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Thief or Apprentice - PvE

revonine
revonine
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With the Apprentice I have 2609 unbuffed Spell Damage and 46% crit with Inner light. Would it be better to go Thief in that situation? All small pieces are divines if that helps.
  • TheDarkShadow
    TheDarkShadow
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    If you want to be dps then yes, Thief will be better. If you're healer or tank, Apprentice.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    If you want to be dps then yes, Thief will be better. If you're healer or tank, Apprentice.
    Why apprentice as healer? Imo you should use atronarch, ritual or thief as healer, depending on your gear.
  • a_cylon
    a_cylon
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    Pve normally means longer sustained fights. Therefore more resources from Atronach = more damage. A few exceptions i can think of are overload sorc builds and destro staff users.
  • Kammakazi
    Kammakazi
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    Shadow.
  • ryanborror
    ryanborror
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    Kammakazi wrote: »
    Shadow.
    Don't do that
    dooderrr
    templars, nightblades
    PC/XB1 NA
  • nordsavage
    nordsavage
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    Shadow with 45%+ crit before potions.
    I didn't choose tank life, tank life chose me.
  • TheDarkShadow
    TheDarkShadow
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    If you want to be dps then yes, Thief will be better. If you're healer or tank, Apprentice.
    Why apprentice as healer? Imo you should use atronarch, ritual or thief as healer, depending on your gear.


    Sorry, I mean the + regen stone. Yeah Atronach.
  • Kammakazi
    Kammakazi
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    ryanborror wrote: »
    Kammakazi wrote: »
    Shadow.
    Don't do that

    Why not?

    I get an 84.5% Crit Damage bonus with the Shadow stone + four pieces of Divines @ 7.5% — making my 17,105 Overload LAs do 31,559 damage lol
  • revonine
    revonine
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    Kammakazi wrote: »
    ryanborror wrote: »
    Kammakazi wrote: »
    Shadow.
    Don't do that

    Why not?

    I get an 84.5% Crit Damage bonus with the Shadow stone + four pieces of Divines @ 7.5% — making my 17,105 Overload LAs do 31,559 damage lol

    So Shadow is better than Thief if I've only 46% crit to begin with?
  • Kammakazi
    Kammakazi
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    revonine wrote: »
    Kammakazi wrote: »
    ryanborror wrote: »
    Kammakazi wrote: »
    Shadow.
    Don't do that

    Why not?

    I get an 84.5% Crit Damage bonus with the Shadow stone + four pieces of Divines @ 7.5% — making my 17,105 Overload LAs do 31,559 damage lol

    So Shadow is better than Thief if I've only 46% crit to begin with?

    Does that include Major Prophecy, CP Passive Spell Precision, Precise Weapons or any Class abilities/passives?
  • revonine
    revonine
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    Kammakazi wrote: »
    revonine wrote: »
    Kammakazi wrote: »
    ryanborror wrote: »
    Kammakazi wrote: »
    Shadow.
    Don't do that

    Why not?

    I get an 84.5% Crit Damage bonus with the Shadow stone + four pieces of Divines @ 7.5% — making my 17,105 Overload LAs do 31,559 damage lol

    So Shadow is better than Thief if I've only 46% crit to begin with?

    Does that include Major Prophecy, CP Passive Spell Precision, Precise Weapons or any Class abilities/passives?

    It includes Prophecy and the CP passive only.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    a_cylon wrote: »
    Pve normally means longer sustained fights. Therefore more resources from Atronach = more damage. A few exceptions i can think of are overload sorc builds and destro staff users.

    This is really not true. Thief gives more crit which is by definition more damage over the same duration fight. Atronach gives you sustain. It allows you to DPS longer, but it does not give more damage for the same duration fight. At very low CP or while leveling, this might be better, but at end game it is a bad option. If you need Atronach (or Serpent) in PvE to sustain your DPS rotation, there is probably a flaw somewhere in your build, or you group isnt very good. The longest fight in the game right now is Serpant Hardmode. I dont know anybody running a sustain mundus for that fight.

