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Need help from Templar players!

Seamen15
Seamen15
Hey guys!

A few weeks ago I started to play ESO again. I love my Nightblades but I get my ass handed to me when I fight a crap load of baddies PVE. I have always been interested in creating a new Templar build but need some advice. I would like my Templar to be able to put up a good fight in dungeons, PVE and fighting a group of baddies and not die all the time but also want the healing abilities - so i guess a DPS and Healer at the same time. Here are my questions

1) Best race?
2) Weaponry?
3) Armor?
3) Which attribute points should I focus on?
4) Skills and abilities - which I focus on when I start out my character?
5) Is it worth becoming a werewolf/vampire for my build?

I would love to hear any builds you want to share or any ideas
Tigerlion - Khajit Nightblade - Escaped from the slavers life and freed by Dark Brotherhood. Now an agile assassin and loyal servant of the Brotherhood.

Jaymor Bloodthirst - Imperial Dragonknight - A powerful Imperial warrior whose loyalties lie with the Pact after the fall of Cyrodiil and the Empire.

Zelma - Bosmer Nightblade - A lonely thief who escaped from her norm life in Valenwood in the hopes of finding hidden treasures and wealth.


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GT: Freshj15
  • NewBlacksmurf
    NewBlacksmurf
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    1 depends on how you choose to play and what you're good at. Regard, Breton, Highelf, Imperial all work but don't limit yourself.

    2. One of your weapons needs to regen magika so I'll suggest rejuvenate staff. The other depends on your role
    3 Light / heavy if going magika based
    4 you will need to develop all Templar spells ....


    O K...here is the thing.
    If you've never played a Templar, start out with what character looks good to you as far as race.
    As far as armor....id say use common sense. Heavy for melee but light and med for ranged (be open to mix and match) but all in all....just go play and figure out what works best for what you like. You're not new to the game so just make a decision and go for it. Adjust as needed.

    By the time you get situated ZOS will make changes so just go have fun u til the big changes come in 3-5 months

    There isn't a "build" so you will need to develop all class skills and armor with weapon based on your desires. Each encounter and each PvE fight benefits from different skill choices so be prepared to mix and match on the fly. If you're only interested in end game speed runs leader types of builds....there are plenty online
    Edited by NewBlacksmurf on January 19, 2016 1:17AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Mojmir
    Mojmir
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    I run a Breton Templar dps/healer magicka,its has good survivabilty. Not the greatest dps ATM.but good for support.
  • Florial
    Florial
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    I love my Templar and find that she can solo almost everything. I'm not the most skilled of players so got a few pointers from some solo Templar guide with tips on healing in dungeons. A good guide can get you started and then you can tweak it. I love the survivability and know that if I'm careful, I won't die. I run with just restoration staves. I may not take stuff down quickly but I can win most fights. I love scooping up huge numbers of mobs and wacking them down. A few things I chose:

    -Breton (like the looks and there are good race bonuses). Do be careful on picking something you LIKE to play. If you pick a race just to min/max and hate the race, don't do it. You will regret it in the long run.
    -Gear: Eyes of Mara and the Julianous sets. I find the set bonuses to be quite helpful. I have all light armor except a heavy chest piece. I'm a master crafter so can mix and match things and have most 9 trait sets open. Make a friend with a crafter and see what they can make you. I'm not in anything great but I do make myself blue gear and try to keep it up to date.
    -I tried opening up most of my skills except the skills I didn't want to use. For instance, I don't want to be a stamina Templar so I didn't work on the stamina skills much.

    I would recommend starting crafting. I find it enjoyable and rewarding. It may take you a bit to research stuff but at the end, it is a great feeling to make what you need for all your characters or guildmates.

    Have fun! Templar is a great class. I have a V16 Nightblade but have decided to work on my Templar to bring her up to speed.


