Templar Gap Closer

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Skyy
Skyy
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So are there any plans to fix toppling charge some time in the next couple decades?
  • KingYogi415
    KingYogi415
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    It was working before the patch on console. Just unpatch it
  • Laranoye
    Laranoye
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    It was working before the patch on console. Just unpatch it

    No it wasnt? o.0 Its always been on/off working. Its so random.
  • Ragnarock1982
    Ragnarock1982
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    Is that the shield charge one?... what's wrong with it?
  • Laranoye
    Laranoye
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    Is that the shield charge one?... what's wrong with it?

    No it is the Templar charge not the Shield one :)
  • Ragnarock1982
    Ragnarock1982
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    Didnt realise there was another. I use the sword and shield one, and then there's the spear one but not sure about that one...

    Come to think of it, I dont even remember seeing a templar skill line... and I'm a templar! Lol
  • Dr_Ganknstein
    Dr_Ganknstein
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    Just roll a NB and enjoy the game. Thanks for playing.
  • Laranoye
    Laranoye
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    Didnt realise there was another. I use the sword and shield one, and then there's the spear one but not sure about that one...

    Come to think of it, I dont even remember seeing a templar skill line... and I'm a templar! Lol

    ?? lol.... righht.

    Its the morph of Focused charge in the Aedric Spear line..
  • myrrrorb14_ESO
    myrrrorb14_ESO
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    Yeah, it's deeply buried in code and won't be fixed. I think they mentioned it once but I don't recall what they said. Thieves Guild or Dark Brotherhood DLC. Apparently it's pretty messed up and can't be put into an incremental patch.
  • Laranoye
    Laranoye
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    Yeah, it's deeply buried in code and won't be fixed. I think they mentioned it once but I don't recall what they said. Thieves Guild or Dark Brotherhood DLC. Apparently it's pretty messed up and can't be put into an incremental patch.

    Thieves guild is when all the Templar fixes are coming in.
  • OmniDevil
    OmniDevil
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    Laranoye wrote: »
    Thieves guild is when all the Templar bugs and unnecessary nerfs are coming in.

    Fixed it for you.

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  • Laranoye
    Laranoye
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    OmniDevil wrote: »

    Fixed it for you.

    Hope not lol.. I will be extremely sad... :(
  • OmniDevil
    OmniDevil
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    Laranoye wrote: »
    Hope not lol.. I will be extremely sad... :(

    Same here. I'd prefer not skating up hill.
    Rogue's Gallery (EP)(NA)(XB1)

    Proud Member and Officer
    We’re recruiting for our ESO (Xbox One) Chapter
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  • Solariken
    Solariken
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    I REALLY wish they would change this charge animation to be more of a "leap" to the target, similar to Dragon Leap. It's been broken all this time because the pathing along the ground/terrain bugs out especially when there is an elevation difference.
  • Devve777
    Devve777
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    Solariken wrote: »
    I REALLY wish they would change this charge animation to be more of a "leap" to the target, similar to Dragon Leap. It's been broken all this time because the pathing along the ground/terrain bugs out especially when there is an elevation difference.

    just make it a fancy goldish Ambush and call it quits. yea the pathing is horrible.
  • SemiD4rkness
    SemiD4rkness
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    I always wonder why they don't just remove the ability and make a new gap closer based on stampede or whatever with different animation.
  • a1i3nz
    a1i3nz
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    I'm not sure it is a pathing/landscape issue. When it gets stuck popping a potion will bring you out of the anime bug.
    That's all my advice, keep some pots ready.
  • Ragnarock1982
    Ragnarock1982
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    Laranoye wrote: »

    ?? lol.... righht.

    Its the morph of Focused charge in the Aedric Spear line..

    Ah, didnt use that one...

    Although...

    I used my sword and shield charge last night against a pve mob, in a small corridor. There was a small, let's say 6 inch high stair in the way, and my templar charged, but took a huge 'detour' in like a giant U shape path to reach the mob.

    Is this the same sort of bug? Was kinda funny though.
  • Autolycus
    Autolycus
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    Ah, didnt use that one...

    Although...

    I used my sword and shield charge last night against a pve mob, in a small corridor. There was a small, let's say 6 inch high stair in the way, and my templar charged, but took a huge 'detour' in like a giant U shape path to reach the mob.

    Is this the same sort of bug? Was kinda funny though.

    It's not the same thing. The type of pathing you see (and I agree, it's pretty amusing) is the same for all types of "charge" abilities. The Toppling Charge bug is one that prevents the use of other skills. It's basically getting skill-locked for using the charge. There are some ways to resolve the bug, like using potions, sometimes block-casting and dodge-rolling will work. But on principle, this kind of thing shouldn't happen to begin with. It's a very unfortunate situation for Temps to get stuck like this just for using one of their skills. It's been an issue for quite some time, and ideally should have been fixed long ago.

    Gap closers like Take Flight and Ambush don't follow the same rules for pathing. Ambush is a "blink" or "teleport" so it doesn't have anything to get "stuck" on. Take Flight is somewhat unreliable, causing similar issues as Toppling Charge.
    Edited by Autolycus on February 2, 2016 6:38PM
  • Devve777
    Devve777
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    the skill lock bug can be dublicated with other abilities aswell. its not specific to topling charge since a recent patch(suux)
    the pathing on the other hand, is very different than other closers in the game. it requires a perfectly level path. that is not required in most others.

    in areas like the sewers it can b game breaking at times.
    Edited by Devve777 on February 2, 2016 6:37PM
  • QuebraRegra
    QuebraRegra
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    Icky wrote: »
    Just roll a NB and enjoy the game. Thanks for playing.

    I awesomed this because it's funny, but there's a lot of NB stuff that's bork'd too. Hmm, who dang game come to think of it. :(
  • leepalmer95
    leepalmer95
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    I awesomed this because it's funny, but there's a lot of NB stuff that's bork'd too. Hmm, who dang game come to think of it. :(

    What nb skills are bork'd?
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  • dodgehopper_ESO
    dodgehopper_ESO
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    Yeah, it's deeply buried in code and won't be fixed. I think they mentioned it once but I don't recall what they said. Thieves Guild or Dark Brotherhood DLC. Apparently it's pretty messed up and can't be put into an incremental patch.

    They basically need to delete Focused Charge and start it over from scratch. Its been a problem child since I got my hands on it in beta, and I've never been fully happy with it, though I love the style of it so much I can't help but use it from time to time. Its when I glitch out multiple times I get angry and go back to more reliable forms of charging. I'd say this is a large reason why my Templar quit playing the magic role in pvp.
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  • dodgehopper_ESO
    dodgehopper_ESO
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    Solariken wrote: »
    I REALLY wish they would change this charge animation to be more of a "leap" to the target, similar to Dragon Leap. It's been broken all this time because the pathing along the ground/terrain bugs out especially when there is an elevation difference.

    It would also look a hell of a lot cooler. I'm hoping they base a player version off what the Trinimac followers in Wrothgar use, because that ability is actually cool.

    (I'd like to see a couple other npc skills available to players as well. I love the cryomancer Ice shield/swirling ice attack. I love the 2 handed lightning slam (cone) attack. Its also interesting the way some of the npc's have access to Templar+DK skills for instance.)
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • SURxR3AL
    SURxR3AL
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    Icky wrote: »
    Just roll a NB and enjoy the game. Thanks for playing.

    i actually loath playing NB, to me its quite lacking..IMO
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