BackgroundI've been solo ganking on my Stam DK recently and trying to use Invisibility potion (stealth + movement speed) to escape reprisal after making my attacks. After getting caught so often I couldn't help but think "man this would be so much easier on my NB", because when my DK gets pulled out of stealth, she cannot drink another pot until the cooldown is over, and of course she has no escape skills at all, whereas my NB can just recloak.
In fact I do usually use my Magicka N.Blade often to visit trophy vaults in IC because he can literally sneak past entire districts in perma-cloak mode and pick and choose fights at will, easily escaping when he bites off more than he can chew.
On my main PvP character (Sorc) it is frustrating the number of times I've run into NBs who just cloak away after failing to kill me with an opening burst. Increasingly I even come across NBs that just like to Mark me from stealth, and never actually attack when I get off my horse to defend myself. It's getting absurd and it just seems wrong...Ever since Detection Pots got nerfed in IC release, there is simply no reliable counter to NB cloaking.Proposal
Marginally reduce cloak duration (to around 2.5s at max level). However make it impossible to bring a NB out of cloak with AoE, dots or gap closers. Detection Potions should work against cloak for the entire duration of the potion (or at least 30s) but not reveal the Nightblade to anyone other than the player using the potion. (If this is impossible to implement and detection potions continue to reveal NBs to everyone around him, then the duration and detection radius should remain short and small).
Cloak should have spam cost increase like Streak.
Why
Cloak should remain viable as a reliable skill to enable a NB to strike from stealth and escape retribution. It should
not give a NB near impunity on the battlefield and allow MagBlades to fight almost entirely from stealth and literally permacloak.
Before the Detection Pot nerf, detection pots were a hard counter to stealth builds, which went too far in favour of counter-stealth. I used to specificially pot a detection potion and streak after cloaking NBs on my Sorc to hunt them down since they were the squishiest targets once they lose their main defensive skill. I want to avoid situations like that where a NB simply cannot escape from a group as soon as one individual pops a detection pot. At the same time the pendulum has swung too far in the other direction since then.
An escalating cost of cloaking (and reduced duration) will prevent permacloaking, but still allow NBs to escape immediate danger if they have managed their resources well. The immunity to being brought out of stealth by AoE, caltrops, gap closers etc in fact will make cloak a more reliable escape, especially when heavily outnumbered, but it forces the NB to consider direction of escape, positioning etc (maybe he needs to find a corner to hide behind and recover Magicka before cloaking further into safety).
Players investing in detection pots should feel like they actually make a difference, ideally allowing specific "counter-stealth" players to hunt down enemy NBs, but not condemning the NB to getting zerged down by massed caltrops and Steel Tornado.
Anyway those are just my thoughts. I don't pretend to be a PvP expert or developer. I'm just bored cos the server is down
Feel free to discuss and/or disagree, though preferably cordially