  • kurioskurion
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    I based my stam Templar off of Deltia's harvester build. Tweaked it a little bit. I especially like to run with a 2h. But it's a great build that hits hard, great survivability, and a lot of fun to play!

    http://deltiasgaming.com/2015/08/06/the-harvester-eso-stamina-templar-leveling-guide/
    Edited by kurioskurion on January 19, 2016 2:19AM
  • threefarms
    threefarms
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    1. Imperial can successfully work a magic or stamina build and has a good health bonus for sustainability.
    2. If going dps or heal, I use dual wield for the increased spell/weapon power(I believe it also increases healing power)
    3. Whether you are dps(magic or stam), heal, or tank, It is not advised to use all of one armor type. The undaunted perks make up for any lost armor bonuses. But, use the majority of armor for your build. Ex: Use more of medium armor if you are running stamina dps. When deciding on armor sets, I would go for spell or weapon damage bonuses as they make the biggest difference in battle.
    4. If you ran an Imperial, you can put all attribute points into either magic or stamina. If not an imperial, try to put some in health and the majority to one of the others.
    5. Jabs or sweeps is best for pve, breath of life is THE heal, the jesus beam is the magic execute. If going magic, use some of the mages guild abilities, if going stamina, use some of the weapon abilities with the stamina morph for the abilities. (spear, jabs, repentance, etc)
    6. Vampire has its drawbacks but can be powerful if used correctly on a magic build. Werewolf is not recommended for a stamina build for the sole reason that it takes an ultimate slot. Flawless dawnbreaker would be much more useful for a stamina build.

    If you want to be dps and heal at the same time, Breton would work well, but you won't be as effective of a stamina build if you wish to change.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Florial wrote: »
    I love my Templar and find that she can solo almost everything.

    -Breton (like the looks and there are good race bonuses). Do be careful on picking something you LIKE to play. If you pick a race just to min/max and hate the race, don't do it. You will regret it in the long run.
    -Gear: Eyes of Mara and the Julianous sets. I find the set bonuses to be quite helpful.


    i also love being a temp, you simply can Sweep your way through most of PvE.

    i choose to play Argonian on my first toon, because i didn't know any better, and that is what i always play as in the ELder scrolls, it is terrible for anything but i dont have the time to level another toon.

    this is why i wanted to comment, the Eyes of Mara set is terrible for temps, simply because the 2 main heals you ought to be using are not from the resto staff skill line (breath of Life and repentance<- also does not cost anything to cast) so Magnus is the best set from a mana reduction Point of view but really the best set for temps is Kagrenac's, it make an already great thing about temps better, reviving people is so much easier and having that skill has helped me save people and the runs we were on so many times.

    so IMO-
    1) Best race- breton or High elf
    2) Weaponry- resto on one bar and either dual swords or S/B on the other, depending on what you want from it
    3) Armor- 5 light, 1 medium and one heavy, heavy chest and then either medium legs or helm, depending on your tastes, for leveling i really recommend Magnus' Gift, it provides regen and spell damage, with is useful for more dps and bigger heals, while providing a decent 5 piece that doesn't have diminishing returns, like with Seducer.
    3) Which attribute points should I focus on- all into magic, no reason to put any into health at this point, with food you can easily reach 20k with one healthy ring.
    4) Skills and abilities -which I focus on when I start out my character- as a temp, you will be sweeping all the time, so Puncturing Strikes->Puncturing Sweep, this one attack lets us temps faceroll most of pve. for heals, it is Rushed Ceremony-> Breath of Life, with these 2 skills, you can clear everything in solo PvE.
    5) Is it worth becoming a werewolf/vampire for my build- i would not be either, as Stendarr be praised but if you feel you need more regen, vamp is the way to go, as you get 10% more stam and more importantly magic. just keep in mind you need to have an ability slotted to get any of the passive bonuses.
    Edited by Lightspeedflashb14_ESO on January 19, 2016 7:03AM
  • AngryNord
    AngryNord
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    Seamen15 wrote: »
    Hey guys!

    A few weeks ago I started to play ESO again. I love my Nightblades but I get my ass handed to me when I fight a crap load of baddies PVE. I have always been interested in creating a new Templar build but need some advice. I would like my Templar to be able to put up a good fight in dungeons, PVE and fighting a group of baddies and not die all the time but also want the healing abilities - so i guess a DPS and Healer at the same time. Here are my questions

    1) Best race?
    2) Weaponry?
    3) Armor?
    3) Which attribute points should I focus on?
    4) Skills and abilities - which I focus on when I start out my character?
    5) Is it worth becoming a werewolf/vampire for my build?

