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(BUG) Dual Wield Heavy Attack (DW) does not Critical Hit anymore.

Alcast
Alcast
Class Representative
So recently, we had a patch that fixed Camohunter proc.
Now as we raided again in Sanctum with PvE Guild and we just noticed that the Dualwield Heavy Attack does NOT Critical Hit anymore.
We loose a ton of DPS because of this bug, so is it possible to fix soon?
Before the patch BOTH Dualwield Heavy attack procs there in the picture could Critical Hit, now it seems the 2nd one can not proc anymore
3ldxN9a.jpg

zyg4WEK.jpg




@ZOS_GinaBruno @ZOS_RichLambert @Wrobel
Edited by Alcast on January 19, 2016 10:01PM
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  • PriorityBalle
    PriorityBalle
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    Gogo
    Pedin i phith in aníron, a nin ú-cheniathog

  • EgoRush
    EgoRush
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    Oh dear. One fix here breaks another thing there...
    Server: EU Pact
    Guild: Hodor (PvE - www.hodor-guild.eu), Chimaira (PvE)
    Character: Oriantha (Templar Healer), Zelda's Inferno (Dragonknight Tank), The Lumen Sage (Stamina Sorcerer DD), The Umbra Witch (Magicka Nightblade DD), Flirts-With-Boys (Stamina Nightblade DD), Oriantha Ellesidil (Magicka Sorcerer DD/healer), Wariantha (Magicka Warden in the making)

    Current vMA score (Templar): Pending return to game
    World Record for all trials pre-Thieves Guild
    World first V16 Maw of Lorkhaj clear
    World first V16 Maw of Lorkhaj speed run clear
    Returning to the game for Morrowind
  • YoloWizard
    YoloWizard
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    Lol
    Its been 1 year for the loading screens right after you enter SO and then there is the SO bridge lag! I just gave up
    RETIRED

    World First Vet Maw Of Lorkhaj Clear
    World First Vet Halls of Fabrication Clear
    World First Vet Asylum Sanctorium +2 Clear

    World Record for All Trials Pre Thieves Guild Patch (YT)
  • PainfulFAFA
    PainfulFAFA
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    What!? A bug after a fix?! What a surprise! I never would've expected that!

    - said no one ever


    Thx for this Alcast!
    Players like you is the only thing that keeps zos from ever noticing if things are broken or not.
    WE THE PLAYERS are the testing department for this company
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • DDemon
    DDemon
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    This thread isn't getting as much attention as I though it should/would get.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Man wtf.... how does Zos even break this kind of stuff. Cool you fixed a broken skill a couple year's later but now something else is broken... *slow clap*

    Seriously Zos... you keep pushing me closer and closer to the edge of no return with this trash. FIX YOUR DAMN GAME!


    Edited by GreenSoup2HoT on January 20, 2016 4:35PM
    PS4 NA DC
  • Bfish22090
    Bfish22090
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    But don't worry pvp is balanced again without the camp hunter double proc
    Le sigh
  • EgoRush
    EgoRush
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    YoloWizard wrote: »
    Lol
    Its been 1 year for the loading screens right after you enter SO and then there is the SO bridge lag! I just gave up

    Without taking this topic too off track - is it just me or did we go a while without any bridge lag? Then the last few times we've been there it's returned? Is it some accumulative issue...the more we got he more prevalent it becomes, so whatever fix they did reset that cool down but now it's back with a vengeance? An easy fix would probably be to stop the overcharger spawn or reduce the number of adds there maybe.
    Server: EU Pact
    Guild: Hodor (PvE - www.hodor-guild.eu), Chimaira (PvE)
    Character: Oriantha (Templar Healer), Zelda's Inferno (Dragonknight Tank), The Lumen Sage (Stamina Sorcerer DD), The Umbra Witch (Magicka Nightblade DD), Flirts-With-Boys (Stamina Nightblade DD), Oriantha Ellesidil (Magicka Sorcerer DD/healer), Wariantha (Magicka Warden in the making)

    Current vMA score (Templar): Pending return to game
    World Record for all trials pre-Thieves Guild
    World first V16 Maw of Lorkhaj clear
    World first V16 Maw of Lorkhaj speed run clear
    Returning to the game for Morrowind
  • leepalmer95
    leepalmer95
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    Bfish22090 wrote: »
    But don't worry pvp is balanced again without the camp hunter double proc
    Le sigh

    I've heard it still double proc's but instead of double the 'stealth' part of it you'll have 1 stealth proc and sometimes still get the other proc 15% or 4%..

    You now your relying on rng for those 1 hit skills.

    The stealth and normal proc need to be on the same timer.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Alcast
    Alcast
    Class Representative
    DDemon wrote: »
    This thread isn't getting as much attention as I though it should/would get.

    they are looking into it
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  • GreenSoup2HoT
    GreenSoup2HoT
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    Alcast wrote: »
    DDemon wrote: »
    This thread isn't getting as much attention as I though it should/would get.

    they are looking into it
    Good to hear, i use duel dagger's.

    However i'll be so pissed if i have to deal with this bug's for month's because a console update has already been pushed to cert. I already have to deal with the bugged cryodill health buff that is not effected by my imperial racial passive's. Only 1k-2k health but still, i don't want this to be a trend.


    Edited by GreenSoup2HoT on January 20, 2016 5:11PM
    PS4 NA DC
  • zerosingularity
    zerosingularity
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    And yet the DPS output of each seems very close. Too close for there to be no crits. Makes me think that the addon is not reading the change properly, cause if there were no crits, wouldn't the dps of the other hand be much lower?
    NA-PC

    Kaineth - Stamina Nightblade (Weakest Player Ever!)
    Elena Stormwood - Magicka Sorcerer (vMA no Death 12/21/15 Score 401148)
    Sheila Feyrondas - Magicka Dragonknight Tank (Frost staves are gonna be fun!)

    *Disclaimer* I fail at emotional communication, so assume what I say is NOT meant to be offensive.
  • Alcast
    Alcast
    Class Representative
    And yet the DPS output of each seems very close. Too close for there to be no crits. Makes me think that the addon is not reading the change properly, cause if there were no crits, wouldn't the dps of the other hand be much lower?

    Well ye dps output is close, but we miss dps, Xantaria usually has 30k+ and I usually sit at 27/28k dps + on Serpent fight. So we loose 2-3k dps only from that bug.
    Edited by Alcast on January 21, 2016 7:47AM
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  • YoloWizard
    YoloWizard
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    And yet the DPS output of each seems very close. Too close for there to be no crits. Makes me think that the addon is not reading the change properly, cause if there were no crits, wouldn't the dps of the other hand be much lower?

    I think you mean DPS between heavy attacks of duel wield, usually the heavy attack from off-hand weapon deal much more damage (like 16k crits or maybe more), the reason u see it close is just its not critting at all and thats huge dps loss. Here is an example before it was bugged

    bT4U3oh.jpg
    RETIRED

    World First Vet Maw Of Lorkhaj Clear
    World First Vet Halls of Fabrication Clear
    World First Vet Asylum Sanctorium +2 Clear

    World Record for All Trials Pre Thieves Guild Patch (YT)
  • Arcanasx
    Arcanasx
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    Oh wow, turns out this is bugged for other people as well, thought i had this alone after having others tell me they didnt have this issue. Ive made other forum posts about this and customer support tickets as well; no reply whatsoever. Maybe at least they'll notice this thread and fix this.
    Edited by Arcanasx on January 21, 2016 10:50AM
  • Destruent
    Destruent
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    And yet the DPS output of each seems very close. Too close for there to be no crits. Makes me think that the addon is not reading the change properly, cause if there were no crits, wouldn't the dps of the other hand be much lower?

    The offhand gets 6% extra weapon damage (dw-passives) so it is supposed to deal more damage than the mainhand. :wink:
    Noobplar
  • Arcanasx
    Arcanasx
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    Destruent wrote: »
    And yet the DPS output of each seems very close. Too close for there to be no crits. Makes me think that the addon is not reading the change properly, cause if there were no crits, wouldn't the dps of the other hand be much lower?

    The offhand gets 6% extra weapon damage (dw-passives) so it is supposed to deal more damage than the mainhand. :wink:

    I think that dw passive increases weapon damage (the actual stat) based on the weapon damage of the off hand weapon.
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