Greetings all.
It's obvious, that trials are among the most challenging and interesting events for PvE-players in ESO (despite the fact, they were made easier because of some... guys, who were unable to complete them). But now, after some time, doing them is useless. Well, I mean, that through finishing a trial people get nothing but just fun and no real reward, because all gear you can obtain there is VR12, what means that in will be instantly destroyed/sold to vendor/decontructed. I do not ask to create some new version of trials, but to just upgrade its enemies and unique drops to the max level, so people will have a purpose to do them, just like you've done with veteran dungeons.
Same is true about the Dragonstar Arena. Master weapons are extremely cool (at least, some of them), so it will be nice to give them some "facelifting".
By the way, I've been thinking for quite a time, why are there so many different sets, that exist only in low-level or low-veteran versions. ZOS always supported people doing their own new builds and such things, so why does progression of interesting gear, such as Syrabane Set, for example, stop at VR10/12/14? Upgrading them will give everyone just more choice. Make them hard to obtain, if it's all about balance... Well, that's my idea, thanks for attention.
Gorven Savius | Stamina DK | Tamriel Hero | Covenant Lieutenant
Gorvam Sathri | Magicka DK | Sun's Dusk Reaper
Gorvand-al-Savia | Stamina Templar | Covenant Veteran
Gorvean Saniar | Magicka Templar | Magnanimous