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Some advice on a stamina templar

Brrrofski
Brrrofski
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So I made my 8th character. A stamplar. Purely for pvp. I'm pretty sure what I want, but have a few questions.

I'm a redguard and have 381 CP. I'm running sword and board and 2 handed (for rally only). 5 hunding's, 4 ashen (replace with morkuldin in about a month when research is done). 5 medium, 2 heavy.

Firstly, is 4k weapon damage, 2k regen, 20k health and 30k stam possible? I won't have undaunted passives.

Secondly, I'm unsure on which skill to use out of three. I plan on using:

Front bar - s&b
Biting Jabs
Repentance
Ransack
The stam javelin morph (was thinking reverb bash though)
Invasion
Flawless Dawnbreaker

Back bar - 2 handed
Shuffle
Total dark
Vigor (breath of life until then)
Rally
Rune/puryfying Ritual
Wearwolf

Which one of the last two is more worthwhile? Rune gives resistances and increased healing received. Dropping that before ww would make me real tanky.

Puryfying Ritual will cleanse dots. The snares are irrelevant due to shuffle. I'm thinking rune would be better.

Thirdly, how does total dark work with cc immunity? If I cast it and hit invasion, will my invasion still cc them? Will they have to cc break to get and cc break total dark? Does total dark give cc immunity when they break it?
Edited by Brrrofski on January 13, 2016 11:40PM
  • Brrrofski
    Brrrofski
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    Anyone? :)
  • Robbmrp
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    One question I have is, since your not going full 7 medium, why not go for the undaunted passive and add in 1 light in place of the 2 heavy? Go heavy chest, light belt and the rest all medium. Or are you not maxed for undaunted yet?

    Your about a little higher than what I'm at for CP but not by much and I'm at 3.6k buffed for weapon damage with Duel Wield. With the Gold Food/drink combo my health is around 19k ish -23.5k Cyro buff, 2.2k stam regen and 29k max stam. I am also using all 7 medium armor and agility jewelry(Robust neck, health Rings) all with stam regen.
    NA Server - Kildair
  • Brrrofski
    Brrrofski
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    Robbmrp wrote: »
    One question I have is, since your not going full 7 medium, why not go for the undaunted passive and add in 1 light in place of the 2 heavy? Go heavy chest, light belt and the rest all medium. Or are you not maxed for undaunted yet?

    Your about a little higher than what I'm at for CP but not by much and I'm at 3.6k buffed for weapon damage with Duel Wield. With the Gold Food/drink combo my health is around 19k ish -23.5k Cyro buff, 2.2k stam regen and 29k max stam. I am also using all 7 medium armor and agility jewelry(Robust neck, health Rings) all with stam regen.

    I have two dps, a tank and healer I do pledges with. So I do want this to be a pvp only build. Willing to sacrifice that 6%.

    I'll be dropping one of the heavy for another medium once I get another medium at 9 I'd imagine.

    Yeh, those stats are nice. Thinking about using the health with stam regen food though as the health regen and magica regen aren't too much of a worry I don't think.
  • wharf
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    yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.
  • Brrrofski
    Brrrofski
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    wharf wrote: »
    yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.

    I would like to, but not sure I've have room.

    Biting Jabs
    Repentance (mainly for the regen)
    Ransack
    Javelin (main cc when I can't use invasion)
    Invasion

    What would you drop from that?
    Lokryn wrote: »

    Cool, will check it.
  • Robbmrp
    Robbmrp
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    Brrrofski wrote: »
    Robbmrp wrote: »
    One question I have is, since your not going full 7 medium, why not go for the undaunted passive and add in 1 light in place of the 2 heavy? Go heavy chest, light belt and the rest all medium. Or are you not maxed for undaunted yet?

    Your about a little higher than what I'm at for CP but not by much and I'm at 3.6k buffed for weapon damage with Duel Wield. With the Gold Food/drink combo my health is around 19k ish -23.5k Cyro buff, 2.2k stam regen and 29k max stam. I am also using all 7 medium armor and agility jewelry(Robust neck, health Rings) all with stam regen.

    I have two dps, a tank and healer I do pledges with. So I do want this to be a pvp only build. Willing to sacrifice that 6%.

    I'll be dropping one of the heavy for another medium once I get another medium at 9 I'd imagine.

    Yeh, those stats are nice. Thinking about using the health with stam regen food though as the health regen and magica regen aren't too much of a worry I don't think.

