DK's are supposed to receive some upgrades next year. What was mentioned specifically is upgrading their DOT's - let's hope they don't stop there.
Joy_Division wrote: »
DK's are supposed to receive some upgrades next year. What was mentioned specifically is upgrading their DOT's - let's hope they don't stop there.
Ok, this would be pretty cool actually.Depends on what the change will be. For example, i suggested making DK flame dots unpurgeable. If something like that went in, a DK dot build would suddenly be a lot more interesting.
Joy_Division wrote: »
Depends on what the change will be. For example, i suggested making DK flame dots unpurgeable. If something like that went in, a DK dot build would suddenly be a lot more interesting.
Haha come on man. You can go INVISIBLE at will - that's always going to be awesome. