Honestly, you're much better off with a dragonknight or nightblade tank.
Reason is you can swap from being a full on tank in pve to hitting like a truck in pvp with a gear and ability swap. A templar tank is stuck as pretty much a tank most of the time. Not so easy to switch.
Dragonknight is the easiest to tank with. I'd wait until your probably vet to start tanking. Fresh pit your toon. Get all the skills you need and level them up first.
As far as 1h and shield goes apart from tanking...
You can do a lot of dps with Ransack, light attack, bash combo. A lot of people in pvp use it. You could easilly do all this quests using that and invasion and that's it.
Tell that to my VR16 Templar, who swaps from a sword & board tank to a DPS to a healer at the drop of a hat by simply swapping gear/slotted skills.Honestly, you're much better off with a dragonknight or nightblade tank.
Reason is you can swap from being a full on tank in pve to hitting like a truck in pvp with a gear and ability swap. A templar tank is stuck as pretty much a tank most of the time. Not so easy to switch.
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Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Honestly, you're much better off with a dragonknight or nightblade tank.
Reason is you can swap from being a full on tank in pve to hitting like a truck in pvp with a gear and ability swap. A templar tank is stuck as pretty much a tank most of the time. Not so easy to switch.
Dragonknight is the easiest to tank with. I'd wait until your probably vet to start tanking. Fresh pit your toon. Get all the skills you need and level them up first.
As far as 1h and shield goes apart from tanking...
You can do a lot of dps with Ransack, light attack, bash combo. A lot of people in pvp use it. You could easilly do all this quests using that and invasion and that's it.
What if you make your main bar sword and board and your secondary bar 2HS?
That's what I did and my main bar is for when i'm tanking and when I want to be a damage dealer I just switch to 2HS with wrecking blow, charge, biting jabs, and repentance.
I'm not max level or exceptionally experienced, so i'm not arguing i'm just checking if that's a viable strat in your eyes.
Tell that to my VR16 Templar, who swaps from a sword & board tank to a DPS to a healer at the drop of a hat by simply swapping gear/slotted skills.Honestly, you're much better off with a dragonknight or nightblade tank.
Reason is you can swap from being a full on tank in pve to hitting like a truck in pvp with a gear and ability swap. A templar tank is stuck as pretty much a tank most of the time. Not so easy to switch.
Solid_Metal wrote: »1HS & S still very viable for PvP and PvE, but the downside is you will use lot of stamina, because your actuall damage will not come from the weapon itself, but you will heavily rely on skill for doing good damage
thus for the stats, i really suggest you to use all points to stamina, don't bother with health since Heavy armor already viable enough for survivability
for doing "good" damage, i suggest to concentrate on puncturing strike, firey breath and scaring strike, morph them to stamina state later on
Ragnarock1982 wrote: »
Im on the eu server.
Been putting 2 points to stamina and 1 to health and magicka. Mainly so that I can boost my damage survivability while boosting my healing spells.
And puncture thing is such a useful skill.
Ragnarock1982 wrote: »
Im on the eu server.
Been putting 2 points to stamina and 1 to health and magicka. Mainly so that I can boost my damage survivability while boosting my healing spells.
And puncture thing is such a useful skill.
if you give me your GT ill invite you in a small guild if you want
Ragnarock1982 wrote: »Solid_Metal wrote: »1HS & S still very viable for PvP and PvE, but the downside is you will use lot of stamina, because your actuall damage will not come from the weapon itself, but you will heavily rely on skill for doing good damage
thus for the stats, i really suggest you to use all points to stamina, don't bother with health since Heavy armor already viable enough for survivability
for doing "good" damage, i suggest to concentrate on puncturing strike, firey breath and scaring strike, morph them to stamina state later on
I'm not too fussed about damage cause my end goal is to have a really good tank/healer for pvp/dungeons.
Alot of people complain about there jot being enough tanks/healers... so guess I thought I'd help you all out.