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Nightblade Bow build

masterbroodub17_ESO
So I'm at level 46, haven't even gotten into the champion points yet to see how it might effect my overall build but this is where I'm at with the exception of using certain morphs for solo stuff (Poison Injection VS Venom arrow, etc). I realize this is gimpy based upon the available skills/weapons but this is what I wanted to play..an Archer type class. Bar one is single target, bar two AoE....any feedback other than not running the build at all? :pensive:
http://www.esohead.com/calculator/skills#1.mcRz0000000008GHau8GUFp8injX8inyz8GFts8LxRn8GHau8GUFp8inyT8inTJ8innG8A4uT8g7CrsXn6LsXy6rsXx6LsXt6rsXg8C7JLzqa6zzqu6LzqG6LzqI8O7aLkP8P7ardYw80808080808080808080808080808080808080808080808080808080808080808080808080808080808080808080808080808080808080808080808zzx3TH8zf7zzNbo8zu7zzHfYE6zHfZd8zG7zzHQ3F8zI7zzJIoX6zJIkL8zN7zzJZcY8zA7zzKpUN8zL7zzK4EX
  • pretzl
    pretzl
    ✭✭✭✭
    Well, since you've specified not to advise against maining a bow, I'll share some input.

    First off, you should think about end-game gear. For now, build and gear isn't that important, but I can understand the wish to start settling into something more comfortable :smile:

    As far as skills go, you don't need to put so many skills on the same bars. I would suggest putting Siphoning Attacks on your off-bar for some sustain and Dark Shades for some minor DPS until you get Caltrops.
    You should really make it a project to get Caltrops.

    Secondly, you might want to consider running DW as an offbar. You'll have way higher execute values with your Killer's Blade and better AoE capabilities with Steel Tornado. You could also use Ambush to get up close to bosses for the execute phase.
    Other than that, focus on keeping your DoTs and debuffs up as often as possible. See if you can fit Crippling Grasp somewhere in on your bar too. It's a really nice DoT :wink:
    Best of luck!

    EDIT:
    Maybe something like this?
    http://www.esohead.com/calculator/skills#1.mcRzgt9k8innX8injC8GUFk8GHaz8Lxsm8LxRi8IPUv8TsCf8w2CC8GFx48LxR48A4uw8t7rNsg18g7CNsXy6NsXt8C7Jbzqa6bzqG6NzqI8F7xIbuy6Nbut8O7aNkP8P7abdYw6ddYi8U7oNrWe857zzx3TH8zf7zzNbo8zu7zzHfYE6zHfZd8zG7zzHQ3F8zI7zzJIoX6zJIkL8zN7zzJZcY8zA7zzKpUN8zL7zzK4EX
    Edited by pretzl on February 9, 2016 10:34PM
    CP | Chronically Capped
    Characters | pretzL (Stamblade) , Brannbil (Stamplar) , Spicy pretzL (mDK) , Campingbil (MagSorc) , Saltkringla (Magplar) , Disco Dan (sDK) , Darth Salty (Mag NB) , Plebsorc (Stamsorc), pretzLeroni (Magplar), Mahoogler (pvp mDK)
    Guilds | HODOR & Who Pulled
    Kindling Power Magicka DK Build
    twitch.tv/pretzlcsgo
  • Wild_Monk
    Wild_Monk
    ✭✭
    How do you solve a problem with the attacks of magicians?
    I played yesterday in the class Night Blade, and I attacked a "VispMother" (magic monster).
    It killed me at a distance, by magic, for 10 seconds.
    Class Night Blade have a thin armor, and there is no resistance to the damage done , If we compare with the Dragon Knight.
  • Ilterendi
    Ilterendi
    ✭✭✭
    I can imagine a poison bow build getting quite ridiculous with the changes coming to CP come 2.3. Grouping Poison in Mighty is making my Bosmer wet his britches.
    Poison Injection, Mark(either morph), Lethal Arrow, Acid Spray, and Volley/Caltrops or Cloak/Camo Hunter. Flawless Dawnbreaker, for lack of a ranged physical/poison ultimate and extra weapon power doesn't hurt.


