chaserstorm16909 wrote: »How do you get concealed weapon to hit at 8575 unbuffed? Just curious.
Reorx_Holybeard wrote: »Sap Essence gives both Major Brutality and Sorcery *if* a mob is hit by the spell. Testing it just now and it seems to work fine for both magicka and stamina abilities including concealed weapons.
Can you do more testing? Make sure you are hitting something with the spell and getting the buffs (assuming you are on PC and can check). Make sure you don't already have a Major Sorcery buff on you when you check your base ability damage. Test with other sources of Major Sorcery like Structured Entropy or potions. Try restarting your game client. Unequip/equip armor. Check the actual ability damage instead of the trusting the tooltip (they are often wrong).
magictucktuck wrote: »It increases your actual spell damage that goes up not the damage in the tooltip check your character sheet
magictucktuck wrote: »It increases your actual spell damage that goes up not the damage in the tooltip check your character sheet
Yea it does but what I didn't get is why was it changed (the tooltip) for one skill and not the other when they both do the same thing
With this build I get 8000 on Concealed Weapon unbuffed with 2400 Spell Damage, 38k Magicka and 64 points in Thaumaturge. With more SD/Magicka/CPs a Concealed Weapon approaching 9000 dmg should be possible.chaserstorm16909 wrote: »How do you get concealed weapon to hit at 8575 unbuffed? Just curious.
chaserstorm16909 wrote: »How do you get concealed weapon to hit at 8575 unbuffed? Just curious.
Armor sets and I have all my CP (78 of them) into Thaumaturge.
Reorx_Holybeard wrote: »magictucktuck wrote: »It increases your actual spell damage that goes up not the damage in the tooltip check your character sheet
Major Sorcery does increase Spell Damage but that in turn should increase your tooltip values.Yea it does but what I didn't get is why was it changed (the tooltip) for one skill and not the other when they both do the same thing
Weird. There are a bunch of a UI bugs that prevent your Spell Damage (among other things) from being correct as well as some incorrect tooltip values. I would guess you are running into one of those bugs.With this build I get 8000 on Concealed Weapon unbuffed with 2400 Spell Damage, 38k Magicka and 64 points in Thaumaturge. With more SD/Magicka/CPs a Concealed Weapon approaching 9000 dmg should be possible.chaserstorm16909 wrote: »How do you get concealed weapon to hit at 8575 unbuffed? Just curious.
chaserstorm16909 wrote: »I have about half that many champion points into Thurmaturge, but everything else is heavy spell damage. All 3 jewelry enchants are truly superb glyphs of spell harm, I am wearing a vet 15 5 piece law of Julianos set and 2 piece torug's pact. All armor enhants are maximum magicka and I also have the 3 piece willpower bonus. In the end, I have about 2400 spell damage, but my concealed weapon only hits at about 6k unbuffed. What am I missing? Do the added champion points in Thurmaturge make that much of a difference?
chaserstorm16909 wrote: »chaserstorm16909 wrote: »How do you get concealed weapon to hit at 8575 unbuffed? Just curious.
Armor sets and I have all my CP (78 of them) into Thaumaturge.Reorx_Holybeard wrote: »magictucktuck wrote: »It increases your actual spell damage that goes up not the damage in the tooltip check your character sheet
Major Sorcery does increase Spell Damage but that in turn should increase your tooltip values.Yea it does but what I didn't get is why was it changed (the tooltip) for one skill and not the other when they both do the same thing
Weird. There are a bunch of a UI bugs that prevent your Spell Damage (among other things) from being correct as well as some incorrect tooltip values. I would guess you are running into one of those bugs.With this build I get 8000 on Concealed Weapon unbuffed with 2400 Spell Damage, 38k Magicka and 64 points in Thaumaturge. With more SD/Magicka/CPs a Concealed Weapon approaching 9000 dmg should be possible.chaserstorm16909 wrote: »How do you get concealed weapon to hit at 8575 unbuffed? Just curious.
I have about half that many champion points into Thurmaturge, but everything else is heavy spell damage. All 3 jewelry enchants are truly superb glyphs of spell harm, I am wearing a vet 15 5 piece law of Julianos set and 2 piece torug's pact. All armor enhants are maximum magicka and I also have the 3 piece willpower bonus. In the end, I have about 2400 spell damage, but my concealed weapon only hits at about 6k unbuffed. What am I missing? Do the added champion points in Thurmaturge make that much of a difference?
Reorx_Holybeard wrote: »chaserstorm16909 wrote: »I have about half that many champion points into Thurmaturge, but everything else is heavy spell damage. All 3 jewelry enchants are truly superb glyphs of spell harm, I am wearing a vet 15 5 piece law of Julianos set and 2 piece torug's pact. All armor enhants are maximum magicka and I also have the 3 piece willpower bonus. In the end, I have about 2400 spell damage, but my concealed weapon only hits at about 6k unbuffed. What am I missing? Do the added champion points in Thurmaturge make that much of a difference?
At 32 points in Thaumaturge I'm guessing you're about 8% less bonus than me which wouldn't explain the difference. What is your max magicka and how does it compare to mine (38k)?
chaserstorm16909 wrote: »chaserstorm16909 wrote: »How do you get concealed weapon to hit at 8575 unbuffed? Just curious.
Armor sets and I have all my CP (78 of them) into Thaumaturge.Reorx_Holybeard wrote: »magictucktuck wrote: »It increases your actual spell damage that goes up not the damage in the tooltip check your character sheet
Major Sorcery does increase Spell Damage but that in turn should increase your tooltip values.Yea it does but what I didn't get is why was it changed (the tooltip) for one skill and not the other when they both do the same thing
Weird. There are a bunch of a UI bugs that prevent your Spell Damage (among other things) from being correct as well as some incorrect tooltip values. I would guess you are running into one of those bugs.With this build I get 8000 on Concealed Weapon unbuffed with 2400 Spell Damage, 38k Magicka and 64 points in Thaumaturge. With more SD/Magicka/CPs a Concealed Weapon approaching 9000 dmg should be possible.chaserstorm16909 wrote: »How do you get concealed weapon to hit at 8575 unbuffed? Just curious.
I have about half that many champion points into Thurmaturge, but everything else is heavy spell damage. All 3 jewelry enchants are truly superb glyphs of spell harm, I am wearing a vet 15 5 piece law of Julianos set and 2 piece torug's pact. All armor enhants are maximum magicka and I also have the 3 piece willpower bonus. In the end, I have about 2400 spell damage, but my concealed weapon only hits at about 6k unbuffed. What am I missing? Do the added champion points in Thurmaturge make that much of a difference?
Mundus?