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Breton Templar build with single handed shield/bow and magic...thoughts?

BurSkills
BurSkills
Hey all! Question is in the title. Returning to the game after quite a few months away, when i did play it previously i didnt play that much so im very new. I remember not being able to decide on a class/race previously so want to get it right this time.

So...Breton Templar primarily using single handed/shield with a bow for range then using magic to heal/debuff/damage as support. Possibly with light armour as im told thats best for agility/magic. Although im dissapointed light armour on a templar is robes as i dont really want the mage look.

Whats you thoughts? Am i trying to master too many weapons/skills? Wrong armour maybe? Wrong race? Any feedback is greatly appreciated before i start the game. Thanks in advance!
  • wayfarerx
    wayfarerx
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    You can do what you've layed out above, but all your weapon attacks and skills will be pretty useless if you focus on magicka & light armor. ESO is not a good place for hybrid builds at the moment, unfortunately.

    If you want to be a spellcaster focus on destruction and restoration staffs. Some weapons can be used for passive damage buffs but the weapon skills themselves will be underwhelming.

    If you want to use the physical weapons focus on stamina and medium armor, but Bretons get magicka-oriented passives so you'll be gimping yourself there a bit.

    FYI you don't have to wear a robe for light armor, there are also shirts available.
    @wayfarerx - PC / North America / Aldmeri Dominion
  • BurSkills
    BurSkills
    Ok i see @wayfarerx So what would you advise? Maybe lose the bow and replace with a staff? I have toyed with the idea of one handed and shield/restoration staff, or would that still be too diverse?

    Race isnt a major concern either, i have looked at redguard as they seem to favour melee to suit my build. And i dont really understand the buffs that armour can grant, i just chose light armour as i wanted to be more agile.
    Edited by BurSkills on February 9, 2016 9:44PM
  • wayfarerx
    wayfarerx
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    BurSkills wrote: »
    Ok i see. So what would you advise? Maybe lose the bow and replace with a staff? I have toyed with the idea of one handed and shield/restoration staff, or would that still be too diverse?

    IMO templar can benefit from all the weapons in some context. Maybe not bow so much, but dual wield and two handed have a passive damage buff, and one handed & shield are pretty much required if you want to do any tanking. But the staffs will synergize much better with a magicka build in every way.

    You will eventually level most or all of the weapon skills up anyway, just focus on what you want to do at the start. Want to tank? One handed and shield. Want to heal? Restoration staff. Want to kill all the things? Destruction staff it is.
    BurSkills wrote: »
    Race isnt a major concern either, i have looked at redguard as they seem to favour melee to suit my build.

    Good magicka races are altmer, breton and dunmer.
    Good stamina races are redguard, bosmer, orc, khajiit and imperial.
    Nords and argonians are more health-oriented and kinda under performing at the moment.
    BurSkills wrote: »
    And i dont really understand the buffs that armour can grant, i just chose light armour as i wanted to be more agile.

    Light armor can reduce the cost of your spells, increase your magicka regeneration, give you spell crit, etc. Medium armor does most of the same stuff but for stamina.

    The only decisions you can't take back later are race, class and alliance. So pick what you like and have fun experimenting with all the other stuff.
    @wayfarerx - PC / North America / Aldmeri Dominion
  • BurSkills
    BurSkills
    wayfarerx wrote: »
    BurSkills wrote: »
    Ok i see. So what would you advise? Maybe lose the bow and replace with a staff? I have toyed with the idea of one handed and shield/restoration staff, or would that still be too diverse?

    IMO templar can benefit from all the weapons in some context. Maybe not bow so much, but dual wield and two handed have a passive damage buff, and one handed & shield are pretty much required if you want to do any tanking. But the staffs will synergize much better with a magicka build in every way.

    You will eventually level most or all of the weapon skills up anyway, just focus on what you want to do at the start. Want to tank? One handed and shield. Want to heal? Restoration staff. Want to kill all the things? Destruction staff it is.
    BurSkills wrote: »
    Race isnt a major concern either, i have looked at redguard as they seem to favour melee to suit my build.

    Good magicka races are altmer, breton and dunmer.
    Good stamina races are redguard, bosmer, orc, khajiit and imperial.
    Nords and argonians are more health-oriented and kinda under performing at the moment.
    BurSkills wrote: »
    And i dont really understand the buffs that armour can grant, i just chose light armour as i wanted to be more agile.

    Light armor can reduce the cost of your spells, increase your magicka regeneration, give you spell crit, etc. Medium armor does most of the same stuff but for stamina.

    The only decisions you can't take back later are race, class and alliance. So pick what you like and have fun experimenting with all the other stuff.

    Thats great, youve educated me quite a bit into how weapons/armour types better suit different races. Just unsure now if i want to be Redguard/stamina/onehanded+sheild build or Breton/magicka/staff build. Thank you @wayfarerx

  • Wild_Monk
    Wild_Monk
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    Problem is simple, in game rules and balance .
    You have 5 buttons for Combat, + 1(Ultimate Ability). Only 6.
    No need to have many skills, they are useless in real fight. You just do not have time, for a split second, to make a decision in a fight, and you will be killed.
    And a good thing - invisibility. Many gamers are choosing vile tactics, thieves mobbed from invisibility to one.
    In such situations, even the coolest characters die in seconds.
    ...I saw the thieves in magic armor, in Cyrodiil, attacking from stealth (the ability, depending on the availability of magic mana) with two-handed sword, witha pack - on 1 enemy.
    Dirty. But this is TESO MMORPG, here and now.
  • sekou_trayvond
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    I'd echo the advice above to pair a destruction staff with s&B.

