Maintenance for the week of June 16:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 16, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
Summon Shade - why do we need a target?
Why does the Summon Shade need a target in order to cast it? Most of the time for me it locks up and I have to move my cross hairs over the target a second time to get it to cast. After casting it the shade will seek out the next target I attack, so why not let us just summon it without a target and then have the same control like the Daedric summons?
So many abilities seem to be having activation lag or lock ups lately. I really hope that this is majorly addressed with the Thieve's Guild patch!
BLOOD RAVENS GAMING
~a mature gaming community~
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