    Like suggested. DW for added bleeds/AoE
    Ambush, Killers Blade, Mass Hysteria, Rending Slashes, Steel Tornado with Soul Harvest for added damage and maximizing execution phase.
    Edited by Ilterendi on February 9, 2016 11:46PM
  • masterbroodub17_ESO
    What's the big deal with Caltrops? i read the tooltip and it doesn't seem to stand out much?
    Edited by masterbroodub17_ESO on February 10, 2016 2:41AM
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
    ✭✭✭✭✭
    What's the big deal with Caltrops? i read the tooltip and it doesn't seem to stand out much?

    Large area DoT that snares it's more powerful then it reads
    Chaos Shadow-Scale: Shadow Archer
    Chaos Death-Scale: Shadow Knight
    Tanks-With-Sap-Essence: Dark Mage
    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
    Chaos Lightning-Scale: Daedric Master
    Hurricane Chaos: Storm Archer
    Bask-In-My-Light: Warrior of The Light
    Forged-In-Dragon-Fire: Pyro Mage
    Guardian of The Hist: Light Mender
    Chaos of Black Marsh: Master of The Burning Sword
    Star of Chaos: Frost Blade Champion
    Chaos-Lightning-Tower: Lightning Shield Master

    For the King of Argonia
    May Sithis hold back his Void
  • ryanborror
    ryanborror
    ✭✭✭
    So I'm at level 46, haven't even gotten into the champion points yet to see how it might effect my overall build but this is where I'm at with the exception of using certain morphs for solo stuff (Poison Injection VS Venom arrow, etc). I realize this is gimpy based upon the available skills/weapons but this is what I wanted to play..an Archer type class. Bar one is single target, bar two AoE....any feedback other than not running the build at all? :pensive:
    http://www.esohead.com/calculator/skills#1.mcRz0000000008GHau8GUFp8injX8inyz8GFts8LxRn8GHau8GUFp8inyT8inTJ8innG8A4uT8g7CrsXn6LsXy6rsXx6LsXt6rsXg8C7JLzqa6zzqu6LzqG6LzqI8O7aLkP8P7ardYw80808080808080808080808080808080808080808080808080808080808080808080808080808080808080808080808080808080808080808080808zzx3TH8zf7zzNbo8zu7zzHfYE6zHfZd8zG7zzHQ3F8zI7zzJIoX6zJIkL8zN7zzJZcY8zA7zzKpUN8zL7zzK4EX

    Bow is going to become viable again with thieves guild however I think you should use 2 hand or dual wield on one bar. There's no reason to double bar mark target and merciless either. If you really want to do the two bow thing is work towards getting the master and maelstrom bows. And try and incorporate major brutality and savagery and siphoning attacks. Acid spray will be very powerful next patch. And I'd recommend not using impale on your Stam build. It's nice to use at range but you could do so much more damage with killers blade or executioner while poison injection is ticking.
    dooderrr
    templars, nightblades
    PC/XB1 NA
  • Johngo0036
    Johngo0036
    ✭✭✭✭✭
    What's the big deal with Caltrops? i read the tooltip and it doesn't seem to stand out much?

    Caltrops in Cyrodiil are OP.... have a zerg standing in them and they tick every second, if you have camo hunter up when you throw them they can proc camohunter as well...

    Also the slowing effect/snare is rediculous and players have to dodgeroll out, using valuable stamina...
    PC EU Megaserver
    @Johngo0036
    CP900+
    Altmer Magicka Sorcerer |The-Irritable-Witch(DC)
    Orc Stamina Dragonknight | Gru-Bolar(DC)
    Dunmer Magicka Nightblade | Chewbucca(DC)
    Khajit Stamina Nightblade | Gleaming Daggers(DC)
    Altmer Magicka Nightblade | Miss Chewbucca(EP)
    Argonian Magicka Templar | Walks-With-Friends(EP)
    Argonian Templar Healer | Dr Toxic(EP)
    Orc Stamina Sorc | Lady Streaks-Alot(DC)
    Dunmer Magicka DK | Whips-n-Chains(DC)
    Nord Warden | Demi Tank(DC)
    Dunmer Magicka Warden | Crafter-O-Crafts(DC)
    Bosmer Stamplar | Forest-Plump(DC)
    Argonian Hybrid Nb | Men-O-Paws(DC)
    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • pretzl
    pretzl
    ✭✭✭✭
    Johngo0036 wrote: »
    What's the big deal with Caltrops? i read the tooltip and it doesn't seem to stand out much?