    Thief is the answer for DPS.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Sorry for double post. Pre 1.6, the meta was: Theif for <50% crit and Shadow for >50% crit. I dont think this holds true any longer. I am at 65% crit with my Sorc running thief, and when I switch to shadow, my DPS drops pretty hard (7divines). I have gone to thief on all my builds (including my healer), and it is better across the board. I do run serpent in PVP on my stamblade.

    Also:
    Kammakazi wrote: »
    ryanborror wrote: »
    Kammakazi wrote: »
    Shadow.
    Don't do that

    Why not?

    I get an 84.5% Crit Damage bonus with the Shadow stone + four pieces of Divines @ 7.5% — making my 17,105 Overload LAs do 31,559 damage lol

    31K overloads really isnt that high. They should be over 40k with the right build. I need to double check some screen shots at home, but I am 90% sure I have seen them hit close to 50k when fully buffed (running thief).
  • asneakybanana
    asneakybanana
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    Kammakazi wrote: »
    Shadow.

    You need extremely high base crit for shadow to be worth it over crit because of all the crit damage boosts making it better to have more crit. Somewhere over 60% crit without thief or precise should be the target.

    In a raid scenario you would have warhorn up about half the time so that's an average of 20% CD boost as well as rearming trap which gives another 12% CD boost and elfborn which is around an 18% CD boost and lets assume 49% non thief crit chance and add the 3% crit chance from minor prophecy or whatever minor crit is.

    Shadow:
    1000*48+(1000*(1.5+.18+.18+.12+.2)*52)=161360

    Thief:
    1000*31+(1000*(1.5+.18+.12+.2)*69=169000

    So in this scenario raid scenario thief is around 5% better than shadow.

    And also I take back my previous statement about 60% crit. Even at 70% crit thief still out does shadow.
    Edited by asneakybanana on January 20, 2016 10:40PM
    Asneakybanana AD DK Former emperor of Chrysamere and Chillrend. World first hardmode Hel'ra and Quake con winner (Alliance rank 25)
    Asneakyhabenero EP DK Former emperor of Thornblade, Haderus. World first vMA Dk clear (Alliance rank 39)
    Asneakycucumber EP Sorc Former empress of Blackwater Bay and Trueflame (Alliance rank 32)
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  • RAGUNAnoOne
    RAGUNAnoOne
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    Okay what the heck is ZOS_MatM doing to this thread?
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
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  • Love_Chunks
    Love_Chunks
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    Kammakazi wrote: »
    Shadow.

    You need extremely high base crit for shadow to be worth it over crit because of all the crit damage boosts making it better to have more crit. Somewhere over 60% crit without thief or precise should be the target.

    In a raid scenario you would have warhorn up about half the time so that's an average of 20% CD boost as well as rearming trap which gives another 12% CD boost and elfborn which is around an 18% CD boost and lets assume 49% non thief crit chance and add the 3% crit chance from minor prophecy or whatever minor crit is.

    Shadow:
    1000*48+(1000*(1.5+.18+.18+.12+.2)*52)=161360

    Thief:
    1000*31+(1000*(1.5+.18+.12+.2)*69=169000

    So in this scenario raid scenario thief is around 5% better than shadow.

    And also I take back my previous statement about 60% crit. Even at 70% crit thief still out does shadow.

