Toxic_Hemlock wrote: »Your idea would kill the game for many, myself included, faster than a heart attack.
If you could take out contracts on players in PvE land what is to stop you from putting said contract on anyone that you find "distasteful" and where would it end?
Don't like my armor.. contract
Don't like my mount, or are jealous ... contract
Don't think I did enough DPS.. contract
Are having a bad day and I cast a shadow on you.. contract
A world wide PvP area is not why I play this game, and I may as well be playing WoW on a pvp server if that was my thing.
WarrioroftheWind_ESO wrote: »Toxic_Hemlock wrote: »Your idea would kill the game for many, myself included, faster than a heart attack.
If you could take out contracts on players in PvE land what is to stop you from putting said contract on anyone that you find "distasteful" and where would it end?
Don't like my armor.. contract
Don't like my mount, or are jealous ... contract
Don't think I did enough DPS.. contract
Are having a bad day and I cast a shadow on you.. contract
A world wide PvP area is not why I play this game, and I may as well be playing WoW on a pvp server if that was my thing.
Hence why there would have to be parameters. Perhaps make the cost extremely high so that it'd have to be something you'd only want to do once in awhile, or make it to where if enough 'requests' are made, then a contract would be issued. That ways players wouldn't have free reign to just kill whoever, but would have to abide by certain rules.
WarrioroftheWind_ESO wrote: »Toxic_Hemlock wrote: »Your idea would kill the game for many, myself included, faster than a heart attack.
If you could take out contracts on players in PvE land what is to stop you from putting said contract on anyone that you find "distasteful" and where would it end?
Don't like my armor.. contract
Don't like my mount, or are jealous ... contract
Don't think I did enough DPS.. contract
Are having a bad day and I cast a shadow on you.. contract
A world wide PvP area is not why I play this game, and I may as well be playing WoW on a pvp server if that was my thing.
Hence why there would have to be parameters. Perhaps make the cost extremely high so that it'd have to be something you'd only want to do once in awhile, or make it to where if enough 'requests' are made, then a contract would be issued. That ways players wouldn't have free reign to just kill whoever, but would have to abide by certain rules.
RAGUNAnoOne wrote: »WarrioroftheWind_ESO wrote: »Toxic_Hemlock wrote: »Your idea would kill the game for many, myself included, faster than a heart attack.
If you could take out contracts on players in PvE land what is to stop you from putting said contract on anyone that you find "distasteful" and where would it end?
Don't like my armor.. contract
Don't like my mount, or are jealous ... contract
Don't think I did enough DPS.. contract
Are having a bad day and I cast a shadow on you.. contract
A world wide PvP area is not why I play this game, and I may as well be playing WoW on a pvp server if that was my thing.
Hence why there would have to be parameters. Perhaps make the cost extremely high so that it'd have to be something you'd only want to do once in awhile, or make it to where if enough 'requests' are made, then a contract would be issued. That ways players wouldn't have free reign to just kill whoever, but would have to abide by certain rules.
A 1 week cooldown if you *** off a trade guild owner they can torture you forever with any price since they are that rich.
Decayed_Inside wrote: »I vote no for contracts in PVE. But in pvp I'm so down for that. It could be a member from any alliance you just put down gold and available agents get the contract. It would be awesome if say a member of your alliance was being a butthead you could just take out a contract on him. Get hate mail from someone you killed? Take a contract out on him and teach him to pipe down. You should have to preform the black sacrament too. After you kill someone in cyro a synergy pops up and you start stabbing the corpse. "Sweet mother sweet mother, send your child unto me for the sins of the unworthy must be baptized in blood and fear"
WarrioroftheWind_ESO wrote: »Toxic_Hemlock wrote: »Your idea would kill the game for many, myself included, faster than a heart attack.
If you could take out contracts on players in PvE land what is to stop you from putting said contract on anyone that you find "distasteful" and where would it end?
Don't like my armor.. contract
Don't like my mount, or are jealous ... contract
Don't think I did enough DPS.. contract
Are having a bad day and I cast a shadow on you.. contract
A world wide PvP area is not why I play this game, and I may as well be playing WoW on a pvp server if that was my thing.
Hence why there would have to be parameters. Perhaps make the cost extremely high so that it'd have to be something you'd only want to do once in awhile, or make it to where if enough 'requests' are made, then a contract would be issued. That ways players wouldn't have free reign to just kill whoever, but would have to abide by certain rules.
Toxic_Hemlock wrote: »Your idea would kill the game for many, myself included, faster than a heart attack.
If you could take out contracts on players in PvE land what is to stop you from putting said contract on anyone that you find "distasteful" and where would it end?
Don't like my armor.. contract
Don't like my mount, or are jealous ... contract
Don't think I did enough DPS.. contract
Are having a bad day and I cast a shadow on you.. contract
A world wide PvP area is not why I play this game, and I may as well be playing WoW on a pvp server if that was my thing.
Yolokin_Swagonborn wrote: »Here's the true secret about PvE. It's all about high reward, low risk. When you were playing the Dark Brotherhood quests in skyrim, you never thought for a minute that one of your assignments would actually kill you. You were the Dovahkiin, the little god of the world, and the entire story revolved around you.
PvE'ers want to look dangerous, making big scary looking orcs with names like "Gorek the BoneSplitter" and slaughter thousands of NPCs with ease but never be in any real danger or risk any real loss - just like skyrim. Gorek is terrified of setting foot in the Imperial City and actually getting ganked. But that is the majority of players in this game. It would make no sense for ZOS to allow PKing in a pve zone if it only caters to a small percentage of the game's population. I would rather they focus on PvP Arenas and Dueling anyway so the people that like fighting human opponents instead of easybutton braindead mobs will have something to do.
Yolokin_Swagonborn wrote: »Here's the true secret about PvE. It's all about high reward, low risk. When you were playing the Dark Brotherhood quests in skyrim, you never thought for a minute that one of your assignments would actually kill you. You were the Dovahkiin, the little god of the world, and the entire story revolved around you.
PvE'ers want to look dangerous, making big scary looking orcs with names like "Gorek the BoneSplitter" and slaughter thousands of NPCs with ease but never be in any real danger or risk any real loss - just like skyrim. Gorek is terrified of setting foot in the Imperial City and actually getting ganked. But that is the majority of players in this game. It would make no sense for ZOS to allow PKing in a pve zone if it only caters to a small percentage of the game's population. I would rather they focus on PvP Arenas and Dueling anyway so the people that like fighting human opponents instead of easybutton braindead mobs will have something to do.