So this is becoming increasingly annoying... You'd think there would be checks in place to prevent such things...
What exactly?
This:

If it isn't already clear, I have managed to get stuck underneath an object. This isn't the first time either. How? Did I go around trying to get stuck till I succeeded? Hardly! Simply swam and was trying to get to the stairs when I got hit by a mob and once the effect wore off, I was stuck... What makes it worse is the fact that you can't /stuck twice in an hour, so basically ZOS is telling me "LOL, cheers, GFYS" while I am locked out for an hour...
And no, TP to player does not work when you're stuck "falling" or in combat.
SERIOUSLY?! Can any of you emphasize with how annoying this might be? ESPECIALLY when you have limited time to play, and this buggy oversight of an excuse ZOS has happens...
And before anyone recommends "play an alt" sorry, that is not what I do. I am happily advancing in the storyline, I had planned to dust off a few quests tonight...
You'd think if the system sees you trying to jump hundreds of times without success or managing to get out, that it could at least teleport you a short distance away to a "safe" area. I can't begin to describe how many times this has happened, and how much gold I have lost due to it...
Any of you ever been to the Spindleclutch dungeon? Next time you're there, get behind the spider and the huge door behind her, and eventually get yourself ulti'd behind it, not being able to do a single thing but wait till the fight is over to TP out...
TL;DR: Is there anything else I can do next time this happens?
Thanks in advance.