    Caltrops in Cyrodiil are OP.... have a zerg standing in them and they tick every second, if you have camo hunter up when you throw them they can proc camohunter as well...

    Also the slowing effect/snare is rediculous and players have to dodgeroll out, using valuable stamina...

    Not to mention their effectiveness in PvE aswell.
    Caltrops is an avg. of 2-3k DPS increase. Couple it with Evil Hunter and Siphoning Attacks, that's another 2k DPS atleast + all the resources you'll ever need. Caltrops + Siphoning Attacks = Sustain City.
    CP | Chronically Capped
    Characters | pretzL (Stamblade) , Brannbil (Stamplar) , Spicy pretzL (mDK) , Campingbil (MagSorc) , Saltkringla (Magplar) , Disco Dan (sDK) , Darth Salty (Mag NB) , Plebsorc (Stamsorc), pretzLeroni (Magplar), Mahoogler (pvp mDK)
    Guilds | HODOR & Who Pulled
    Kindling Power Magicka DK Build
    twitch.tv/pretzlcsgo
  • mr_wazzabi
    mr_wazzabi
    ✭✭✭✭✭
    Here's what many stam nb build will do with the tg magelight op buff vs cloak.

    2h: rally, magelight, camo hunter, rapids, fear
    Bow: shadowy disguise, snipe

    Buff with rally, camo hunter, magelight for empower

    Shadowy disguise for guaranteed crit and also stealth bonus

    Snipe spam and enjoy the 2shots
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Ilterendi
    Ilterendi
    ✭✭✭
    My understanding was Magelight granted Empower based on Spells, not abilities. Magicka cost vs Stamina. If it's both, then agreed great build.
  • mr_wazzabi
    mr_wazzabi
    ✭✭✭✭✭
    Ilterendi wrote: »
    My understanding was Magelight granted Empower based on Spells, not abilities. Magicka cost vs Stamina. If it's both, then agreed great build.

    Empower buffs attacks in general. It does not discriminate between stamina and magicka
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Ilterendi
    Ilterendi
    ✭✭✭
    Wow. Then ZOS just OP'd the bejesus out of that. Well, I guess where stealth openers fall away, one and two shot openers will reign.
  • mr_wazzabi
    mr_wazzabi
    ✭✭✭✭✭
    Ilterendi wrote: »
    Wow. Then ZOS just OP'd the bejesus out of that. Well, I guess where stealth openers fall away, one and two shot openers will reign.

    This is how nb can get back at the devs for nerfing cloak.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Ilterendi
    Ilterendi
    ✭✭✭
    With the changes to Mighty, I would still suggest Lethal.

    So excited for this. <3 bow
  • masterbroodub17_ESO
    The feedback is pretty much what I expected. I suppose I need to pick up DW again, and eventually 2H. I was hoping to build a viable ranged physical DPS but it seems like with the available alternatives it's just laughable.

    I do find it odd that ranged physical DPS is set up this way whereas there is no requirement to use melee-only skills for doing great DPS with ranged magic.....IMO Zenimax either needs to change bow skills/functions or add another class meant for it. As it currently stands physical damage is basically melee only.

    When I say "melee only" I don't mean %100 melee skills on both bars, I mean that you cannot not use the melee skills and still have good physical DPS. (IE Steel Tornado, Killer's Blade VS Bombard/Impale)
    Edited by masterbroodub17_ESO on February 10, 2016 9:20PM
  • Ilterendi
    Ilterendi
    ✭✭✭
    The feedback is pretty much what I expected. I suppose I need to pick up DW again, and eventually 2H. I was hoping to build a viable ranged physical DPS but it seems like with the available alternatives it's just laughable.

    I do find it odd that ranged physical DPS is set up this way whereas there is no requirement to use melee-only skills for doing great DPS with ranged magic.....IMO Zenimax either needs to change bow skills/functions or add another class meant for it. As it currently stands physical damage is basically melee only.

    Have you not read the past several posts? Bow is making a comeback, thanks primarily to the Mighty change in the Champion Point system. Specially @mr_wazzabi 's build recommendation.

