dodgehopper_ESO wrote: »timidobserver wrote: »Idea: Banish Soul is the inverse of ressuection. Enemy players can channel it on your body just like a ressurection by an ally. You go to the nearest wayshrine if someone banishes your soul. Only players that have died 2+ times in X minutes can be banished.
*Not sure on the last line.
This is a pretty clever idea. It makes resuscitation actually useful, and at the same time requires something of the offense. I think its a pretty balanced idea, you have my vote.
timidobserver wrote: »Idea: Banish Soul is the inverse of ressuection. Enemy players can channel it on your body just like a ressurection by an ally. You go to the nearest wayshrine if someone banishes your soul. Only players that have died 2+ times in X minutes can be banished.
*Not sure on the last line.
timidobserver wrote: »Idea: Banish Soul is the inverse of ressuection. Enemy players can channel it on your body just like a ressurection by an ally. You go to the nearest wayshrine if someone banishes your soul. Only players that have died 2+ times in X minutes can be banished.
*Not sure on the last line.
Ooo, this sounds cool. They can introduce black soul gems for it and maybe they can be used to do it instead!
Templar rez passive shouldn't stack with Kagrenac's hope
SmalltalkJava wrote: »Dark Age of Camelot had resurrection sickness. If you die you suffer from a damage reduction for x amount of time.
In your opinion would it benefit ESO?
I'm a bit split, I think it would add more "fear" of dying in pvp, it might make keep sieges more attrition based. People would have to be more careful, and maybe spec a bit more defensive.
On the other hand it mike make pvp more slow as people would wait after rezing be fore leaving their keep to get back into battle.
Izanagi.Xiiib16_ESO wrote: »I would prefer a ground effect ability like caltrops that prevents resurrection of players in its area. This should last around 30s
timidobserver wrote: »Idea: Banish Soul is the inverse of ressuection. Enemy players can channel it on your body just like a ressurection by an ally. You go to the nearest wayshrine if someone banishes your soul. Only players that have died 2+ times in X minutes can be banished.
*Not sure on the last line.
Izanagi.Xiiib16_ESO wrote: »I would prefer a ground effect ability like caltrops that prevents resurrection of players in its area. This should last around 30s