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How To Get 40k Mag, 3k spell dmg, 1600 recovery?

mr_wazzabi
mr_wazzabi
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I'm a magicka nb vr 16.

I have all purple julianos and torug's pact.

All my willpower pieces are healthy.

With food i have 33k mag, 23k health. Recovery is 1159 i think. Spell dmg 2500s

I have spell damage on my necklace, rigs are recovery. Spell damage glyphs are purple.

To get to the numbers in the title do i just need to gold everything out and get arcane willpower jewelery?
Edited by mr_wazzabi on January 15, 2016 3:07AM
Bosmer Stamina NB
Altmer Magicka TEMP
Dunmer DK both stam/mag (depends what I feel like)
Altmer Magicka NB
Breton Magicka Sorc
Redguard Stam Sorc
Max CP
  • DannyLV702
    DannyLV702
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    Still gonna take a bit more, like slotting mages guild abilities
  • Tomato
    Tomato
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    What's your Mundus stone and are you running divines? Do you have all your attributes into magic and all gear with magic glyphs? Do you have flawless dawnbreaker slotted?
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    mr_wazzabi wrote: »

    To get to the numbers in the title do i just need to gold everything out and get arcane willpower jewelery?

    yes and slot inner light and meteor. would help to be a breton or a high elf too. what is your race?

  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Let me show you my magicka nb as example, then you can see, where you have differences.

    Naked, with 64 attribute points in magicka, 484cp, altmer racials and blue health + magicka bufffood:
    25.365 magicka, 15683 hp, 750 magicka reg, 0 spell damage
    Add 5 piece julianus, 3 piece will power, 2 piece kena, 2 piece torugs pact, all arcane / divines v16 with legendary magicka / spell damage enchantments, heavy chest, medium head, rest light, all armour related passives skilled:
    38322 magicka, 16632 hp, 871 magicka reg, 2851 spell damage
    Add usuall skillbar: 2 asassination skills, inner light, 1 siphoning skill, 1 shadow skill:
    43278 magicka, 17094 hp, 883 magicka reg, 2851 spell damage
    Add spell power potion, molag kena proc, agressive warhorn:
    46582 magicka, 18662 hp, 1004 magicka reg, 4026 spell damage

    I hope this helps. If you want me to split it up even more, just ask.
    Posted this on another thread some time ago, but it might help you aswell to get your desired numbers.
    Edited by lolo_01b16_ESO on January 15, 2016 3:56AM
  • MaxwellC
    MaxwellC
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    GOD DAMN LOL @lolo_01b16_ESO
    I know if I use max health/max stam blue food I'd have around 36 almost 37k stamina
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
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    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
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  • mr_wazzabi
    mr_wazzabi
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    Tomato wrote: »
    What's your Mundus stone and are you running divines? Do you have all your attributes into magic and all gear with magic glyphs? Do you have flawless dawnbreaker slotted?

    Apprentice stone. I have divines for everything but chest and helmet. Those pieces are infused. I put magicka enchants on the big pieces plus shoulders. All others are health so i can be at 20k to avoid the oneshot.

    I saw a screenshot on a guy with 1600 recovery and 2600 spell damage. How is that possible? It seems the only way to get spell damage higher than 2500, you need at least 1 spell damage jewelery enchant, but recovery goes down. Do champion points in recovery affect the tooltip?
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • AJ_1988
    AJ_1988
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    On my imperial Templar I get 28-29kmag 26khealth 1.9-2.1k spell power 1.5-1.6k regen :p 5 pce julianos 4 piece Magnus and random Jewelry all green :p

    Not bad I say but still not enough.
  • mr_wazzabi
    mr_wazzabi
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    mr_wazzabi wrote: »

    To get to the numbers in the title do i just need to gold everything out and get arcane willpower jewelery?

    yes and slot inner light and meteor. would help to be a breton or a high elf too. what is your race?

    High elf.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • MrGigglypants
    MrGigglypants
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    mr_wazzabi wrote: »
    Tomato wrote: »
    What's your Mundus stone and are you running divines? Do you have all your attributes into magic and all gear with magic glyphs? Do you have flawless dawnbreaker slotted?

    Apprentice stone. I have divines for everything but chest and helmet. Those pieces are infused. I put magicka enchants on the big pieces plus shoulders. All others are health so i can be at 20k to avoid the oneshot.