    I was originally using just the regen drink. Then comparing it to the Gold combo one, it was only around 100 regen higher than the combo and with the 3.5k health gained, I'm at a better spot when we don't have the Cyro health buff.
    NA Server - Kildair
  • AfkNinja
    AfkNinja
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    Brrrofski wrote: »
    wharf wrote: »
    yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.

    I would like to, but not sure I've have room.

    Biting Jabs
    Repentance (mainly for the regen)
    Ransack
    Javelin (main cc when I can't use invasion)
    Invasion

    What would you drop from that?
    Lokryn wrote: »

    Cool, will check it.

    Drop repentance. It doesn't stack with potions, requires dead bodies to be useful and the 10% base regen isn't worth it. Total Dark is iffy too, only really useful vs Magicka Sorc but they can just CC break it. Stamina Templar is in a rough spot right now.
  • Jura23
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    I am using Ritual + the other morph than Shuffle because exactly what you said. Gives me 28s of Major Evasion instead of 23s and if I recast it multiple times I get up to 1m15s, this skill doesn't take you out of stealth. But you probably know that. But rune isn't terrible either I used it before too.
    Georgion - Bosmer/Templar - PC/EU
  • Brrrofski
    Brrrofski
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    AfkNinja wrote: »
    Brrrofski wrote: »
    wharf wrote: »
    yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.

    I would like to, but not sure I've have room.

    Biting Jabs
    Repentance (mainly for the regen)
    Ransack
    Javelin (main cc when I can't use invasion)
    Invasion

    What would you drop from that?
    Lokryn wrote: »

    Cool, will check it.

    Drop repentance. It doesn't stack with potions, requires dead bodies to be useful and the 10% base regen isn't worth it. Total Dark is iffy too, only really useful vs Magicka Sorc but they can just CC break it. Stamina Templar is in a rough spot right now.

    Repentance is minor while you gain major from potions so it should stack shouldn't it? With that on my bar I could probably add an extra damage glyph to my jewellery. I'm levelling defensive posture so will see how that plays out
  • Solariken
    Solariken
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    AfkNinja wrote: »
    Brrrofski wrote: »
    wharf wrote: »
    yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.

    I would like to, but not sure I've have room.

    Biting Jabs
    Repentance (mainly for the regen)
    Ransack
    Javelin (main cc when I can't use invasion)
    Invasion

    What would you drop from that?
    Lokryn wrote: »

    Cool, will check it.

    Drop repentance. It doesn't stack with potions, requires dead bodies to be useful and the 10% base regen isn't worth it. Total Dark is iffy too, only really useful vs Magicka Sorc but they can just CC break it. Stamina Templar is in a rough spot right now.

    I disagree, Repentance is the best tool stamplars have. The 10% regen is OK, but I use the free heal and stamina restore constantly - you can use it on friends and foes as well as dead pets or engine guardian spheres. It's clutch.

    I do agree with dropping Total Dark, that ability is garbage.
  • wharf
    wharf
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    AfkNinja wrote: »
    Brrrofski wrote: »
    wharf wrote: »
    yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.

    I would like to, but not sure I've have room.

    Biting Jabs
    Repentance (mainly for the regen)
    Ransack
    Javelin (main cc when I can't use invasion)
    Invasion

    What would you drop from that?
    Lokryn wrote: »

    Cool, will check it.

    Drop repentance. It doesn't stack with potions, requires dead bodies to be useful and the 10% base regen isn't worth it. Total Dark is iffy too, only really useful vs Magicka Sorc but they can just CC break it. Stamina Templar is in a rough spot right now.

    No offense but anyone who says drop repentance for a stam templar in pvp must not play much in cyrodiil. It is an amazing skill that gives you a huge edge in outnumbered fights if you've got enough damage to burst people down. Also caltrops is a clutch skill for stamplars if you've got your unchained passive unlocked, it makes it much easier to fight nightblades and harder for people to run away from your jabs.
  • AfkNinja
    AfkNinja
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    wharf wrote: »
    AfkNinja wrote: »
    Brrrofski wrote: »
    wharf wrote: »
    yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.

    I would like to, but not sure I've have room.

    Biting Jabs
    Repentance (mainly for the regen)
    Ransack
    Javelin (main cc when I can't use invasion)
    Invasion

    What would you drop from that?
    Lokryn wrote: »

    Cool, will check it.

    Drop repentance. It doesn't stack with potions, requires dead bodies to be useful and the 10% base regen isn't worth it. Total Dark is iffy too, only really useful vs Magicka Sorc but they can just CC break it. Stamina Templar is in a rough spot right now.

