rally/Vigor). And let´s be honest, the only "good" and "usefull" weapon abilty with high damage is WB to burst people down.

    Therefore I really hope you, ZOS, think about that and introduce some more (or at least one/two) stamina skills to all classes. Why should class skills mostly be magicka based and not also stamina based?
    And if you think, that then no one is going to use the weapon trees anymore, then you have to rework this skill lines and make them usefull.
    (for example as a stam sorc with crit surge I can really only use crit rush and WB....yeah... fun...)

    (I write from a pvp perspective, correct me if i am wrong if stamina builds for pve are any different)

    What this guy said @Wrobel .
  • Bossdonut
    Bossdonut
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    Pve pretty much the same. Aoe is all bownado. And loltrops
  • mr1sho
    mr1sho
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    Agree stam builds are getting the dirty Sanchez we don't want the dirty Sanchez or the Cleveland steamer -_-
    Gold Company Commander
  • WalkingLegacy
    WalkingLegacy
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    Don't worry....in 5 more months you should see some stamina changes.

  • Daymond
    Daymond
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    Dual wield tree cant even stand on its own most people only use it for the dmg bonus or whirlwind
  • Brrrofski
    Brrrofski
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    On the roadmap guys!
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Hmm thing is Nightblade has like 5 or 6 stamina morphs so why does say DKs who are meant to be tanky have only 2 stamina morphs ? Like I am pretty sure a DK will greatly benefit from a few draconic stamina morphs cause the passive elder dragons blood increases health recovery by 5% but well all the skills are magicka base so the DK doesn't have much magicka resource to you know slot them.

    Just saying maybe talons or spiked armor or inhale can be turned over to stamina maybe dragons blood of course after dragons blood gets buffed up to help TANK DKs ... and magical ones too of course.
  • sneakymitchell
    sneakymitchell
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    THE ROADMAP TO STAMINA EVERYONE!!!!!! In 2 or 3 months we will see updates on them!!!!!!!!!!

    Lets hope. :|
    Edited by sneakymitchell on February 13, 2016 3:14AM
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • TheShadowScout
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    IMO stamina skills are fine. Enough morphs exist, there's the whole fighters guild line, and besides, stamina classes -should- be more dependent on weapon skills.

    I'd much rather have -more weapons- to choose from...
  • FeaR Turbo
    FeaR Turbo
    Class Representative
    PVE wise


    Stamina Morph killers blade deals magic damage...
    Ult's using spell pen...
    Templars crescent sweep is one of the worst dps ults in the game.
    Stamina are bound by weapon skill lines...
    Magicka Nb - funnel
    Magicka dk - whip
    Magicka templar - sweeps, dark flare
    Magicka sorc - overload... (force pulse)

    Most magicka builds use class skills and have weapon skills be the supporting cast.

    I think magicka sorc and stamina sorc need better class abilities IMO
    I think stamina nb could use some love with killers blade
    I think stamina templars are good but lack supporting class dots or any dps ult at all...

    and i believe dk is one of the most balanced classes in the game. Stamina and Magicka.
    They have great sustain within the kit, can major buff themselves, great dots, can pretty much use any weapon..

    They don't want templars to be the end all be all healers, and if Bol nerf was for PVP it directly effected PVE.. i don't see any other class being a healer besides templars cause of class abilities (Shards, Repentance, not to mention Nova... which is good for support).

    The no Stamina regen while blocking change was for PVP im assuming, well it directly effected PVE. End game tanks? 1 and only DK. Not because they are "OP".. Because its a balanced class and its the ONLY class that can sustain themselves effectively with this change(nb do a good job but its chance based). IMO no stamina regen while blocking should be a battle spirit or a rule or known effect once you enter PVP zone.


    Honestly there should be ups and downs to each class but it comes to a point in best of the best. Where templars don't have anything for a stamina based ult that doesn't use spell pen.

    nado nerf ranged.. PVP nerf? Directly effects PVE....


    These are all my opinions but I love stamina's play style. I don't want nerfs to magicka I don't want nerfs to dk's. I want better class balance for the rest. Nb are in a good place as well. Stamina sorc?? PVE?? :neutral:

    I respect ESO but I wish they could stop balanced the game where the changes effect PVE from PVP nerfs. When battlegrounds do come out. Going to be some real big changes. I foresee PVE taking a big hit to your favorite playstyle due to must needed changes in PVP. I don't disagree with the changes as much as I disagree how they effect PVE.

    That is my 2 pennies.


    Much Love,

    FeaR Turbo


  • MarrazzMist
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    Don't worry....in 5 more months you should see some stamina changes.
    Daymond wrote: »
    Dual wield tree cant even stand on its own most people only use it for the dmg bonus or whirlwind

    There'll be changes to dual wield too in update 10, along with stamina changes. So if this patch will be about cp and class balance, next will be more stamina/magica balance. DW has now couple of good skills and no utility, which they are planning to addres.

    (edit typos)
    Edited by MarrazzMist on February 13, 2016 6:44AM
  • Volkodav
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    Ya know,the OP mentioned Wrecking Ball.Is that for what class? Dont think I am dumb,but I havent seen it yet.Is it in the DK Skill lines? I have a DK but didnt see WB in there.
  • Xexpo
    Xexpo
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    QKeABay.png
    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
    Lluvia De'Fuego ~~~ Shakes Spear
    Macro and Cheese NA/PC
  • actosh
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    Well @Wrobel
    Make stam whip into poisenwhip and other stuff or take away all stammorphs from classes and rework weaponskills.

    Nice that u still try to *** up heavy armor.
  • mr1sho
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    actosh wrote: »
    Well @Wrobel
    Make stam whip into poisenwhip and other stuff or take away all stammorphs from classes and rework weaponskills.

    Nice that u still try to *** up heavy armor.
    Speaking of heavy armor what the f*** happen it's soooooooooo useless hell light armor is more tanker than heavy
    Gold Company Commander
  • Tavore1138
    Tavore1138
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    When I see/read stuff like that I am reminded that these guys mostly don't play the game in the same way we do - if they did they'd probably not make the sort of comments that have the player base all metaphorically looking at each other and mouthing 'wtf? is this guy even talking about the same game we play?'
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Volkodav
    Volkodav
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    Thank you for answering me. :}
  • Steel_Brightblade
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    Think what we actually need is a combat developer that actually plays the game, has all classes and runs both stamina and magic ones as from the look of most comments, nerfs, adjustments etc. that's not what we currently have.
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