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So reducing AP needed for alliance skills to cater for pvers, but what about pvpers and und?

olsborg
olsborg
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IMO undaunted mettle should be lowered to like rank 5 and require much less und xp. Pvers will need to grind much less ap to get their beloved detonation and vigor, but what about pvpers who dont like to pve?

PC EU
PvP only
  • Mashille
    Mashille
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    We're getting sold mosnter helms.

    That's all I need baby :D
    House Baratheon: 'Ours Is The Fury'
  • Azarath_tiberius
    Azarath_tiberius
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    keybaud wrote: »
    We're getting sold mosnter helms.

    That's all I need baby :D

    This pretty much. As long they give us the option to CHOOSE THE F******** TRAIT!
  • K4RMA
    K4RMA
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    olsborg wrote: »
    IMO undaunted mettle should be lowered to like rank 5 and require much less und xp. Pvers will need to grind much less ap to get their beloved detonation and vigor, but what about pvpers who dont like to pve?

    they are lowering the AP amount for assault/support ranks because of how low the AP price for monster sets will be
    nerf mdk
  • AOECAPS
    AOECAPS
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    Lol undaunted takes running pledges for what 2 weeks? I spend 95% of my time pvping and this idea is ridiculous
  • leepalmer95
    leepalmer95
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    Undaunted doesn't ever compare to alliance skills.

    If order to balance the alliande skill nerf they need to lower fighters/mage/undaunted and level 1-50 by 90% to balance the amount of time pvper's have lost.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Pepper8Jack
    Pepper8Jack
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    AOECAPS wrote: »
    Lol undaunted takes running pledges for what 2 weeks? I spend 95% of my time pvping and this idea is ridiculous

    Nah it's quite a bit more than that, I've done all but maybe 2 dungeons now and I'm just past rank 5. This wouldn't be bad if it were a one-time grind, but considering that you need to do it on every alt as well to min/max your build its a bit excessive.

    I agree with the mentality of lowering the AP grind, and that same mentality makes perfect sense applied to the undaunted grind as well.
  • Jura23
    Jura23
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    Yeah, let's just nerf that Undaunted grind. I was sceptical at first, but now I say, let's just have ppl their skills, doesn't matter if they come prom PvP or PvE.
    Georgion - Bosmer/Templar - PC/EU
  • ThePonzzz
    ThePonzzz
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    Why even have any sort of achievement based gameplay. Why not just let people log in and have everything.
  • leepalmer95
    leepalmer95
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    If there going to reduce it reduce it by 20-30% or something, not 90%? Whose idea was a 90% reduction needs to be fired.

    May as well just let us buy v16 with everything unlocked.

    Everyone who has alliance skills/passives worked for them, now because lazy pve'ers are complaing that they need caltraps/vigor and for some reason det?!? there reducing the entire skill line to 670k. gg.

    I don't like 1-50 or v1-v16, i don't like mage guild/fighters guild/undaunted. I don't like farming mats for gear or leveling weapons skills etc... Or the fact most of the good gear is in pve.

    But i do it because i have too in order to enjoy what i want to do on the game. Which is pvp.


    Now pve players have 99% of the game to enjor and because they have to grind a bit for pvp skills there crying and now pvp players will have nothing.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Islyn
    Islyn
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    Everyone needs to Just Stop. Good God.

    Go without the Undaunted passives then if it's that hard.

    It's SO SHORT!!!

    You can knock out most ach etc in ONE DAY and that will get you to like mid lvl 7 then 30 min a day for maybe 2 weeks (I'd have to add it up to be exactly sure) and done.

    You need All Vet Dungeons, Speed, No Deaths etc.

    OPTIONAL, for less days of pledges, You can also grind out the other 50pt ones by going to the listed dungeons and killing those listed mobs. 50pts ea. (I've never done that, because it was leveled easy enough)

    Nonvet: All Group Dungeons, scale to lvl 25 or whatever and nuke em all in 2 hours, then go to each town and buy Undaunted a drink. You also get freebie 150pts just for doing all Group Dungeons in all factions.

    Don't worry about delves/public dungeons they don't count.

    You can collect all Mages Guild books in a day. Easy.