    No offense but anyone who says drop repentance for a stam templar in pvp must not play much in cyrodiil. Or maybe I just play small scale pvp cause I hate zergs? Don't make assumptions. It is an amazing skill that gives you a huge edge in outnumbered fights if you've got enough damage to burst people down. Also caltrops is a clutch skill for stamplars if you've got your unchained passive unlocked, it makes it much easier to fight nightblades and harder for people to run away from your jabs.

    It depends on what you are doing in PVP. Clearly it is useful for large scale and zerg vs zerg but small scale it's just too unreliable. I hate wasting a slot for 10% regen and it's a sign of how borked over the Stamplar is that he even has to consider using it. Why should templar have to waste a skill slot to get 10% regen when NB has 15% to everything as a passive and Sorc has 20% stam/health and 10% magic as passive. Even DK has a passive to return resources. Templar on the other had get a bogus 4% cost reduction, and two skills they have to slot to get any resource regen, Rune Focus and Repentance. Hell we can give more stamina to OTHER people than we can give to ourselves....

    They need to give us back the Templar passive that restored resources for attacking for Stamplar.
    Edited by AfkNinja on January 14, 2016 5:48PM
  • dodgehopper_ESO
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    In order to access all of your Aedric Spear passives, you need to have one of the 6 aedric spear abilities on each bar. I notice that on your 2hander bar you chose to not slot a spear passive, which makes sense since you're obviously using it as a buff bar. On your shield bar though you will lose out on a lot of passives by not having Binding Javelin, including your crit damage bonus, blocking and penetrating passives. This is one thing I really do not like about our passives right now, because they require us to use sub-par actives. One alternative (This is what I do) is I slot Empowering Sweep instead of Werewolf. Actually, I'm currently running vampire but that was more because I wanted to level all morphs of all skills. The point is with Empowering Sweep you get access to your spear passives and it is rapid. It could stand to operate a little better than it does, but otherwise it is great. Have you given thought to putting more of your buffs on the sword and board bar, and slotting some of your heavy hitting moves on 2hander? This would allow you to strike with bigger spike damage, and you'd have access to a real cc (wrecking blow). I personally find I like WB better than binding javelin although the javelin can be nice for use with crit rush.

    I'd reconsider Eclipse right now, until they change how it works. You can only target 1 opponent with it and it is easily purged/cc broken. It has its uses if the enemy isn't already on cc immunity (which they will be if you already hit them with binding javelin). This is my big complaint with binding javelin right now: its a very slushy cc with very little return for its cost, particularly when you compare to other class cc. Nevertheless I use it as well purely for access to my passives. If it was me, I'd put your rune where Eclipse(Total Dark) goes, but that might change in the near term since apparently they're giving Templar an overhaul.

    Redguard is absolutely amazing though for being melee dps, so I'm positive you'll love that. When I get the chance I pvp with a Stamina Redguard Templar on Europe with a couple european buddies, so I do know I like it. I've personally been running a more aggressive build lately which is 2H+DW, but S+B is probably my favorite purely on theme. I just wish they'd make blocking a bit more worthwhile than its current design.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • I55UE5
    I55UE5
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    If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.

    Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.
  • acw37162
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    I run a stamina imperial Templar with purple v14 Hundings purple enchants and purple 5 piece Briar (the rings are blue).

    I run three recovery glyphs on my jewelry.

    DW and 2H v16 gold agility weapons daggers and swords enchanted with damage - poison - disease

    When everything procs I'm just short of 4100 wespon damage on my DW bar and just under 4000 on 2H

    My recovery is 2100 on my DW and 2300 plus on 2H

    I usually run WW and repentance on my 2h sometimes meteor.

    I also use the V15 health stam recovery food.

    With cyrodil health buff plus food in Cyrodil which is more then I need but puts me right at 20 K health in PVE.

    In full V16 gear I think you could get really close to 4 K WD and stamina regen on a red guard should be a non-issue.

    My pvp load out:

    DW

    Throwing dagger (ranged move and major brutality refresh if needed)
    Bitting Jabs
    Vigor
    Blade cloak (major expidition)
    Purify

    Flawless dawnbreaker

    2H

    Crit Rush
    Javeline
    Repentance
    Rally
    Channeled Focus or Shuffle

    Werewolf or meteor

    Shuffle drains my stamina and major exposition is a must on a Templar at least for me.

