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Two suggestions: hairdye and dwemer guild?

wskill
wskill
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Firstly in a way i think alot of people already want a barbershop to begin with but id like to petition for a hairdye option aswell, and with that i mean the same way you can dye your armor with hues you can find or unlock some way. Being limited to only a very narrow specific amount of hair isnt corresponding with most people's character image, for instance one of my characters is supposed to have a blueish hair tint but not a single races option has this hair color. Etc.

Secondly, seeing as dwemer spiders, contraptions and golems are in the game why not have a dwemer tech guild for the steampunkers amongst us?
Seeing as the daedric summoning skill only has three summons compared with the countless amounts of magic skills in the game, maybe some more 'pet-oriented' would be a nice addition.

You could make the skill-set be something like "dwemer spider" that can both shock and stun or just be a battledroid morph, "dwemer knowledge" that makes you zap an enemy with double damage if they are dwemer or machine (a bit like silver bolts on undead and the like) "Dwemer sphere" that either rolls into enemies to knock them down once every 10 seconds(lowered by a morph) or attacks more frequently with an aoe swipe.. "Dwemer centurion" as the ult, as a more mobile type of storm atronach with different type of attack.. "lockpicking skill" could also be included giving you more time or lowering the difficulty of a chest by one regardless of its original difficulty and reward.
Id say it would fit in.

Anyway, wanted to chip in these two suggestions, especially hoping for some hair (and beard inc) dye.

-wskill. Ps4ESO
server: EU. platform: PS4. psn: Calamaistr (empty FR will be deleted)

Wskill: Breton, as nb, bow, alchemy, tailor, woodsman. pec: hooded.
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Ipos: Redguard, strm sor, mace & shield, enchanter. pec: beard and mohawk.
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Friend: Altmer, siph nb, healstaff, sage. pec: slim.
  • Kippesnikke
    Kippesnikke
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    i want more raids
    PC-EU-EP
    Northborn DK tank
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  • NovaMarx
    NovaMarx
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    Interesting idea about the hair dye. Although, I believe if they do choose to introduce new hair dyes it will probably be through the upcoming barbershop - and will probably cost gold/Crowns. I, too, would like to see more customisation options as well - like being able to have facial hair AND adornment, and makeup AND warpaint, etc.

    As for the Dwemer guild part - also an interesting idea. I would like to see more useful (skill) pets out there, other than the Sorcerer's summoned daedra. I don't know if I think it should be Dwemer themed, but the idea is good :blush:
    "Feet are for walking. Hands are for hitting. Or shaking. Or waving. Sometimes for clapping."
    - M'aiq the Liar
  • Kathrein
    Kathrein
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    i want more raids

    you're getting one soon <3
    Edited by Kathrein on January 29, 2016 10:06AM
  • wskill
    wskill
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    NovaMarx wrote: »
    Interesting idea about the hair dye. Although, I believe if they do choose to introduce new hair dyes it will probably be through the upcoming barbershop - and will probably cost gold/Crowns. I, too, would like to see more customisation options as well - like being able to have facial hair AND adornment, and makeup AND warpaint, etc.

    As for the Dwemer guild part - also an interesting idea. I would like to see more useful (skill) pets out there, other than the Sorcerer's summoned daedra. I don't know if I think it should be Dwemer themed, but the idea is good :blush:

    Theres also a wyrd option i suppose, OR moreof a tamer/druid kind of thing.. heck taming would be a blast in this game but a huge mess to code since it requires quite indepth balancing on stats. (imagine you could tame every and all non humanoid creature in this game, with a chance calculation combined with a cooldown on fails thats higher on harder tames, for instance taming a (decided by the coders) highest tier creature would have only a 5% chance of success and a 2 day cooldown on its type. Stats of the creature would have to be halved initially with passive skill selection increasing it up to 75% or something, and obv. killable in battle. But ok im flying into imaginationland now.

    Anyway thanks for the support. :)
    server: EU. platform: PS4. psn: Calamaistr (empty FR will be deleted)

    Wskill: Breton, as nb, bow, alchemy, tailor, woodsman. pec: hooded.
    -
    Ipos: Redguard, strm sor, mace & shield, enchanter. pec: beard and mohawk.
    -
    Friend: Altmer, siph nb, healstaff, sage. pec: slim.
  • TheShadowScout
    TheShadowScout
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    Hairdye options definitely ought to be part of any barbershop they would implement. If they weren't, there would be a great wailing and whining to be heard over the forums. And I'd be there whining with the rest of them! ;)

    I definitely want to see cross-racial hair colors there, for those who like a touch of "halfbreed" in their backstory, as well as crown store unlocks for non-natural hair dyes, in case someone wants to go "doo-dad" and dye their beard green or something... (kudos for those who get this reference ;) )

    Dwemer stuff... eh. In tamriel tech terms, its kinda "lostech", lost technology, and there are maybe a handful of people who understand it enough to mess with it without having it blow up in their face. Maybe. And we met most of them during our questing, here or there.
    And in all the TES lore, dwemer stuff will never ever be "everyday" use, but always little understood lostech. Even in those rare instances when someone gets it to work (Numidium for Talos comes top mind, or Sothra Sil...)
    And that is as it should be.
    Anything more, and it would loose its flair, and turn ESO from the established lore. So its better that for player character vestiges like us, dwemer stuff rermains quest background and maybe the occasional rare "black box" item (engine guardian set for example)

    Now... more guilds... or more skill lines in general... that would be a neat addition to ESO. Since one can never have enough options to diversify ones character. I'd love to see some of that, be it for a bardic guild, or some, oh, I dunno... class morph idea? ;)
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