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How many CP will get v16 after remove VR?

Detector
Detector
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How many Champion Points will get v16 after remove Veteran Rangs? 160 (1v=10cp) or nothing? If only noobs will get free CP (if dont have 160) and my Veteran XP (main character) not will be converted to CP than ZOS love only new players... Now in game a sufficient number of systems for speed get CP. So what for old players?

@ZOS_GinaBruno

Edited by Detector on January 13, 2016 11:03AM
  • strikeback1247
    strikeback1247
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    Well, your vet xp is actually already cp xp. I don't really see a reason why zos would give us extra cp if we're already above 160, but I wouldn't mind.
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • Enodoc
    Enodoc
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    The current proposal is 2.5 CPs per VR, unless that would put you under 10x VR, in which case you're put at exactly 10 times your VR in CPs. So if you're VR16 with 200 CPs, you'll have 240 after removal; if you're VR16 with 70 CPs, you'll have 160 after removal.

    But I agree with strikeback1247; you've already had your CP for those VRs, whether that's from the original VR to CP conversion when CPs were introduced, or from the XP that went towards both systems in parallel. You shouldn't really be getting extra CPs for things that have already given CPs.
    Edited by Enodoc on January 13, 2016 11:26AM
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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  • Jura23
    Jura23
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    Enodoc wrote: »
    The current proposal is 2.5 CPs per VR, unless that would put you under 10x VR, in which case you're put at exactly 10 times your VR in CPs. So if you're VR16 with 200 CPs, you'll have 240 after removal; if you're VR16 with 70 CPs, you'll have 160 after removal.

    But I agree with strikeback1247; you've already had your CP for those VRs, whether that's from the original VR to CP conversion when CPs were introduced, or from the XP that went towards both systems in parallel. You shouldn't really be getting extra CPs for things that have already given CPs.

    If you have 3 v16 character, do you get still 40 or 3x40?
    Georgion - Bosmer/Templar - PC/EU
  • Enodoc
    Enodoc
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    Jura23 wrote: »
    Enodoc wrote: »
    The current proposal is 2.5 CPs per VR, unless that would put you under 10x VR, in which case you're put at exactly 10 times your VR in CPs. So if you're VR16 with 200 CPs, you'll have 240 after removal; if you're VR16 with 70 CPs, you'll have 160 after removal.

    But I agree with strikeback1247; you've already had your CP for those VRs, whether that's from the original VR to CP conversion when CPs were introduced, or from the XP that went towards both systems in parallel. You shouldn't really be getting extra CPs for things that have already given CPs.
    If you have 3 v16 character, do you get still 40 or 3x40?
    Just 40. It's taken from the single character with the most XP.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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  • maxlacab16_ESO
    maxlacab16_ESO
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    I disagree with
    Well, your vet xp is actually already cp xp. I don't really see a reason why zos would give us extra cp if we're already above 160, but I wouldn't mind.

    New Players earn CP a lot faster than us Oldtimers, in effect being rewarded MORE CPs for the same achievements.
    IMO there definitely should be some VR16 level compensation for older characters that are currently maxed at 501.

    PS: I ran a grind partnered with a younger character yesterday, for about 45 minutes. With pods, I gained TWO CPs. My companion gained TWELVE in the same time...
  • Detector
    Detector
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    New Players earn CP a lot faster than us Oldtimers, in effect being rewarded MORE CPs for the same achievements.
    IMO there definitely should be some VR16 level compensation for older characters that are currently maxed at 501

    This! +1
  • Enodoc
    Enodoc
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    I disagree with
    Well, your vet xp is actually already cp xp. I don't really see a reason why zos would give us extra cp if we're already above 160, but I wouldn't mind.
    New Players earn CP a lot faster than us Oldtimers, in effect being rewarded MORE CPs for the same achievements.
    Ah, when you put it like that, I guess then it does make some sort of sense. It's essentially a bit of recompense to account for the introduction of the CP catch-up mechanic.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Tors
    Tors
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    Detector wrote: »
    than ZOS love only new players... .bit cut out ..... . So what for old players?



    You make it sound like you are loosing something here.


    I suppose they could reduce any CP you have to 160 on your account so you feel you have had some kind of change.

    Sound good?


    I wish people would stop thinking there is an actual change to the game, all that is changing for anyone with a VR16 character is that the name changes from VR to CP

    People below VR16 will see a lower amount of experience needed to make their levels.
    Better late Than Pregnant....
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