We all know the holistic mantra "spread out", but in the interest of player-driven behavior changes creating better server stability, it would be helpful to know exactly how spread we need to be! We were shown in a recent ESO Live that Cyro can be broken up into a grid representing chunks of terrain dedicated to some discrete part of the megaserver. Assuming that wasn't an oversimplification to help us non-engineers understand the concept, would it be helpful for players to be able to turn this grid on in the UI? Then we could start talking about how many players per grid piece can be "safely" handled, and even do some testing on our own to see how many players we can have in an area fighting organically without issue. As I recall from another recent communication, a big problem with testing PvP changes is a lack of ability to duplicate live combat scenarios. If we can give more nuanced feedback regarding server load by gaining this information about the grid, would that be of benefit to the dev team? Would it be of benefit to us players so we can better negotiate how many to bring to a given fight, what an acceptable loss is versus an escalation of force that risks more lag, etc.?
If the grid isn't a perfect analogy and I'm running to far ahead on a meaningless tangent, is there some other analogy that could help us better discern for ourselves if we're spread out enough or not? Currently our metrics tend to be "This fight is good, there's no lag, let's keep going" and "This fight is terrible, it's so laggy, but we're all here anyway so let's just keep going". If instead we could talk about the relationship between population density, location, etc., we could probably make more informed decisions!
Can any of the engineers on the dev team provide some qualifying statements/advice/metrics we can use to try to figure this out? We all of course appreciate the dedication to delivering on the "hundreds of people on screen at once" advertisement, but in the meantime it would be a pretty cool stopgap to navigate the issue with all available data. Thanks!
Men'Do PC NA AD Khajiit
Grand High Illustrious Mid-Tier PvP/PvE Bussmunster