    I saw a screenshot on a guy with 1600 recovery and 2600 spell damage. How is that possible? It seems the only way to get spell damage higher than 2500, you need at least 1 spell damage jewelery enchant, but recovery goes down. Do champion points in recovery affect the tooltip?

    Maelstrom staff helps alot too
  • revonine
    revonine
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    Have arcane jewelry yeah as you pointed out. Also have undaunted passives and wear 5/1/1 setup for max bonuses. Have a mages guild ability slotted on each bar and also have a Siphoning ability slotted on each bar too (8% max magicka is alot). use food.

    As for the recovery I honestly don't think you can reach 1600 with the current gear sets you have without putting recovery on your jewlery and/or changing mundus stone to atronach. But of course you'll drop spell power then.

    My current PvE setup is as follows. This is taken from my dual wield bar with NO BUFFS active exept Inner Light:

    5 x Kagernac's Hope
    3 x Seducer
    3 x Willpower
    1 x Molag kena

    44435 Max Magicka, 1294 Magicka Recovery, 2874 Spell Damage

    My champion rank is 379, using Apprentice Mundus and I am a Breton.
    Edited by revonine on January 15, 2016 4:45AM
  • aLi3nZ
    aLi3nZ
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    I would much rather have a better Magika recovery rate then 40k Magika for doing vet dungeons and pvp. 31k magika 1600-1800k recover is fine.
  • Shader_Shibes
    Shader_Shibes
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    aLi3nZ wrote: »
    I would much rather have a better Magika recovery rate then 40k Magika for doing vet dungeons and pvp. 31k magika 1600-1800k recover is fine.

    Why? With 43-44.5k magicka i never run out in vet dungeons. Keep siphoning up, pop a pot on cooldown. On boss fights im most likely still around 60-75% magicka, even the first boss in vet prison i will only run out if i forget to reapply siphoning. For pvp yeah, 1600-1800 rec is my sweetspot.
  • LadyNalcarya
    LadyNalcarya
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    AJ_1988 wrote: »
    On my imperial Templar I get 28-29kmag 26khealth 1.9-2.1k spell power 1.5-1.6k regen :p 5 pce julianos 4 piece Magnus and random Jewelry all green :p

    Not bad I say but still not enough.

    Are you tanking? 26k health is way too high for a dd or healer, and if you put all points in magicka, your char will be much stronger.
    Also 1.5k spell power is extremely low these days... My tank has more.
    Edited by LadyNalcarya on January 15, 2016 7:40AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • revonine
    revonine
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    aLi3nZ wrote: »
    I would much rather have a better Magika recovery rate then 40k Magika for doing vet dungeons and pvp. 31k magika 1600-1800k recover is fine.

    magblades can get away with low recovery with siphoning attacks. Your main single target dps skill - swallow soul or the other morph if your offhealing also costs next to nothing to cast and with 44K magicka it hits VERY hard with destro staff weaving. Siphoning also procs off your AOE with Sap Essence and Twisting Path. I can literally sit in mobs and block cast Sap with Twisting down and not run out of resources.

    PvP is a different beast entirely I usually run with no less than 2K regen and I use drinks not food for a melee magblade. Destro magblades can get away with less.
  • Septimus_Magna
    Septimus_Magna
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    In pve Im running Inner Light + Bound Aegis and get 43k max magicka with 3.7k spell dmg buffed on my DW bar. This is with all v16 gold gear + enchants, Thief Mundus and 449 CPs, which also helps ofc. With the Apprentice mundus Im just below 4k spell dmg buffed with Power Surge.

    You need 64 attribute points into magicka, 7x magicka enchants on your gear, at least 2 arcane Willpower pieces and blue v15 health/mag food to boost your magicak pool.

    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • mr_wazzabi
    mr_wazzabi
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    revonine wrote: »
    Have arcane jewelry yeah as you pointed out. Also have undaunted passives and wear 5/1/1 setup for max bonuses. Have a mages guild ability slotted on each bar and also have a Siphoning ability slotted on each bar too (8% max magicka is alot). use food.

    As for the recovery I honestly don't think you can reach 1600 with the current gear sets you have without putting recovery on your jewlery and/or changing mundus stone to atronach. But of course you'll drop spell power then.

    My current PvE setup is as follows. This is taken from my dual wield bar with NO BUFFS active exept Inner Light:

    5 x Kagernac's Hope
    3 x Seducer
    3 x Willpower
    1 x Molag kena

    44435 Max Magicka, 1294 Magicka Recovery, 2874 Spell Damage

    My champion rank is 379, using Apprentice Mundus and I am a Breton.