    FG? For real? Put ANY FG skills on your bar whilst doing the Undaunted shizzle (AKA Kill Daedra) and done.

    Edited by Islyn on February 8, 2016 12:56AM
  • Caligamy_ESO
    Caligamy_ESO
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    keybaud wrote: »
    We're getting sold mosnter helms.

    That's all I need baby :D

    This pretty much. As long they give us the option to CHOOSE THE F******** TRAIT!

    There was no trait choosing in the vendor, but they are in the traits one would expect/want. (divines on small pieces, infused on big.) The vendors show up twice a week with different monster sets each time, so it's not always going to have exactly what you're looking for.
    love is love
  • Yinmaigao
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    Why don't PvPers understand that this is a good thing for them!

    Don't you guys want more people actively engaging in PvP to make the game less stagnant? Easy kills/AP is always good :wink:

    Plus, who knows? Maybe someone who was intimidated by the "PvP grind" will find that they like it and be a good addition to the PvP scene.

    Worst case scenario, the "dirty PvE'ers" get their stuff and leave... Cyrodil is all yours again and you don't have to worry about them bothering you anymore.

    Either way, it seems like a win-win to me.... unless your sole basic for argument is that it sucked for you, so it better suck for everyone else, in which case.... sorry bro?
  • leepalmer95
    leepalmer95
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    Yinmaigao wrote: »
    Why don't PvPers understand that this is a good thing for them!

    Don't you guys want more people actively engaging in PvP to make the game less stagnant? Easy kills/AP is always good :wink:

    Plus, who knows? Maybe someone who was intimidated by the "PvP grind" will find that they like it and be a good addition to the PvP scene.

    Worst case scenario, the "dirty PvE'ers" get their stuff and leave... Cyrodil is all yours again and you don't have to worry about them bothering you anymore.

    Either way, it seems like a win-win to me.... unless your sole basic for argument is that it sucked for you, so it better suck for everyone else, in which case.... sorry bro?

    Nah my arguement is in order to enjoy what i like i have to pve a lot, mage guild/fighters/undaunted etc... but i do it because it have too.

    Pve want pvp skills so they can go and do more pve stuff, they don't enjoy it but they'll have to do it.

    Getting a pvp character up takes a very long time, where as in this update getting pvp skills for pve players will take 3-4 days. At most.

    I could max the assault/support skill line in 3-4 days on a lvl 10. It's ridiculous theres no achievement anymore.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • LBxFinalDeath
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    I know why you're asking for this and it still makes no sense to me.

    The grind to Undaunted 9 is possible in like a few days opposed to quite a few weeks if not a month or so if you aren't committed enough to hit assault/support's max rank. (as is now anyway, not sure how severely they reduced the AP required to hit assault/support max)

    Now if PvP had achievements that gave giant chunks of army/assault/and support rank XP like Undaunted I'd understand a bit more.
    Edited by LBxFinalDeath on February 8, 2016 1:11AM
  • AOECAPS
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    AOECAPS wrote: »
    Lol undaunted takes running pledges for what 2 weeks? I spend 95% of my time pvping and this idea is ridiculous

    Nah it's quite a bit more than that, I've done all but maybe 2 dungeons now and I'm just past rank 5. This wouldn't be bad if it were a one-time grind, but considering that you need to do it on every alt as well to min/max your build its a bit excessive.

    I agree with the mentality of lowering the AP grind, and that same mentality makes perfect sense applied to the undaunted grind as well.

    You're doing something wrong then TBH I started doing undaunted pledges a week ago on my NB and I'm at undaunted 7 will be 8 after tomorrow. My Stam sorc has done 1 dungeon is almost at 3 I went into a delve in Cyrodiil and got the first 2 levels from killing undead in liptarn(sp) the grind on undaunted is nothing to the AR grind when running in small groups. If pve want AR rank so bad you join one of the blobs and that's it or go join one of the groups that thinks it's fun ap farming towers or scrolls. But undaunted still is way easier than AR
  • D0ntevenL1ft
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    Stop making others hate the process just because you hated it.
  • Aleraon
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    Ever since the game was launched the "lazy pve'rs" have had to put up with skills being nerfed, deleted, entire builds rendered useless for the sake of all the constant QQ-ing that's come from pvp players.

