A Suggestion With PVP Campaigns

coolermh
coolermh
✭✭✭
On both PC (back when I played) and PS4 I have noticed that they are far to many servers. This is what causes there to be buff servers for each faction. It always goes something like this:

Azura Star: Pop locked on all factions...Laggy as hell
Thornblade: EP pop locked 1 bar of another faction...boring zerg fight
Chillrend: EP pop locked maybe 1 bar AD or DC...boring zerg fight
Haderus: AD pop locked maybe a bar of ep... boring zerg fight
Skull: DC pop locked maybe a bar of ad or ep... boring zerg fight
Black water: 2 Bars of each. Hella fun fights
etc... etc....

I know this is not always the case....

However, if you were to simply eliminate servers then there would be lots of servers with multiple faction involved but the lag would be just like azura star.



My suggestion is to lower the cap on the amount of people that can enter each server. This would lower the lag because less people could be on the server and it would also increase the amount that factions would have to spread out. Thoughts???
-MrHeid625
Max Chars:
Magika Sorc AD
Stamina NB AD
Stam DK AD
Magika NB-
Magika Temp-
Stam Warden
Stam Sorc
Mag Warden
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