    Did you spell damage all your jewelery?
    Kragenac's and seducer, that's 2 recovery buffs
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • mr_wazzabi
    mr_wazzabi
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    I currently don't use inner light because it restricts my rotation.

    This mageblade is less than 2 months old, so i'm still grinding undaunted and magica det.

    Here's what i have atm pve:

    Dual wield:
    Concealed weapon, siphoning attacks, sap essense, funnel health (waiting for magica det), inmpale. Ultimate: soul harvest

    Resto staff:
    Funnel health, structured entropy, healing ward, crippling grasp, merciless resolve. Ult: ice comet

    As you can see, i have no room for inner light, but make sure to have a siphoning and assassi ation ability on each bar to make up for the crit and magica loss.
    Edited by mr_wazzabi on January 15, 2016 11:24AM
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • revonine
    revonine
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    mr_wazzabi wrote: »
    revonine wrote: »
    Have arcane jewelry yeah as you pointed out. Also have undaunted passives and wear 5/1/1 setup for max bonuses. Have a mages guild ability slotted on each bar and also have a Siphoning ability slotted on each bar too (8% max magicka is alot). use food.

    As for the recovery I honestly don't think you can reach 1600 with the current gear sets you have without putting recovery on your jewlery and/or changing mundus stone to atronach. But of course you'll drop spell power then.

    My current PvE setup is as follows. This is taken from my dual wield bar with NO BUFFS active exept Inner Light:

    5 x Kagernac's Hope
    3 x Seducer
    3 x Willpower
    1 x Molag kena

    44435 Max Magicka, 1294 Magicka Recovery, 2874 Spell Damage

    My champion rank is 379, using Apprentice Mundus and I am a Breton.

    Did you spell damage all your jewelery?
    Kragenac's and seducer, that's 2 recovery buffs

    All Spell damage enchanted yup. I'm considering dropping Kena for another Seducer for PvP tbh, my spell damage is high enough.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Well, you have way too much health to get that kind of magic. Everything is a trade off. Health can be traded for magic, mag regen can be traded for spell damage etc. Also, going gold will certainly help.

    Is this for PvE or PvP? In PvE, 1600 magic regen really isnt necessary. In PvP, you might consider Max Health +Magic regen Food to get your regen up, but you probably wont hit 40K magic.

    If PvE, I would enchant everything with magic and try to get some arcane Jewelry. Then use your attributes to get your desired health level. 20k just isnt necessary for a PvE siphonblade with all your heals. You should have about 16.8k health if you have undaunted maxed but no points or glyphs in health. That is fine for all PvE content, but running that low is not for everyone. That's why I like using attributes to adjust. You can start at 20k, and gradually drop until you find your threshold.

  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    mr_wazzabi wrote: »
    I currently don't use inner light because it restricts my rotation.

    This mageblade is less than 2 months old, so i'm still grinding undaunted and magica det.

    Here's what i have atm pve:

    Dual wield:
    Concealed weapon, siphoning attacks, sap essense, funnel health (waiting for magica det), inmpale. Ultimate: soul harvest

    Resto staff:
    Funnel health, structured entropy, healing ward, crippling grasp, merciless resolve. Ult: ice comet

    As you can see, i have no room for inner light, but make sure to have a siphoning and assassi ation ability on each bar to make up for the crit and magica loss.

    Sorry for double post, didnt see that when I responded. Obviously, you need to do what makes you comfortable, but I will just poke at a few things with your build. First, unless you are healing, you shouldn't need a resto bar in PvE. Destro bar will give more DPS with your funnel weaves. Weaving funnel on a DW bar is bad because your DW light attacks wont hit for much of anything. If you are dead set on Resto, I would go resto/destro and put your resto where your DW is now. Also, the only things I really think you should double sloted are toggles, i.e. inner light. I would find a way to make some room. The skill is just too good for magic users to pass up.

    Just a thought, change resto to destro, drop healing ward and remove funnel health from your back bar (dont need it twice), and bam, you have room for inner light. Concealed weapon, really isnt needed for a PvE siphonblade (its a redundant spam DPS skill with funnel health), so I would put prox det there when you get it. In the meantime, it's not bad. You could also mess with a DoT like Shades or Refreshing Path.

    When I run a siphon blade, I like to use a destro staff for single target and my DW bar for AoE and Executes.
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