That healdebuff set doesnt only need a cooldown, it needs to not stack with major defile.
It didn't seem like you dodged all that much, but the few times you did I didn't notice the rune from the Eternal Hunt set. The stacking heal debuff was brutal though.
It didn't seem like you dodged all that much, but the few times you did I didn't notice the rune from the Eternal Hunt set. The stacking heal debuff was brutal though.
Not that hunt set.
The other one:
(2) Max Stam
(3) Max Stam
(4) Wep Dmg
(5) restores 1.2k stamina and 2.5k health when you attack an opponent who your pets have recently attacked (5 second cool down)
Shadow image counts as my pets.
Can you qualitatively describe the power/feel difference between your stam NB and your new magicka DK?
The heal debuff on the Guile set seems super strong. Comments?
Did you try the alchemist set for your NB?
EDIT: why did nobody CC you in those fights?
I dont think alchemist set is that good for NB in duel as you want to profit of the catalyst passive and thus use pots only in "oh crap moments" or right after an ultimate (this way you will get another soul harvest up almost instantly). So basically with this set you would have to use a pot before the first ultimate of your burst rotation and waste this pretty nice passive. Just my two centsDid you try the alchemist set for your NB?
Septimus_Magna wrote: »Stacking heal debuffs while being able to do high burst dmg is completely unbalanced, at least for small scale fights.
Magicka NBs will also be able to do this and constantly Cloak, Proxy Det and Fear.
The point is that there are few drawbacks when these sets have weapons, shield and jewerly, any build can incorporate it really easily.
Septimus_Magna wrote: »Stacking heal debuffs while being able to do high burst dmg is completely unbalanced, at least for small scale fights.
Magicka NBs will also be able to do this and constantly Cloak, Proxy Det and Fear.
The point is that there are few drawbacks when these sets have weapons, shield and jewerly, any build can incorporate it really easily.
The sustain from this build comes purely from the 1v1 match ups. In open world or even 1v2 the stam is drained so quickly.
I do think that if they made Guile a purely heavy armor set (no jewlery or weapons) it will be more balanced.
Because currently you can run it with 5 light/medium/heavy
It didn't seem like you dodged all that much, but the few times you did I didn't notice the rune from the Eternal Hunt set. The stacking heal debuff was brutal though.
https://www.youtube.com/watch?v=G5VjDpnA0GI&feature=youtu.be
Reverb is still a pain to CC break + The heal debuff stacking is a pain in the ass.
This is the PTS after all, might as well find out the top of the line stuff before live kicks in.