KingYogi415 wrote: »It was working before the patch on console. Just unpatch it
Ragnarock1982 wrote: »Is that the shield charge one?... what's wrong with it?
Ragnarock1982 wrote: »Didnt realise there was another. I use the sword and shield one, and then there's the spear one but not sure about that one...
Come to think of it, I dont even remember seeing a templar skill line... and I'm a templar! Lol
myrrrorb14_ESO wrote: »Yeah, it's deeply buried in code and won't be fixed. I think they mentioned it once but I don't recall what they said. Thieves Guild or Dark Brotherhood DLC. Apparently it's pretty messed up and can't be put into an incremental patch.
Thieves guild is when all the Templar bugs and unnecessary nerfs are coming in.
Hope not lol.. I will be extremely sad...
I REALLY wish they would change this charge animation to be more of a "leap" to the target, similar to Dragon Leap. It's been broken all this time because the pathing along the ground/terrain bugs out especially when there is an elevation difference.
Ragnarock1982 wrote: »
Ah, didnt use that one...
Although...
I used my sword and shield charge last night against a pve mob, in a small corridor. There was a small, let's say 6 inch high stair in the way, and my templar charged, but took a huge 'detour' in like a giant U shape path to reach the mob.
Is this the same sort of bug? Was kinda funny though.
QuebraRegra wrote: »
I awesomed this because it's funny, but there's a lot of NB stuff that's bork'd too. Hmm, who dang game come to think of it.
myrrrorb14_ESO wrote: »Yeah, it's deeply buried in code and won't be fixed. I think they mentioned it once but I don't recall what they said. Thieves Guild or Dark Brotherhood DLC. Apparently it's pretty messed up and can't be put into an incremental patch.
I REALLY wish they would change this charge animation to be more of a "leap" to the target, similar to Dragon Leap. It's been broken all this time because the pathing along the ground/terrain bugs out especially when there is an elevation difference.