    I would love to hear any builds you want to share or any ideas

    1) Nord. D'uh.
    2) Two-hander battleaxe. D'uh.
    3) Heavy. All heavy. No self-respecting Nord would wear anything else.
    3) The ones that cause the most carnage.
    4) The ones that allow you to kill stuff fastest.
    5) If you like WWs/Vamps
  • Robbmrp
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    I rolled an Orc Templar in March 2014 and haven't looked back. With pairing him with heavy/light armor he has great survivability in dungeons. The main DPS spell you can look for that does damage as well as heal is Puncturing Sweep a Morph of Puncturing Strikes. Your first bar would benefit from either a 2h weapon or duel wield(gives more spell power) and your second bar a Restoration staff. Since your looking at healing this would allow you to level those skills at the same time as doing damage. Before going into a fight toss up Regeneration and then switch to your damage bar. Below are some skills you could use. With those, if you find your losing magicka too quickly with no regeneration you could slot Repetence to help out. It will only work on the bar you have active though.

    Bar 1
    1- Puncturing strikes/morph
    2- Sun Fire
    3- Solar Flare
    4- Radiant Destruction(execute)
    5- Sun Shield
    U- Nova

    Bar 2
    1- Breath of Life
    2- Regeration
    3- Force Siphon
    4- Spear Shards
    5- Steadfast Ward
    6- Right of Passage
    NA Server - Kildair
  • Lenikus
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    Okay.. let me teach you the most valid thing that can be taught.
    - Forget everything you know.

    Now, you want What? A "Good DPS and Healer" ? So it's a Magicka build.
    For Magicka builds, you'd likely need a Breton, or Altmer. I like Altmer better.

    There you have it.
    Magicka Altmer, { insert class here }, good for { DPS / Heals }

    (until they tweak racials, that is. then it's f*** all.)
    Edited by Lenikus on January 19, 2016 3:32PM
    ... Mai cave. >:3
  • Alorier
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    Breton all the way and if your looking to do group events level up Repentance
  • Leon119
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    Is this purely pve ? If so a magicka templar will make you pretty much immortal against everything but the hardest content.
  • Junipus
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    Seamen15 wrote: »
    Hey guys!

    A few weeks ago I started to play ESO again. I love my Nightblades but I get my ass handed to me when I fight a crap load of baddies PVE. I have always been interested in creating a new Templar build but need some advice. I would like my Templar to be able to put up a good fight in dungeons, PVE and fighting a group of baddies and not die all the time but also want the healing abilities - so i guess a DPS and Healer at the same time. Here are my questions

    1) Best race?
    2) Weaponry?
    3) Armor?
    3) Which attribute points should I focus on?
    4) Skills and abilities - which I focus on when I start out my character?
    5) Is it worth becoming a werewolf/vampire for my build?

    I would love to hear any builds you want to share or any ideas

    1. Breton or Altmer. Magicka is the way to go if you're healing
    2. One bar is restoration staff and the other is sword and shield.
    3. 5 pieces of light with either 1/1 med/heavy or 2 heavy. If you can craft it and are VR16 or so, 5 twice born star and 3-4 Magnus with Willpower jewellery will give you enough sustain with Serpent and Mage/Atronach mundus to fight and heal forever.
    4. If you're grinding, you want to grab biting jabs, sun strike and silver bolts to quickly kill mobs.
    5. Vampire will get you killed very quickly in PvE. WW is slightly better but only if you go the stamina route.

    Note: you can use any old gear till level 50, after that you can swap twice born star with 5 seducer and willpower jewellery with VR1 warlock to help level with lots of regen.
    The Legendary Nothing
  • Alorier
    Alorier
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    Seamen15 wrote: »
    Hey guys!

    A few weeks ago I started to play ESO again. I love my Nightblades but I get my ass handed to me when I fight a crap load of baddies PVE. I have always been interested in creating a new Templar build but need some advice. I would like my Templar to be able to put up a good fight in dungeons, PVE and fighting a group of baddies and not die all the time but also want the healing abilities - so i guess a DPS and Healer at the same time. Here are my questions

    1) Best race?
    2) Weaponry?
    3) Armor?
    3) Which attribute points should I focus on?
    4) Skills and abilities - which I focus on when I start out my character?
    5) Is it worth becoming a werewolf/vampire for my build?