    This is in reference to sorcs/mag dps only right? I still run shadow on my stamblade.
    Me: It's[WB spamming DK] a really cheesy build
    Guildy: I like cheese with my wine, and WB creates some really good wine.
  • aLi3nZ
    aLi3nZ
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    I use whatever one gives more crit chance because I rely on critical hits as my primary method of healing myself since I no longer use a restro staff. Duel weild and destro staff. Works surprisingly well. Even with only 53% critical rating. I do wish there was a champion points section where I could increase my critical chance rating rather than having to waste another skill slot with Mage light of I want to increase it.
  • RAGUNAnoOne
    RAGUNAnoOne
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    aLi3nZ wrote: »
    I use whatever one gives more crit chance because I rely on critical hits as my primary method of healing myself since I no longer use a restro staff. Duel weild and destro staff. Works surprisingly well. Even with only 53% critical rating. I do wish there was a champion points section where I could increase my critical chance rating rather than having to waste another skill slot with Mage light of I want to increase it.

    there is a 30 CP passive that unlocks in one of the constellations that boosts it by 12 any more is a bit greedy
    PS4 NA
    Argonian Master Race

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Support Tail armor and tail ribbons: http://forums.elderscrollsonline.com/en/discussion/236333/concept-tail-armor-for-beast-races#latest
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  • asneakybanana
    asneakybanana
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    Kammakazi wrote: »
    Shadow.

    You need extremely high base crit for shadow to be worth it over crit because of all the crit damage boosts making it better to have more crit. Somewhere over 60% crit without thief or precise should be the target.
    Sorry for double post. Pre 1.6, the meta was: Theif for <50% crit and Shadow for >50% crit. I dont think this holds true any longer. I am at 65% crit with my Sorc running thief, and when I switch to shadow, my DPS drops pretty hard (7divines). I have gone to thief on all my builds (including my healer), and it is better across the board. I do run serpent in PVP on my stamblade.

    Also:
    Kammakazi wrote: »
    ryanborror wrote: »
    Kammakazi wrote: »
    Shadow.
    Don't do that

    Why not?

    I get an 84.5% Crit Damage bonus with the Shadow stone + four pieces of Divines @ 7.5% — making my 17,105 Overload LAs do 31,559 damage lol

    31K overloads really isnt that high. They should be over 40k with the right build. I need to double check some screen shots at home, but I am 90% sure I have seen them hit close to 50k when fully buffed (running thief).
    Kammakazi wrote: »
    Shadow.

    You need extremely high base crit for shadow to be worth it over crit because of all the crit damage boosts making it better to have more crit. Somewhere over 60% crit without thief or precise should be the target.

    In a raid scenario you would have warhorn up about half the time so that's an average of 20% CD boost as well as rearming trap which gives another 12% CD boost and elfborn which is around an 18% CD boost and lets assume 49% non thief crit chance and add the 3% crit chance from minor prophecy or whatever minor crit is.

    Shadow:
    1000*48+(1000*(1.5+.18+.18+.12+.2)*52)=161360

    Thief:
    1000*31+(1000*(1.5+.18+.12+.2)*69=169000

    So in this scenario raid scenario thief is around 5% better than shadow.

    And also I take back my previous statement about 60% crit. Even at 70% crit thief still out does shadow.

    This is in reference to sorcs/mag dps only right? I still run shadow on my stamblade.

    It's for anything you just have to tweak the crit chance and crit hit damage buffs to whatever you use.
    Asneakybanana AD DK Former emperor of Chrysamere and Chillrend. World first hardmode Hel'ra and Quake con winner (Alliance rank 25)
    Asneakyhabenero EP DK Former emperor of Thornblade, Haderus. World first vMA Dk clear (Alliance rank 39)
    Asneakycucumber EP Sorc Former empress of Blackwater Bay and Trueflame (Alliance rank 32)
    Asneakypineapple EP Temp Former empress of Azuras Star and Haderus (Alliance rank 22)
    Asneakypickle EP NB Former empress of Trueflame (Alliance rank 47)
    Sweat Squad
    Crowned 27x on 12 different campaign cycles | 200M+ AP earned
    Fastest AA clear ever: 5:42 | Fastest HRC clear ever: 5:27 | NA first HM MoL
    609k Mag Sorc vMA
    NA first Tick Tock Tormentor
    NA first trinity (All No Death/HM/Speed run trials titles)
    2x Tick Tock Tormentor
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