    I've actually considered twice born star just to run the steed mundus stone and eventually unlock wind running
  • dodgehopper_ESO
    dodgehopper_ESO
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    acw37162 wrote: »
    I run a stamina imperial Templar with purple v14 Hundings purple enchants and purple 5 piece Briar (the rings are blue).

    I run three recovery glyphs on my jewelry.

    DW and 2H v16 gold agility weapons daggers and swords enchanted with damage - poison - disease

    When everything procs I'm just short of 4100 wespon damage on my DW bar and just under 4000 on 2H

    My recovery is 2100 on my DW and 2300 plus on 2H

    I usually run WW and repentance on my 2h sometimes meteor.

    I also use the V15 health stam recovery food.

    With cyrodil health buff plus food in Cyrodil which is more then I need but puts me right at 20 K health in PVE.

    In full V16 gear I think you could get really close to 4 K WD and stamina regen on a red guard should be a non-issue.

    My pvp load out:

    DW

    Throwing dagger (ranged move and major brutality refresh if needed)
    Bitting Jabs
    Vigor
    Blade cloak (major expidition)
    Purify

    Flawless dawnbreaker

    2H

    Crit Rush
    Javeline
    Repentance
    Rally
    Channeled Focus or Shuffle

    Werewolf or meteor

    Shuffle drains my stamina and major exposition is a must on a Templar at least for me.

    I've actually considered twice born star just to run the steed mundus stone and eventually unlock wind running

    I'm running steed on my Templar for the same reason, and looking forward to Wind Running. Just a quality of life thing but I do something similar as you with Rally on one bar and Vigor on the other, although I put the two abilities in the same slot. It makes it easier for me to remember 'that's the heal button'.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • AfkNinja
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    I'm running steed on my Templar for the same reason, and looking forward to Wind Running. Just a quality of life thing but I do something similar as you with Rally on one bar and Vigor on the other, although I put the two abilities in the same slot. It makes it easier for me to remember 'that's the heal button'.

    I do the exact same thing. HIT THE HEAL BUTTON!
  • templesus
    templesus
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    5 hundings, 1 kena 1 blood spawn, im assuming you have maelstrom greatsword as you have 3 pve characters, and night silence 1h/shield for stamina, will easily put you at 4k wep DMG and 30k stam, as for recovery you can keep repentance, personally I'd drop javelin for mist form(vamp) for an extra 10% recovery and its a GREAT way to stay alive and regen stamina as well as get to LoS spots/escape, and drop ransack for defensive posture as all you'll need is biting jabs spam, you can drop eclipse on the other bar and replace it with javelin(much better on this bar, when you switch to heal you'll have a cc to get them off you) and with defensive posture you won't need it.
  • Brrrofski
    Brrrofski
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    I55UE5 wrote: »
    If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.

    Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.

    Can you cleanse it though? Cloak, purge and purify is pretty common in pvp.

    So eclipse is terrible then? I assumed it did proc cc immunity. I'll run puryfying light instead in that case I think.
  • SemiD4rkness
    SemiD4rkness
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    Brrrofski wrote: »
    I55UE5 wrote: »
    If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.

    Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.

    Can you cleanse it though? Cloak, purge and purify is pretty common in pvp.

    So eclipse is terrible then? I assumed it did proc cc immunity. I'll run puryfying light instead in that case I think.

    The few times ive used it almost no one purged it... People think its a bad skill but imo its really good.

    A good combo if you go sword and shield is 5 hundings rage 1 Bloodspawn 1 molag keena 2 endurance 3 agility.
  • dodgehopper_ESO
    dodgehopper_ESO
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    Brrrofski wrote: »
    I55UE5 wrote: »
    If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.

    Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.

    Can you cleanse it though? Cloak, purge and purify is pretty common in pvp.

    So eclipse is terrible then? I assumed it did proc cc immunity. I'll run puryfying light instead in that case I think.

    The few times ive used it almost no one purged it... People think its a bad skill but imo its really good.

    A good combo if you go sword and shield is 5 hundings rage 1 Bloodspawn 1 molag keena 2 endurance 3 agility.

    Why purge it when you can easily breakfree for a LONG cc immunity? Why purge it when the damage is meaningless and you aren't using single target spells? It is also currently only effective against one target. The skill is pretty awful. You can use it in interesting ways I'll admit, like hitting an eclipse followed by a reverberating bash really quickly. The problem isn't with the cleansing of the effect, but the fact it gives away more or less cheap cc immunity to your enemy. Eclipse is one of those skills I want to love but can't. It would be nice if it were a purge-only effect, but given its current state I would much rather it was just a templar version of reflective scales than what it is now.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Brrrofski
    Brrrofski
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    Brrrofski wrote: »
    I55UE5 wrote: »
    If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.

    Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.

    Can you cleanse it though? Cloak, purge and purify is pretty common in pvp.

    So eclipse is terrible then? I assumed it did proc cc immunity. I'll run puryfying light instead in that case I think.

    The few times ive used it almost no one purged it... People think its a bad skill but imo its really good.

    A good combo if you go sword and shield is 5 hundings rage 1 Bloodspawn 1 molag keena 2 endurance 3 agility.

    Why purge it when you can easily breakfree for a LONG cc immunity? Why purge it when the damage is meaningless and you aren't using single target spells? It is also currently only effective against one target. The skill is pretty awful. You can use it in interesting ways I'll admit, like hitting an eclipse followed by a reverberating bash really quickly. The problem isn't with the cleansing of the effect, but the fact it gives away more or less cheap cc immunity to your enemy. Eclipse is one of those skills I want to love but can't. It would be nice if it were a purge-only effect, but given its current state I would much rather it was just a templar version of reflective scales than what it is now.

    I think he was on about power of the light.
  • SemiD4rkness
    SemiD4rkness
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    Brrrofski wrote: »
    Brrrofski wrote: »
    I55UE5 wrote: »
    If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.

    Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.

    Can you cleanse it though? Cloak, purge and purify is pretty common in pvp.

    So eclipse is terrible then? I assumed it did proc cc immunity. I'll run puryfying light instead in that case I think.

    The few times ive used it almost no one purged it... People think its a bad skill but imo its really good.

    A good combo if you go sword and shield is 5 hundings rage 1 Bloodspawn 1 molag keena 2 endurance 3 agility.

    Why purge it when you can easily breakfree for a LONG cc immunity? Why purge it when the damage is meaningless and you aren't using single target spells? It is also currently only effective against one target. The skill is pretty awful. You can use it in interesting ways I'll admit, like hitting an eclipse followed by a reverberating bash really quickly. The problem isn't with the cleansing of the effect, but the fact it gives away more or less cheap cc immunity to your enemy. Eclipse is one of those skills I want to love but can't. It would be nice if it were a purge-only effect, but given its current state I would much rather it was just a templar version of reflective scales than what it is now.

    I think he was on about power of the light.

    Wait what did the op mean then? Haha are we talking about eclipse or power of the light? The first one is shiet.
  • AfkNinja
    AfkNinja
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    Wait what did the op mean then? Haha are we talking about eclipse or power of the light? The first one is shiet.

    They are both subpar skills. Power of the light is a DPS loss over just spamming Jabs.
  • Brrrofski
    Brrrofski
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    Brrrofski wrote: »
    Brrrofski wrote: »
    I55UE5 wrote: »
    If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.

    Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.

    Can you cleanse it though? Cloak, purge and purify is pretty common in pvp.

    So eclipse is terrible then? I assumed it did proc cc immunity. I'll run puryfying light instead in that case I think.

    The few times ive used it almost no one purged it... People think its a bad skill but imo its really good.

    A good combo if you go sword and shield is 5 hundings rage 1 Bloodspawn 1 molag keena 2 endurance 3 agility.

    Why purge it when you can easily breakfree for a LONG cc immunity? Why purge it when the damage is meaningless and you aren't using single target spells? It is also currently only effective against one target. The skill is pretty awful. You can use it in interesting ways I'll admit, like hitting an eclipse followed by a reverberating bash really quickly. The problem isn't with the cleansing of the effect, but the fact it gives away more or less cheap cc immunity to your enemy. Eclipse is one of those skills I want to love but can't. It would be nice if it were a purge-only effect, but given its current state I would much rather it was just a templar version of reflective scales than what it is now.

    I think he was on about power of the light.

    Wait what did the op mean then? Haha are we talking about eclipse or power of the light? The first one is shiet.
    AfkNinja wrote: »

    Wait what did the op mean then? Haha are we talking about eclipse or power of the light? The first one is shiet.

    I was talking about running eclipse. But someone pointed out how bad it was (I assumed the cc immunity it grants would do more bad than good) so recommended power of the light.

    They are both subpar skills. Power of the light is a DPS loss over just spamming Jabs.

