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Thieves Guild, Justice System, Guild Wars?

Messy1
Messy1
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Hi,

First: Thieves Guild make it cool

Second: Can we get the second part of the Justice system that has been talked about? Like putting bounties on different players, enforcers and criminals?

Third: Can Guilds have mini-wars with each other? I know a lot of RP guilds that would love to have open warfare against each other for a short amount of time:
Implement this feature as follows:
1) Guild declares war on another guild
2) Other guild must accept the war declration
3) Wars last for a max of three days
4) The stakes are an amount of Gold or reputation points, just make some system that gives some cool rewards to the victors and consolation prize to the losers

Okay thanks
  • UltimaJoe777
    UltimaJoe777
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    Messy1 wrote: »
    Hi,

    First: Thieves Guild make it cool

    Second: Can we get the second part of the Justice system that has been talked about? Like putting bounties on different players, enforcers and criminals?

    Third: Can Guilds have mini-wars with each other? I know a lot of RP guilds that would love to have open warfare against each other for a short amount of time:
    Implement this feature as follows:
    1) Guild declares war on another guild
    2) Other guild must accept the war declration
    3) Wars last for a max of three days
    4) The stakes are an amount of Gold or reputation points, just make some system that gives some cool rewards to the victors and consolation prize to the losers

    Okay thanks

    First: I doubt they'll disappoint, not with Orsinium under their belt lol and even though people complain about IC it really isn't so bad. Least we got in lol

    Second: If I recall correctly they didn't exactly scrap this concept? I'd say wait and see what the future brings lol

    Third: All I can say is wait and see what we get with Dueling and Arena PvP lol because they might have factors that can make this possible!
    Edited by UltimaJoe777 on December 21, 2015 6:15AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Sausage
    Sausage
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    Guild Wars isnt actually bad idea, its excellent idea! I think people would join PVP-guilds then, currently only guilds what players care is Trade Guilds. We need a carrot for players to join PVP guilds and that'd make Cyrodil more interesting too, instead of everybody zerging there'd be lots of small guilds doing their things. If they are gonna do something, I think player should be able to be part of only 1 PVP guild at a time. But yeah, but we need chat first.
    Edited by Sausage on December 21, 2015 6:56AM
  • syzmic
    syzmic
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    Guild v Guild is to open for abuse like win trading.
    Never going to happen.
  • Messy1
    Messy1
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    syzmic wrote: »
    Guild v Guild is to open for abuse like win trading.
    Never going to happen.

    So make a system that cannot be abused. It's possible.
  • Elloa
    Elloa
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    Guild wars, I hated that feature in Tera Online.
    But if it's done it should be done only and exclusively in your Home Campaign. No where else. This would ensure that the guid members that do not want to participate, ( or are too bad and feed their opponent points by being unskilled and making everyone in the guild pissed at them) can entirely avoid the Guild war.
  • Sausage
    Sausage
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    I love the Guild Wars idea, they could even make own Leaderboards for them. So basically Guild Wars are PVP version of Trials. Its actually quite easy to implement, just add some spots to Cyrodil, where Guild Wars takes place, dont implement them in keeps or castles because that just makes zerging even worse.
    Edited by Sausage on December 21, 2015 8:43AM
  • Robotmafia
    Robotmafia
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    Messy1 wrote: »
    syzmic wrote: »
    Guild v Guild is to open for abuse like win trading.
    Never going to happen.

    So make a system that cannot be abused. It's possible.

    any man built system can be broken and abused by another man ;)
    Robot Who Owes Money: Look into your hard drive and open your mercy file!
    Donbot: File not found.

    EU/PC
  • tom_gore
    tom_gore
    Soul Shriven
    syzmic wrote: »
    Guild v Guild is to open for abuse like win trading.
    Never going to happen.

    Make it a null sum game. Winner takes what loser loses. Players gain no personal exp or loot for killing other players in the guild war, just score for their guild. No one loses durability when dying in guild wars. In the end, the winner takes the wager that has been placed when accepting the war.

    Care to explain how that could be abused?
  • Rune_Relic
    Rune_Relic
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    tom_gore wrote: »
    syzmic wrote: »
    Guild v Guild is to open for abuse like win trading.
    Never going to happen.

    Make it a null sum game. Winner takes what loser loses. Players gain no personal exp or loot for killing other players in the guild war, just score for their guild. No one loses durability when dying in guild wars. In the end, the winner takes the wager that has been placed when accepting the war.

    Care to explain how that could be abused?

    Yes. Every contestant puts in an entry fee.
    The winning team gets that entrance fee.

    The problem will be if we have gambling on the outcome of fights in arenas and rigged fights :)
    Anything that can be exploited will be exploited
  • rez0055
    rez0055
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    A guild war system doens't sound too bad. I know for sure some folks in my guild will take it way too serious though. :D
    Characters
    - Only-Drinks-With-Templars: Lvl 50 Argonian Magica Templar
    - Bialozar: Lvl 50 Khajitt Stamina Nightblade
    - Rez the Bald Sorceror: Lvl 50 Dark Elf Magica Sorceror
    - Gerard Snow: Lvl 50 Dark Elf Magica Dragonknight
    - Dorothea Black: Lvl 50 Imperial Stamina Templar
    - Demon Cleaver: Lvl 50 Orc Stamina Warden
    - Lord of BØnes: Lvl 50 Breton Magica Necromancer


    PC/EU server. You'll find my characters hoping on and off on the plains of Cyrodil with the guild The Black.
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