Which is why they can't nerf wrecking blow.
Stam DKs and Stamsorcs would have nothing
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
leepalmer95 wrote: »
leepalmer95 wrote: »
It empowers itself bc zenomax introduced their buffsystem. back in 1.5 wb and some other skills did not empower themself. btw. you get more dps if you weave mediums inbetween your wb and empower them...
leepalmer95 wrote: »leepalmer95 wrote: »
It empowers itself bc zenomax introduced their buffsystem. back in 1.5 wb and some other skills did not empower themself. btw. you get more dps if you weave mediums inbetween your wb and empower them...
Burst dmg is better in pvp though, spamming wb is quite effective.
leepalmer95 wrote: »
Rapid Strikes.
Templars are forced into using Biting Jabs, so I see no reason why DKs shouldn't use a channel, neither. If necessary, up the damage slightly.
Wrecking Blow is not the only thing you have, it's the most powerful thing... because it is overly powered.
(^_-)
leepalmer95 wrote: »Rapid Strikes.
Templars are forced into using Biting Jabs, so I see no reason why DKs shouldn't use a channel, neither. If necessary, up the damage slightly.
Wrecking Blow is not the only thing you have, it's the most powerful thing... because it is overly powered.
(^_-)
Lets not even compare rapid strikes to jabs, there in a different league.
Templars get heals and burning light, there not forced into anything they chose to use jabs.
leepalmer95 wrote: »
Because it is super easy to counter 1 on 1. Plus the cc breaking issue is all CCs and I'd imagine it's to do with lag.
I wouldn't care too much if the empower was removed
leepalmer95 wrote: »
Because it is super easy to counter 1 on 1. Plus the cc breaking issue is all CCs and I'd imagine it's to do with lag.
I wouldn't care too much if the empower was removed
For me:
- bolded parts - fix CC bug + remove empower
- fix WB range - its melee!!
- fix dodge roll bug, sometimes u are still hit by WB even if u dodge roll/cloak
Thank u!
Wrong. We're talking a TWO-handed sword here. That means you can never use it to the full span of your arm, actually reducing the range. A pierce with the tip of a one-handed longsword has longer reach.DRXHarbinger wrote: »
leepalmer95 wrote: »Rapid Strikes.
Templars are forced into using Biting Jabs, so I see no reason why DKs shouldn't use a channel, neither. If necessary, up the damage slightly.
Wrecking Blow is not the only thing you have, it's the most powerful thing... because it is overly powered.
(^_-)
Lets not even compare rapid strikes to jabs, there in a different league.
Templars get heals and burning light, there not forced into anything they chose to use jabs.
Maybe. My point still stands, DW is the melee dps line, and Rapid Strikes are designed for dps, and dps only. Fair and square.
Wrong. We're talking a TWO-handed sword here. That means you can never use it to the full span of your arm, actually reducing the range. A pierce with the tip of a one-handed longsword has longer reach.DRXHarbinger wrote: »