    I'd prefer Bow/DW, but if I can main a Bow as primary I'll carry a set of go-go boots to fill that void if I have too. 2h isn't bad either. Solid buffs, melee execute that's better (debatable) than Killers Blade, heal+weapon power...

    Damn I need money for a respec...
  • masterbroodub17_ESO
    Ilterendi wrote: »
    The feedback is pretty much what I expected. I suppose I need to pick up DW again, and eventually 2H. I was hoping to build a viable ranged physical DPS but it seems like with the available alternatives it's just laughable.

    I do find it odd that ranged physical DPS is set up this way whereas there is no requirement to use melee-only skills for doing great DPS with ranged magic.....IMO Zenimax either needs to change bow skills/functions or add another class meant for it. As it currently stands physical damage is basically melee only.

    Have you not read the past several posts? Bow is making a comeback, thanks primarily to the Mighty change in the Champion Point system. Specially @mr_wazzabi 's build recommendation.

    I'd prefer Bow/DW, but if I can main a Bow as primary I'll carry a set of go-go boots to fill that void if I have too. 2h isn't bad either. Solid buffs, melee execute that's better (debatable) than Killers Blade, heal+weapon power...

    Damn I need money for a respec...

    Hard to convey exactly what I mean but basically you NEED to have melee skills in order to not suck with a bow. It doesn't stand on its own. It's one thing to swap between DW and 2H or 1H+Shield, and another thing entirely to have to go from ranged to melee.
    What I was getting at is that ultimately you cannot be a pure ranged DPS, at least not with physical damage.
  • Teflondon75
    Teflondon75
    ✭✭
    pretzl wrote: »

    Not to mention their effectiveness in PvE aswell.
    Caltrops is an avg. of 2-3k DPS increase. Couple it with Evil Hunter and Siphoning Attacks, that's another 2k DPS atleast + all the resources you'll ever need. Caltrops + Siphoning Attacks = Sustain City.


    While this is currently true, and caltrops will remain awesome, it should be noted that trops will no longer proc siphoning strikes come the update :(
  • Ilterendi
    Ilterendi
    ✭✭✭
    Ilterendi wrote: »
    The feedback is pretty much what I expected. I suppose I need to pick up DW again, and eventually 2H. I was hoping to build a viable ranged physical DPS but it seems like with the available alternatives it's just laughable.

    I do find it odd that ranged physical DPS is set up this way whereas there is no requirement to use melee-only skills for doing great DPS with ranged magic.....IMO Zenimax either needs to change bow skills/functions or add another class meant for it. As it currently stands physical damage is basically melee only.

    Have you not read the past several posts? Bow is making a comeback, thanks primarily to the Mighty change in the Champion Point system. Specially @mr_wazzabi 's build recommendation.

    I'd prefer Bow/DW, but if I can main a Bow as primary I'll carry a set of go-go boots to fill that void if I have too. 2h isn't bad either. Solid buffs, melee execute that's better (debatable) than Killers Blade, heal+weapon power...

    Damn I need money for a respec...

    Hard to convey exactly what I mean but basically you NEED to have melee skills in order to not suck with a bow. It doesn't stand on its own. It's one thing to swap between DW and 2H or 1H+Shield, and another thing entirely to have to go from ranged to melee.
    What I was getting at is that ultimately you cannot be a pure ranged DPS, at least not with physical damage.

    This is true. But look at it this way.
    Current: bow supplements melee damage now. Volley, Poison Injection. You use these skills while primarily dealing melee damage with your choice of DW or 2h.
    2.3: bow will be more appealing as a primary weapon with the deliciousness of Mighty and Thaumaturge double-dipping. You'll still close in for melee range during the execute phase (30%) but you're dealing damage with a bow for 70% of the boss' health at range.
    The only way to net 100% ranged dps is with a Magicka build. Sucks that Bows can't be that stamina answer 100% of the time but dammit that 70% sure seems to be an improvement...


    Personally, I look forward to the comparisons of the 2h bursty builds and the DW bleed builds.

    "Bleed it out!"
    Bow: Poison Injection, Acid Spray, Lethal Arrow, Volley, Merciless(Stam choice, on phone now so can't view it) - Flawless
    DW: Rending, Ambush, Expert Hunter/Camo(depending on meta), Hidden Blade, Killers Blade.
    Edited by Ilterendi on February 11, 2016 12:09AM
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