    I would love to hear any builds you want to share or any ideas

    1. Breton or Altmer. Magicka is the way to go if you're healing
    2. One bar is restoration staff and the other is sword and shield.
    3. 5 pieces of light with either 1/1 med/heavy or 2 heavy. If you can craft it and are VR16 or so, 5 twice born star and 3-4 Magnus with Willpower jewellery will give you enough sustain with Serpent and Mage/Atronach mundus to fight and heal forever.
    4. If you're grinding, you want to grab biting jabs, sun strike and silver bolts to quickly kill mobs.
    5. Vampire will get you killed very quickly in PvE. WW is slightly better but only if you go the stamina route.

    Note: you can use any old gear till level 50, after that you can swap twice born star with 5 seducer and willpower jewellery with VR1 warlock to help level with lots of regen.

    Sorry but have to disagree that vampire will get you killed in PvE ive got a vr16 breton templar that was vampire from lvl 20 and a vr1 breton nightblade was vampire from lvl 16 never really caused me any more trouble
  • xellink
    xellink
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    Seamen15 wrote: »
    so i guess a DPS and Healer at the same time. Here are my questions

    1) Best race?
    2) Weaponry?
    3) Armor?
    3) Which attribute points should I focus on?
    4) Skills and abilities - which I focus on when I start out my character?
    5) Is it worth becoming a werewolf/vampire for my build?

    I would love to hear any builds you want to share or any ideas

    1 and 3b. First, you need to decide if you want to be a

    a) pure healer with limited DPS (Magicka)
    b) pure DPS with limited healing (Stamina>Magicka) [only templars can play as stamina due to breath of life being 'good enough' and remembrance being able to scale off stamina]
    c) Support with equal DPS and healing (Magicka > Hybrid > Stamina) [Templars fit this role best]

    Current metagame: favors magicka. Read spoilers for more detailed information on CP system
    Spell critical affects heals and dps so magicka is the more straightforward route.

    Whilst that is true till level 50, once champion points come in, u realise that placing points in different trees will shift u towards one side or the other and u have to pick whether you want to be a better DPSer or Healer. Champion points are a soft cap by itself so if you only place your points in spell critical, you might be gimping yourself.

    2) Weapon: Melee vs Staff
    Also affected by CP system:
    Whilst in the current limit of 501 CP, the effects are not well felt, the metagame might change when the limit increases. An example will be tenacity and blessed, which benefits healers more than dps. Also with a staff, your spells are weaker than with a melee weapon, consider DW or Two handed if DPSing since there is no such thing as 'dealing too much damage'. For healing, you often 'overheal' anyway so having a staff for better resource management is recommended.

    Since people have been covering magicka builds, i'll cover point 2, which is more stamina inclined AKA off-heal.

    3a. Armor:
    Light for magicka, 5L,1M, 1H if taking advantage of undaunted passive.

    4. Skills and abilities (Magicka build only)
    a. DPS:
    Puncturing sweep
    Purifying light
    b. Healing:
    Breath of Life
    Remembrance
    Rapid Regeneration
    c. Support:
    Purifying ritual
    Spear Shards any morph (more often than not, people expect you to bring this)
    Mage light and its morphs
    d. Energy management
    Repentence
    e. Damage mitigation
    Skills depend on situation.