    Just because people spend all their time in cyrodiil doesn't mean they earned the skills. It just means they spent all their time choosing to pvp and now all the pvp players are getting access to monster sets without ever having to run a single dungeon.

    There are two sides to every coin. I pvp and pve so for me it makes no difference, but the amount of pvp players crying over the changes is verging on the ridiculous.
    Edited by Aleraon on February 8, 2016 1:11AM
    (EU/AD) CP501 Razum-dah - Khajiiti Templar Healer
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    *The Queen stole this one's moonsugar candies lol*
  • LadyNalcarya
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    I play both pvp and pve and imo its a good change. There will be less zergs trying to farm that damn magicka bombs and caltrops. Plus, it encourages making alts.
    Also if they will ever introduce pvp arenas, everyone should have access to the abilities. Now its more in line with pve skill lines, such as vamp/ww, undaunted and mages/fighters guild.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Pepper8Jack
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    Yinmaigao wrote: »
    Why don't PvPers understand that this is a good thing for them!

    Don't you guys want more people actively engaging in PvP to make the game less stagnant? Easy kills/AP is always good :wink:

    Plus, who knows? Maybe someone who was intimidated by the "PvP grind" will find that they like it and be a good addition to the PvP scene.

    Worst case scenario, the "dirty PvE'ers" get their stuff and leave... Cyrodil is all yours again and you don't have to worry about them bothering you anymore.

    Either way, it seems like a win-win to me.... unless your sole basic for argument is that it sucked for you, so it better suck for everyone else, in which case.... sorry bro?

    Nah my arguement is in order to enjoy what i like i have to pve a lot, mage guild/fighters/undaunted etc... but i do it because it have too.

    Pve want pvp skills so they can go and do more pve stuff, they don't enjoy it but they'll have to do it.

    Getting a pvp character up takes a very long time, where as in this update getting pvp skills for pve players will take 3-4 days. At most.

    I could max the assault/support skill line in 3-4 days on a lvl 10. It's ridiculous theres no achievement anymore.

    Question: why force people to do something they don't enjoy in order to be good at something they do enjoy?

    The argument "I don't like it, but I do it because I have to" literally makes this game sound like a job.

    "I have to" =/= "I should have to"
  • Wollust
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    What's wrong with pleasing everyone now? You wanted lower AP/Rank, there you go. You got it. Now give us lower Undaunted Points/Rank. Where is the problem?
    With the new changes to the assault rank it takes me 4 days max to reach Assault Rank 10 (which bears no skill or anything useful for PvE). It's outright ridiculous cutting it by 90% (almost 7 mio before new patch I believe).
    Vigor and caltrops? A very casual PvP evening.

    Why not the same for Undaunted?
    Susano'o

    Zerg Squad
  • AOECAPS
    AOECAPS
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    Wollust wrote: »
    What's wrong with pleasing everyone now? You wanted lower AP/Rank, there you go. You got it. Now give us lower Undaunted Points/Rank. Where is the problem?
    With the new changes to the assault rank it takes me 4 days max to reach Assault Rank 10 (which bears no skill or anything useful for PvE). It's outright ridiculous cutting it by 90% (almost 7 mio before new patch I believe).
    Vigor and caltrops? A very casual PvP evening.

    Why not the same for Undaunted?
    Lol a very casual pvp evening well pledges are a very casual 30 minutes a day that's 3.5 hours in a week(can be less depending on the groups) do the undaunted PVPers are getting monster helms now for AP quite bellyaching. It's not like every Dungeon is sanctum opedia on hard mode 8 months ago. They are easy of you can't run them grab a vet1 and give him crown. I run 4 pledges aday before I pvp to get the undaunted passives it's not hard and undaunted 9 is a sleep walk compared to trying to get prox det or the last assault passive.(which I have on 3 characters) if you don't want to run dailies fine no big deal don't qq about it and don't buy a helm when it releases. Actually go play LBP might be on your skill level if you can't beat darkshade vet or fungal grotto in 12 min
  • RAGUNAnoOne
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    Undaunted doesn't ever compare to alliance skills.

