One question I have is, since your not going full 7 medium, why not go for the undaunted passive and add in 1 light in place of the 2 heavy? Go heavy chest, light belt and the rest all medium. Or are you not maxed for undaunted yet?
Your about a little higher than what I'm at for CP but not by much and I'm at 3.6k buffed for weapon damage with Duel Wield. With the Gold Food/drink combo my health is around 19k ish -23.5k Cyro buff, 2.2k stam regen and 29k max stam. I am also using all 7 medium armor and agility jewelry(Robust neck, health Rings) all with stam regen.
yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.
Try the Harvester build.
http://deltiasgaming.com/2015/08/06/the-harvester-eso-stamina-templar-leveling-guide/
One question I have is, since your not going full 7 medium, why not go for the undaunted passive and add in 1 light in place of the 2 heavy? Go heavy chest, light belt and the rest all medium. Or are you not maxed for undaunted yet?
Your about a little higher than what I'm at for CP but not by much and I'm at 3.6k buffed for weapon damage with Duel Wield. With the Gold Food/drink combo my health is around 19k ish -23.5k Cyro buff, 2.2k stam regen and 29k max stam. I am also using all 7 medium armor and agility jewelry(Robust neck, health Rings) all with stam regen.
I have two dps, a tank and healer I do pledges with. So I do want this to be a pvp only build. Willing to sacrifice that 6%.
I'll be dropping one of the heavy for another medium once I get another medium at 9 I'd imagine.
Yeh, those stats are nice. Thinking about using the health with stam regen food though as the health regen and magica regen aren't too much of a worry I don't think.
yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.
I would like to, but not sure I've have room.
Biting Jabs
Repentance (mainly for the regen)
Ransack
Javelin (main cc when I can't use invasion)
Invasion
What would you drop from that?Try the Harvester build.
http://deltiasgaming.com/2015/08/06/the-harvester-eso-stamina-templar-leveling-guide/
Cool, will check it.
yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.
I would like to, but not sure I've have room.
Biting Jabs
Repentance (mainly for the regen)
Ransack
Javelin (main cc when I can't use invasion)
Invasion
What would you drop from that?Try the Harvester build.
http://deltiasgaming.com/2015/08/06/the-harvester-eso-stamina-templar-leveling-guide/
Cool, will check it.
Drop repentance. It doesn't stack with potions, requires dead bodies to be useful and the 10% base regen isn't worth it. Total Dark is iffy too, only really useful vs Magicka Sorc but they can just CC break it. Stamina Templar is in a rough spot right now.
yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.
I would like to, but not sure I've have room.
Biting Jabs
Repentance (mainly for the regen)
Ransack
Javelin (main cc when I can't use invasion)
Invasion
What would you drop from that?Try the Harvester build.
http://deltiasgaming.com/2015/08/06/the-harvester-eso-stamina-templar-leveling-guide/
Cool, will check it.
Drop repentance. It doesn't stack with potions, requires dead bodies to be useful and the 10% base regen isn't worth it. Total Dark is iffy too, only really useful vs Magicka Sorc but they can just CC break it. Stamina Templar is in a rough spot right now.
yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.
I would like to, but not sure I've have room.
Biting Jabs
Repentance (mainly for the regen)
Ransack
Javelin (main cc when I can't use invasion)
Invasion
What would you drop from that?Try the Harvester build.
http://deltiasgaming.com/2015/08/06/the-harvester-eso-stamina-templar-leveling-guide/
Cool, will check it.
Drop repentance. It doesn't stack with potions, requires dead bodies to be useful and the 10% base regen isn't worth it. Total Dark is iffy too, only really useful vs Magicka Sorc but they can just CC break it. Stamina Templar is in a rough spot right now.
yes those stats are achievable on stamplar. I'm an imperial with 5 hundings,3 morkuldin, 3 agility. However I run 2 hander for my offensive bar and sword and board for defense. 2.1k stam recovery, 3.95 weapon damage, 32k stam. if you're going to run sword and board on your front bar I'd strongly recommend running defensive stance; It makes you super tanky and the reflect is amazing in pvp.
I would like to, but not sure I've have room.