    I'll try it for a bit. Just slaw it on someone before invasion. Light weave Ransack into a light attack Jabs weave. Power of the light should end and do that extra bit by then. Will have to try it properly though
  • kalishnikov89
    @Brrrofski I have a very similar set up on my stamplar. It was my first char and i've possibly tried every single build out there. Sword and board is definitely my favorite. A lot of testing and respeccing have brought me to that conclusion. Any questions feel free to ask. With 456 cp I currently have
    21,750 health, 30,000 stam. 1869 stam recovery. 4114 wpn dmg (sword and board) with 54% crit. 20k spell resist and 19k physical. (This is completely buffed up and with wrothgar stam recovery food.) I am Imperial.

    i use 5 piece medium hundings with a light molag kena shoulders and heavy night mothers helm (undaunted mettle) all stam glyphs
    sword and board and 2 hander also night mothers
    3x agility set all wpn dmg

    I do keep a bloodspawn helm on me if i ever need more stam recovery.


    postimg.org/image/ml7iu0y5t/
    Edited by kalishnikov89 on April 27, 2016 7:25PM
  • SneaK
    SneaK
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    Purify > Rune

    Also, I think optimal gear setup would be 5 Hundlings, 4/5 Marksmen, 2 Monster PCs.
    (Even though you aren't runnning bow, the 5 piece to Marksmen would reduce cost of abilities on your sw/b bar)
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
  • Haquor
    Haquor
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    Brrrofski wrote: »
    So I made my 8th character. A stamplar. Purely for pvp. I'm pretty sure what I want, but have a few questions.

    I'm a redguard and have 381 CP. I'm running sword and board and 2 handed (for rally only). 5 hunding's, 4 ashen (replace with morkuldin in about a month when research is done). 5 medium, 2 heavy.

    Firstly, is 4k weapon damage, 2k regen, 20k health and 30k stam possible? I won't have undaunted passives.

    Secondly, I'm unsure on which skill to use out of three. I plan on using:

    Front bar - s&b
    Biting Jabs
    Repentance
    Ransack
    The stam javelin morph (was thinking reverb bash though)
    Invasion
    Flawless Dawnbreaker

    Back bar - 2 handed
    Shuffle
    Total dark
    Vigor (breath of life until then)
    Rally
    Rune/puryfying Ritual
    Wearwolf

    Which one of the last two is more worthwhile? Rune gives resistances and increased healing received. Dropping that before ww would make me real tanky.

    Puryfying Ritual will cleanse dots. The snares are irrelevant due to shuffle. I'm thinking rune would be better.

    Thirdly, how does total dark work with cc immunity? If I cast it and hit invasion, will my invasion still cc them? Will they have to cc break to get and cc break total dark? Does total dark give cc immunity when they break it?

    Personally id always run defensive stance on sword and shield bar. Id drop javelin and replace it with that. Then put javenlin on rear bar. Javelin also works well crit rush on the two hander. So potentially you could think about throwing that on the back bar as your gap closer and deopping invasion. Depends how effective your bar swapping is. Also remember to get an aedric spear ability on both bars for the crit dmg passiveand damage against blocking tsrgets. So jav to crit rush is nice

    I run:

    Jabs
    Ransack
    Defensive stance
    Rune focus
    Vigor

    Purifying Ritual
    Rally
    Crit rush
    Shuffle
    Javelin

  • Brrrofski
    Brrrofski
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    Well my setup has changed now.

    Run two hander and bow. 5 hunding's, 3 marksman, 3 agility. Agility all weapon damage. Weapon damage on weapons.

    21k health
    31k stamina
    2100 regen (like 2500 on back bar I think)
    3750 weapon damage (before weapon proc)

    Maul:
    Biting jabs
    Executioner
    Rally
    Wrecking blow
    Crit rush
    Dawnbreaker

    Bow:
    Shuffle
    Binding javelin
    Vigor
    Repentance
    Purifying ritual
    Wearwolf

    Heavy bow and javelin from stealth, crit rush executioner is destroying people. Sometimes need dawnbreaker or jabs before executioner. Still, huge burst from stealth. Run now bow skills, but the speed and heavy attacks are nice. Run WB now so I have two ccs to choose from.

    Dawnbreaker being physical damage and the snare Ritual will get from the passives is going to make stamplar quite a bit stronger. Looking forward to next patch for my stamplar. Hopefully shields aren't too much. Every magica build will be running them.
    Edited by Brrrofski on April 27, 2016 10:30PM
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