    If order to balance the alliande skill nerf they need to lower fighters/mage/undaunted and level 1-50 by 90% to balance the amount of time pvper's have lost.

    lower Mages by 20% undaunted 30% but fighters should be boosted by like 20% since you can get it through PvP and it is too easy. Levels 1-50 are you trolling here? you must be.
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
    http://forums.elderscrollsonline.com/en/discussion/246134/request-dyeable-tail-ribbons
  • sagitter
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    I play both pvp and pve and imo its a good change. There will be less zergs trying to farm that damn magicka bombs and caltrops. Plus, it encourages making alts.
    Also if they will ever introduce pvp arenas, everyone should have access to the abilities. Now its more in line with pve skill lines, such as vamp/ww, undaunted and mages/fighters guild.

    But that will decrease pvp sense of progress that is really needed in the ava skillline, . We need more ava abilities and ranks
    not necessarily op, they could be ava only usefull ability, like for example some suggestion:

    INFILTRATION: every 15 mins you are able to climb the outer wall of a keep or a resource.
    CONVEYOR: gives you the ability to build and drive war cart, let you transport max to 20 allies at 30% speed and gives you 40% dmg reduction to all dmg type, but you aren't able to attack while in the cart.
    MASTER DEFENDER: every 30 mins you can summon a keep lord boss to protect an ally keep.

    ETC.... NEEED just some fantasy , and that would be a cool thing to improve the alliance war skill line and incentive to pvp.
  • Hand_Bacon
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    Since its impossible to make everyone happy and everyone would rather be equally unhappy. My hope for you all is that we may log in someday and just see this. We'll finally know they nerfed it all.

    latest?cb=20121229193215

    #AlmostGood@ESO
  • LadyNalcarya
    LadyNalcarya
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    sagitter wrote: »
    I play both pvp and pve and imo its a good change. There will be less zergs trying to farm that damn magicka bombs and caltrops. Plus, it encourages making alts.
    Also if they will ever introduce pvp arenas, everyone should have access to the abilities. Now its more in line with pve skill lines, such as vamp/ww, undaunted and mages/fighters guild.

    But that will decrease pvp sense of progress that is really needed in the ava skillline, . We need more ava abilities and ranks
    not necessarily op, they could be ava only usefull ability, like for example some suggestion:

    INFILTRATION: every 15 mins you are able to climb the outer wall of a keep or a resource.
    CONVEYOR: gives you the ability to build and drive war cart, let you transport max to 20 allies at 30% speed and gives you 40% dmg reduction to all dmg type, but you aren't able to attack while in the cart.
    MASTER DEFENDER: every 30 mins you can summon a keep lord boss to protect an ally keep.

    ETC.... NEEED just some fantasy , and that would be a cool thing to improve the alliance war skill line and incentive to pvp.

    Firstly, even though I agree about rewards for pvp, I absolutely disagree that long-time players should have any mechanical advantage over new chars/players. Session-based pvp games are popular for a reason - everyone starts at the same point, and only player's skill (and a bit of luck) matters. Its not like "oh, I played for 3 months and you just started last week so I should have special abilities to pwn you even faster". Experienced players already have an advantage.
    Secondly, speaking of rewards for pvp, there are titles and colors, but its obviously not much. Maybe there should be special pvp sets that would be at the same league as top pve weapons/gear. Not better, not worse, just an alternate way to obtain top notch gear sets (something simular to master weapons drops in pre-IC leaderboards maybe? Now master weapons are useless, but there's maelstorm and new trial sets). Rewards for teh campaigns could also be much better than a few repair kits and random crappy items.
    And yeah, gear does make difference. But the difference between good crafted set and good crafted set+a few rare drop pieces is not that huge to be a game changer, while being able to rez your group in seconds while your enemies have to wait much more is game changing. So is syncronized magicka bomb or strategically thrown caltrops ;) Abilities are the core of the gameplay.
    By the way, pvpers are not the only ones who dont have enough incentives to replay the content. Compared to how unrewarding maelstorm arena is, or how low is the drop chance for IC sets (let alone good traits!) pvp is not that bad.
    Edited by LadyNalcarya on February 8, 2016 3:32AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Wollust
    Wollust
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    AOECAPS wrote: »
    Wollust wrote: »
    What's wrong with pleasing everyone now? You wanted lower AP/Rank, there you go. You got it. Now give us lower Undaunted Points/Rank. Where is the problem?
    With the new changes to the assault rank it takes me 4 days max to reach Assault Rank 10 (which bears no skill or anything useful for PvE). It's outright ridiculous cutting it by 90% (almost 7 mio before new patch I believe).
    Vigor and caltrops? A very casual PvP evening.