Biting Jabs
Repentance (mainly for the regen)
Ransack
Javelin (main cc when I can't use invasion)
Invasion
What would you drop from that?Try the Harvester build.
http://deltiasgaming.com/2015/08/06/the-harvester-eso-stamina-templar-leveling-guide/
Cool, will check it.
Drop repentance. It doesn't stack with potions, requires dead bodies to be useful and the 10% base regen isn't worth it. Total Dark is iffy too, only really useful vs Magicka Sorc but they can just CC break it. Stamina Templar is in a rough spot right now.
No offense but anyone who says drop repentance for a stam templar in pvp must not play much in cyrodiil. Or maybe I just play small scale pvp cause I hate zergs? Don't make assumptions. It is an amazing skill that gives you a huge edge in outnumbered fights if you've got enough damage to burst people down. Also caltrops is a clutch skill for stamplars if you've got your unchained passive unlocked, it makes it much easier to fight nightblades and harder for people to run away from your jabs.
I run a stamina imperial Templar with purple v14 Hundings purple enchants and purple 5 piece Briar (the rings are blue).
I run three recovery glyphs on my jewelry.
DW and 2H v16 gold agility weapons daggers and swords enchanted with damage - poison - disease
When everything procs I'm just short of 4100 wespon damage on my DW bar and just under 4000 on 2H
My recovery is 2100 on my DW and 2300 plus on 2H
I usually run WW and repentance on my 2h sometimes meteor.
I also use the V15 health stam recovery food.
With cyrodil health buff plus food in Cyrodil which is more then I need but puts me right at 20 K health in PVE.
In full V16 gear I think you could get really close to 4 K WD and stamina regen on a red guard should be a non-issue.
My pvp load out:
DW
Throwing dagger (ranged move and major brutality refresh if needed)
Bitting Jabs
Vigor
Blade cloak (major expidition)
Purify
Flawless dawnbreaker
2H
Crit Rush
Javeline
Repentance
Rally
Channeled Focus or Shuffle
Werewolf or meteor
Shuffle drains my stamina and major exposition is a must on a Templar at least for me.
I've actually considered twice born star just to run the steed mundus stone and eventually unlock wind running
dodgehopper_ESO wrote: »I'm running steed on my Templar for the same reason, and looking forward to Wind Running. Just a quality of life thing but I do something similar as you with Rally on one bar and Vigor on the other, although I put the two abilities in the same slot. It makes it easier for me to remember 'that's the heal button'.
If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.
Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.
If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.
Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.
Can you cleanse it though? Cloak, purge and purify is pretty common in pvp.
So eclipse is terrible then? I assumed it did proc cc immunity. I'll run puryfying light instead in that case I think.
SemiD4rkness wrote: »If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.
Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.
Can you cleanse it though? Cloak, purge and purify is pretty common in pvp.
So eclipse is terrible then? I assumed it did proc cc immunity. I'll run puryfying light instead in that case I think.
The few times ive used it almost no one purged it... People think its a bad skill but imo its really good.
A good combo if you go sword and shield is 5 hundings rage 1 Bloodspawn 1 molag keena 2 endurance 3 agility.
dodgehopper_ESO wrote: »SemiD4rkness wrote: »If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.
Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.
Can you cleanse it though? Cloak, purge and purify is pretty common in pvp.
So eclipse is terrible then? I assumed it did proc cc immunity. I'll run puryfying light instead in that case I think.
The few times ive used it almost no one purged it... People think its a bad skill but imo its really good.
A good combo if you go sword and shield is 5 hundings rage 1 Bloodspawn 1 molag keena 2 endurance 3 agility.
Why purge it when you can easily breakfree for a LONG cc immunity? Why purge it when the damage is meaningless and you aren't using single target spells? It is also currently only effective against one target. The skill is pretty awful. You can use it in interesting ways I'll admit, like hitting an eclipse followed by a reverberating bash really quickly. The problem isn't with the cleansing of the effect, but the fact it gives away more or less cheap cc immunity to your enemy. Eclipse is one of those skills I want to love but can't. It would be nice if it were a purge-only effect, but given its current state I would much rather it was just a templar version of reflective scales than what it is now.
dodgehopper_ESO wrote: »SemiD4rkness wrote: »If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.
Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.
Can you cleanse it though? Cloak, purge and purify is pretty common in pvp.