    I too started with bow backup but it didn't pair as well, IMO, as the staff.

    Also, while laurels can be stubborn to attain, I highly recommend the merc light armor. It looks like a sur coat rather than a robe or jerkin. It's quite appealing, IMO.

    Good luck!
  • BurtFreeman
    BurtFreeman
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    i also have magika breton, high helf and nord templars.
    i find out in my bar i do not use weapon skills at all, the class line offer to me ranged, charge and close skills that i need.
    so my choice is for magika oriented skills and passives, that come using restoration and destruction staff are (thought i always thinking to go for 2 resto)
    7 piece of light armour
    suggested skills:
    bar 1: reflective light, toppling charge, puncuring sweep, repentance, purifyng light - u: empowering sweep
    bar2: breath of life, purifing ritual, radiant ward, repentance or harness magicka, radiant destruction - u: empowering sweep
  • BurSkills
    BurSkills
    Thanks @BurtFreeman and @sekou_trayvond

    How do the staffs exactly work? What stops me from using one handed and shield and casting my spells? Or do i need dest staff for aedric spear and support tree and rest staff for healing skill line (cant remember the correct names)?
  • BurtFreeman
    BurtFreeman
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    my staffs are both enchant with damage magika and restore magicka gliph *
    from the resto staff passives coming your resource of magicka regeneration with heavy attack
    from destruction staff any kill you with heavy attack restore lot of magika: if you also use a skill like crushing shock you see the difference, but i do not use because i have warlock set sustain my magicka pool.

    make sure from the champion point system put points into helf born, precise strike and taumaturge (*)

    my style of combat with the templar is light attack and/or reflective light to mobs, to group them, then toppling charge to the last and puncturing sweep spamming.

    reflective light give you major profecy and minor sorcery (if you have illumiate passive), so any next cast you do are almost a critical once you reach 50% or so (using the julianos set and the above CP skill + passive).

    again staff have are magika oriented and have long range attack. i never felt well with stamina build, so i do not take any advantage on using stamina skills (my stamina pool just let me do my stealth, dodge and roll).
    Edited by BurtFreeman on February 10, 2016 1:45AM
  • ryanborror
    ryanborror
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    BurSkills wrote: »
    Thanks @BurtFreeman and @sekou_trayvond

    How do the staffs exactly work? What stops me from using one handed and shield and casting my spells? Or do i need dest staff for aedric spear and support tree and rest staff for healing skill line (cant remember the correct names)?

    You do not need the staves for your class skill lines (Aedric spear, restoring light, dawns wrath), however destro and resto staff have magic based abilities where as bow, dual wield and 2handed sword use stamina. To effectively play a magic Templar, put points into magic and take magic morphs of class skills( puncturing sweeps, purifying light, aurora javelin, etc.) light armor and staves with attribute points into magic will yield the most damage for you. However magic Templars also make good tanks utilizing sword and shield, heavy armor and class skills for utility and healing. If you're interested in this is recommend using 2 pieces of heavy armor and the rest light. You can also avoid ugly robes by wearing a light armor jerkin or shirt instead. Breton is a good race for a magic build.
    dooderrr
    templars, nightblades
    PC/XB1 NA
  • SirDopey
    SirDopey
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    You can make this build work, when choosing your armor/mundus make sure you have descent regen. Without a staff you'll be relying on regen to get your magic back.

    BOW - won't give you as much spell damage as duel wield swords, but, the last passive is awesome. If you run 5 piece TBS setup you'll have more stamina than a julianous build and you should be able to make use of the speed increase after roll dodging from the bow passive. Bombard is a good skill, the immobilize and snare will help with landing more jabs.

    You will get more damage from duel swords, but this doesn't mean its a better build. That will come down to your play style, but you can def make this build work.
    NA PC | AD
    xx Doc Holliday xx
  • PhantomSpaceCop
    My main toon's a kind of "stamplar" (stamina templar) with sword & board and bow. He ended up that way because the Aedric Spear line skills I've picked require so much stamina and I tend to spam them heavily in PvE combat. Plus he's wearing heavy armor--you ideally want light armor obviously. This weapon set up is my personal favorite because I can soften up baddies from a distance with my bow + Aedric Spear abilities, and then wail on them from up close with the sword and more Aedric stabbity stuff, while keeping my defenses pretty solid via shield, various armor buffs and heals.

    As someone else said, for an ideal spellcaster, you want a staff (staffs!). I very hardheadedly want my guy to be a sword & board + bow heavy character, but you could absolutely experiment after you've set your character up. Maybe a sword & board + staff will be a better configuration. Then you have close combat abilities, and powerful ranged abilities as well--both destruction and restoration. And as far as armour, you can definitely find some gnarly looking light/medium armor at later levels that gives you the buffs you need.

    Advice from someone who's still fairly new to paying attention to character builds--planning your build helps TONS. And remember you can re-assign skills, so if some skill line isn't working out great, tweak your bar setup till it plays right.
    Redguard Templar "Suhail" « VR1 « Archer « Sword & Board « Restro Staff

    Xbox One « EST
  • KingYogi415
    KingYogi415
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    Step 1: Play any class but Templar.

    Step 2: Profit!
  • Acsvf
    Acsvf
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    BurSkills wrote: »
    Thanks @BurtFreeman and @sekou_trayvond

    How do the staffs exactly work? What stops me from using one handed and shield and casting my spells? Or do i need dest staff for aedric spear and support tree and rest staff for healing skill line (cant remember the correct names)?
    Absolutely nothing.
    As a magicka Templar, you can literally use any weapon and do fine.
    Bow is the only one that wouldn't benefit it.
    Edited by Acsvf on February 11, 2016 9:26AM
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
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