    Why not the same for Undaunted?
    Lol a very casual pvp evening well pledges are a very casual 30 minutes a day that's 3.5 hours in a week(can be less depending on the groups) do the undaunted PVPers are getting monster helms now for AP quite bellyaching. It's not like every Dungeon is sanctum opedia on hard mode 8 months ago. They are easy of you can't run them grab a vet1 and give him crown. I run 4 pledges aday before I pvp to get the undaunted passives it's not hard and undaunted 9 is a sleep walk compared to trying to get prox det or the last assault passive.(which I have on 3 characters) if you don't want to run dailies fine no big deal don't qq about it and don't buy a helm when it releases. Actually go play LBP might be on your skill level if you can't beat darkshade vet or fungal grotto in 12 min

    You misunderstand. I am not talking about difficulty. Believe me, I play PvE in this game on another level than 99.9% of the people. I am talking about the fact that it is just another boring grind that might as well be reduced, just like the AP grind is for a lot of people boring because they don't like PvP. I don't like doing the pledges because they are awfully boring. That's it. I have 4 characters with undaunted 9, my fifth is stuck at 7 for over a month now. Simply because I get a headache from doing this ridiculous content that is not scaled whatsoever to the current powerlevel of anyone who is not a casual.
    And no, I don't need to buy a helmet or a shoulder because I got all of them already.
    Oh btw, getting proxy took me 8 days on my fifth character. It's not hard if you enjoy it. Same for the pledges. If you have fun, it's not going to be an issue getting undaunted 9. But then the same treatment should be applied to the undaunted passives. Maybe not a ridiculous 90% cur. But getting a compromise would be nice.

    Edit: This is my reply to your little crap insult about my skilllevel. https://www.youtube.com/watch?v=DTNw1SxtkHY
    I am the sorc in the video. Get on my level first before you criticize me.
    Edited by Wollust on February 8, 2016 3:33AM
    Susano'o

    Zerg Squad
  • Farorin
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    Lowering alliance skill requirements doesn't just help PVErs, it also helps PVPers that like playing alts.

    I myself am a regular PVPer and am happy with them lowering AP needed. Anything to make the game less grind based, and more skill based I am happy with.
  • AOECAPS
    AOECAPS
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    Wollust wrote: »
    AOECAPS wrote: »
    Wollust wrote: »
    What's wrong with pleasing everyone now? You wanted lower AP/Rank, there you go. You got it. Now give us lower Undaunted Points/Rank. Where is the problem?
    With the new changes to the assault rank it takes me 4 days max to reach Assault Rank 10 (which bears no skill or anything useful for PvE). It's outright ridiculous cutting it by 90% (almost 7 mio before new patch I believe).
    Vigor and caltrops? A very casual PvP evening.

    Why not the same for Undaunted?
    Lol a very casual pvp evening well pledges are a very casual 30 minutes a day that's 3.5 hours in a week(can be less depending on the groups) do the undaunted PVPers are getting monster helms now for AP quite bellyaching. It's not like every Dungeon is sanctum opedia on hard mode 8 months ago. They are easy of you can't run them grab a vet1 and give him crown. I run 4 pledges aday before I pvp to get the undaunted passives it's not hard and undaunted 9 is a sleep walk compared to trying to get prox det or the last assault passive.(which I have on 3 characters) if you don't want to run dailies fine no big deal don't qq about it and don't buy a helm when it releases. Actually go play LBP might be on your skill level if you can't beat darkshade vet or fungal grotto in 12 min