So eclipse is terrible then? I assumed it did proc cc immunity. I'll run puryfying light instead in that case I think.
The few times ive used it almost no one purged it... People think its a bad skill but imo its really good.
A good combo if you go sword and shield is 5 hundings rage 1 Bloodspawn 1 molag keena 2 endurance 3 agility.
Why purge it when you can easily breakfree for a LONG cc immunity? Why purge it when the damage is meaningless and you aren't using single target spells? It is also currently only effective against one target. The skill is pretty awful. You can use it in interesting ways I'll admit, like hitting an eclipse followed by a reverberating bash really quickly. The problem isn't with the cleansing of the effect, but the fact it gives away more or less cheap cc immunity to your enemy. Eclipse is one of those skills I want to love but can't. It would be nice if it were a purge-only effect, but given its current state I would much rather it was just a templar version of reflective scales than what it is now.
I think he was on about power of the light.
SemiD4rkness wrote: »
Wait what did the op mean then? Haha are we talking about eclipse or power of the light? The first one is shiet.
SemiD4rkness wrote: »dodgehopper_ESO wrote: »SemiD4rkness wrote: »If you have invasion on your front bar, I would do away with javelin personally. I would replace it with Power of Light. This skill is pretty good for tracking enemies who LoS. It's give allies nearby spell damage and gives you ultimate when you use it, as well as an armor debuff on the enemy. It can hit for 10k, so if timed right with CC, it gives you a good burst combo.
Power of light.. Invasion into flawless dawnbreaker right before it blows. I've used this with plenty of success.
Can you cleanse it though? Cloak, purge and purify is pretty common in pvp.
So eclipse is terrible then? I assumed it did proc cc immunity. I'll run puryfying light instead in that case I think.
The few times ive used it almost no one purged it... People think its a bad skill but imo its really good.
A good combo if you go sword and shield is 5 hundings rage 1 Bloodspawn 1 molag keena 2 endurance 3 agility.
Why purge it when you can easily breakfree for a LONG cc immunity? Why purge it when the damage is meaningless and you aren't using single target spells? It is also currently only effective against one target. The skill is pretty awful. You can use it in interesting ways I'll admit, like hitting an eclipse followed by a reverberating bash really quickly. The problem isn't with the cleansing of the effect, but the fact it gives away more or less cheap cc immunity to your enemy. Eclipse is one of those skills I want to love but can't. It would be nice if it were a purge-only effect, but given its current state I would much rather it was just a templar version of reflective scales than what it is now.
I think he was on about power of the light.
Wait what did the op mean then? Haha are we talking about eclipse or power of the light? The first one is shiet.
SemiD4rkness wrote: »
Wait what did the op mean then? Haha are we talking about eclipse or power of the light? The first one is shiet.
I was talking about running eclipse. But someone pointed out how bad it was (I assumed the cc immunity it grants would do more bad than good) so recommended power of the light.
They are both subpar skills. Power of the light is a DPS loss over just spamming Jabs.
So I made my 8th character. A stamplar. Purely for pvp. I'm pretty sure what I want, but have a few questions.
I'm a redguard and have 381 CP. I'm running sword and board and 2 handed (for rally only). 5 hunding's, 4 ashen (replace with morkuldin in about a month when research is done). 5 medium, 2 heavy.
Firstly, is 4k weapon damage, 2k regen, 20k health and 30k stam possible? I won't have undaunted passives.
Secondly, I'm unsure on which skill to use out of three. I plan on using:
Front bar - s&b
Biting Jabs
Repentance
Ransack
The stam javelin morph (was thinking reverb bash though)
Invasion
Flawless Dawnbreaker
Back bar - 2 handed
Shuffle
Total dark
Vigor (breath of life until then)
Rally
Rune/puryfying Ritual
Wearwolf
Which one of the last two is more worthwhile? Rune gives resistances and increased healing received. Dropping that before ww would make me real tanky.
Puryfying Ritual will cleanse dots. The snares are irrelevant due to shuffle. I'm thinking rune would be better.
Thirdly, how does total dark work with cc immunity? If I cast it and hit invasion, will my invasion still cc them? Will they have to cc break to get and cc break total dark? Does total dark give cc immunity when they break it?