    5. No.
    If running magicka, it is not worth running vamp or werewolves if you intend to take healing skills or play as a battery

    If running DPS stamina with off-heals for pvp, consider werewolf
    do note that if intending to run stamina, you can only do off-heals.
    Skills:
    1. You will need breath of life and remembrance. you will run out of magicka often if u spam BOL
    but what are you going to use magicka for otherwise?
    2. Echoing vigor
    but this is better for self heal, only if u insist to heal using stamina, this needs to improve
    3. Power of the light
    4. Jabs + evil hunter,
    just these two skills can consistently produce massive amounts of DPS due to jabs proccing evil hunter and burning light repetitively. If needed, u can even add the werewolf passive on the DPS bar whilst slot remembrance on the other bar. I find it extremely strange to use werewolf passives with a fighter's guild skill. lol

    Skills to avoid: bone shield and its morphs, health shields in general
    sounds good on paper, otherwise very lacklustre. Most people don't bring enough health to make this useful.
  • nine9six
    nine9six
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    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • SirDopey
    SirDopey
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    xellink wrote: »
    Seamen15 wrote: »
    so i guess a DPS and Healer at the same time. Here are my questions

    1) Best race?
    2) Weaponry?
    3) Armor?
    3) Which attribute points should I focus on?
    4) Skills and abilities - which I focus on when I start out my character?
    5) Is it worth becoming a werewolf/vampire for my build?

    I would love to hear any builds you want to share or any ideas

    1 and 3b. First, you need to decide if you want to be a

    a) pure healer with limited DPS (Magicka)
    b) pure DPS with limited healing (Stamina>Magicka) [only templars can play as stamina due to breath of life being 'good enough' and remembrance being able to scale off stamina]
    c) Support with equal DPS and healing (Magicka > Hybrid > Stamina) [Templars fit this role best]

    Current metagame: favors magicka. Read spoilers for more detailed information on CP system
    Spell critical affects heals and dps so magicka is the more straightforward route.

    Whilst that is true till level 50, once champion points come in, u realise that placing points in different trees will shift u towards one side or the other and u have to pick whether you want to be a better DPSer or Healer. Champion points are a soft cap by itself so if you only place your points in spell critical, you might be gimping yourself.

    2) Weapon: Melee vs Staff
    Also affected by CP system:
    Whilst in the current limit of 501 CP, the effects are not well felt, the metagame might change when the limit increases. An example will be tenacity and blessed, which benefits healers more than dps. Also with a staff, your spells are weaker than with a melee weapon, consider DW or Two handed if DPSing since there is no such thing as 'dealing too much damage'. For healing, you often 'overheal' anyway so having a staff for better resource management is recommended.

    Since people have been covering magicka builds, i'll cover point 2, which is more stamina inclined AKA off-heal.

    3a. Armor:
    Light for magicka, 5L,1M, 1H if taking advantage of undaunted passive.

    4. Skills and abilities (Magicka build only)
    a. DPS:
    Puncturing sweep
    Purifying light
    b. Healing:
    Breath of Life
    Remembrance
    Rapid Regeneration
    c. Support:
    Purifying ritual
    Spear Shards any morph (more often than not, people expect you to bring this)
    Mage light and its morphs
    d. Energy management
    Repentence
    e. Damage mitigation
    Skills depend on situation.

    5. No.
    If running magicka, it is not worth running vamp or werewolves if you intend to take healing skills or play as a battery

    If running DPS stamina with off-heals for pvp, consider werewolf
    do note that if intending to run stamina, you can only do off-heals.
    Skills:
    1. You will need breath of life and remembrance. you will run out of magicka often if u spam BOL
    but what are you going to use magicka for otherwise?
    2. Echoing vigor
    but this is better for self heal, only if u insist to heal using stamina, this needs to improve
    3. Power of the light
    4. Jabs + evil hunter,
    just these two skills can consistently produce massive amounts of DPS due to jabs proccing evil hunter and burning light repetitively. If needed, u can even add the werewolf passive on the DPS bar whilst slot remembrance on the other bar. I find it extremely strange to use werewolf passives with a fighter's guild skill. lol

    Skills to avoid: bone shield and its morphs, health shields in general
    sounds good on paper, otherwise very lacklustre. Most people don't bring enough health to make this useful.

    Disagree about Vampirism.

    OP, if you want to give it a try, go for it. Vampirism doesn't affect my ability to heal or solo PVE content at all on my VR16 Brenton. For PVP its great, the increased speed in stealth really helps and I can't count the amount of times I've 1 v 4-6 and won in the sewers by combining Jabs with Devouring Swarm. Increased fire damage can now be easily be mitigated with CPs.
    NA PC | AD
    xx Doc Holliday xx
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