    You misunderstand. I am not talking about difficulty. Believe me, I play PvE in this game on another level than 99.9% of the people. I am talking about the fact that it is just another boring grind that might as well be reduced, just like the AP grind is for a lot of people boring because they don't like PvP. I don't like doing the pledges because they are awfully boring. That's it. I have 4 characters with undaunted 9, my fifth is stuck at 7 for over a month now. Simply because I get a headache from doing this ridiculous content that is not scaled whatsoever to the current powerlevel of anyone who is not a casual.
    And no, I don't need to buy a helmet or a shoulder because I got all of them already.
    Oh btw, getting proxy took me 8 days on my fifth character. It's not hard if you enjoy it. Same for the pledges. If you have fun, it's not going to be an issue getting undaunted 9. But then the same treatment should be applied to the undaunted passives. Maybe not a ridiculous 90% cur. But getting a compromise would be nice.

    Edit: This is my reply to your little crap insult about my skilllevel. https://www.youtube.com/watch?v=DTNw1SxtkHY
    I am the sorc in the video. Get on my level first before you criticize me.

    You're a sorc lol show me a video of you being a stamplar or Stam sorc and then I'll comment on your impressive ability lol.posting a video with the EASIEST class in the game lol.
  • Wollust
    Wollust
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    AOECAPS wrote: »
    Wollust wrote: »
    AOECAPS wrote: »
    Wollust wrote: »
    What's wrong with pleasing everyone now? You wanted lower AP/Rank, there you go. You got it. Now give us lower Undaunted Points/Rank. Where is the problem?
    With the new changes to the assault rank it takes me 4 days max to reach Assault Rank 10 (which bears no skill or anything useful for PvE). It's outright ridiculous cutting it by 90% (almost 7 mio before new patch I believe).
    Vigor and caltrops? A very casual PvP evening.

    Why not the same for Undaunted?
    Lol a very casual pvp evening well pledges are a very casual 30 minutes a day that's 3.5 hours in a week(can be less depending on the groups) do the undaunted PVPers are getting monster helms now for AP quite bellyaching. It's not like every Dungeon is sanctum opedia on hard mode 8 months ago. They are easy of you can't run them grab a vet1 and give him crown. I run 4 pledges aday before I pvp to get the undaunted passives it's not hard and undaunted 9 is a sleep walk compared to trying to get prox det or the last assault passive.(which I have on 3 characters) if you don't want to run dailies fine no big deal don't qq about it and don't buy a helm when it releases. Actually go play LBP might be on your skill level if you can't beat darkshade vet or fungal grotto in 12 min

    You misunderstand. I am not talking about difficulty. Believe me, I play PvE in this game on another level than 99.9% of the people. I am talking about the fact that it is just another boring grind that might as well be reduced, just like the AP grind is for a lot of people boring because they don't like PvP. I don't like doing the pledges because they are awfully boring. That's it. I have 4 characters with undaunted 9, my fifth is stuck at 7 for over a month now. Simply because I get a headache from doing this ridiculous content that is not scaled whatsoever to the current powerlevel of anyone who is not a casual.
    And no, I don't need to buy a helmet or a shoulder because I got all of them already.
    Oh btw, getting proxy took me 8 days on my fifth character. It's not hard if you enjoy it. Same for the pledges. If you have fun, it's not going to be an issue getting undaunted 9. But then the same treatment should be applied to the undaunted passives. Maybe not a ridiculous 90% cur. But getting a compromise would be nice.

    Edit: This is my reply to your little crap insult about my skilllevel. https://www.youtube.com/watch?v=DTNw1SxtkHY
    I am the sorc in the video. Get on my level first before you criticize me.

    You're a sorc lol show me a video of you being a stamplar or Stam sorc and then I'll comment on your impressive ability lol.posting a video with the EASIEST class in the game lol.

    Sweet how you're out of arguments.
    Actually, I'd have done better on my stamplar because my DPS with a stamplar was higher than with a sorc back in 1.6.
    Susano'o

    Zerg Squad
  • AOECAPS
    AOECAPS
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    Nah I'm not out of arguments but anyone that's going to show their "skill killing a mob in Elden hollow while their spamming impulse has me at a loss for words lmao. Go do a pledge and if you can't handle how weak dungeons are get on team speak and just shoot the $%!@ with your friends or go out and enjoy how tough it is when people can't stand out of stupid or are wearing green gear they picked up from questing.
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