Isn't this already in game? I offset my camera upwards and only slightly to the right of the character. There are several slider options to change these settings.
Isn't this already in game? I offset my camera upwards and only slightly to the right of the character. There are several slider options to change these settings.
That's not what I mention in the OP.
For people who like having their camera centered - an option slider for offsetting the actual crosshair reticle Y axis (up/down).
If you've actually got your camera centered, the reticle is in the middle of your character's back, making it difficult to aim ranged stuff.
Currently the only way to 'overcome' this, is to raise the camera height super high, so the reticle ends up over the character's head. Which I think feels wonky, imo. Which is why I proposed this simple option.
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I love this game, but I always found this annoying. So I may as well bring it up. Seeing as it shouldn't be a big deal to implement, and it would make a big difference in playing comfort to some people.
Isn't this already in game? I offset my camera upwards and only slightly to the right of the character. There are several slider options to change these settings.
That's not what I mention in the OP.
For people who like having their camera centered - an option slider for offsetting the actual crosshair reticle Y axis (up/down).
If you've actually got your camera centered, the reticle is in the middle of your character's back, making it difficult to aim ranged stuff.
Currently the only way to 'overcome' this, is to raise the camera height super high, so the reticle ends up over the character's head. Which I think feels wonky, imo. Which is why I proposed this simple option.
--
I love this game, but I always found this annoying. So I may as well bring it up. Seeing as it shouldn't be a big deal to implement, and it would make a big difference in playing comfort to some people.
Try using the horizontal slider instead.
Isn't this already in game? I offset my camera upwards and only slightly to the right of the character. There are several slider options to change these settings.
That's not what I mention in the OP.
For people who like having their camera centered - an option slider for offsetting the actual crosshair reticle Y axis (up/down).
If you've actually got your camera centered, the reticle is in the middle of your character's back, making it difficult to aim ranged stuff.
Currently the only way to 'overcome' this, is to raise the camera height super high, so the reticle ends up over the character's head. Which I think feels wonky, imo. Which is why I proposed this simple option.
--
I love this game, but I always found this annoying. So I may as well bring it up. Seeing as it shouldn't be a big deal to implement, and it would make a big difference in playing comfort to some people.
Try using the horizontal slider instead.
Try reading more than the thread title.
nvm, you edited above xD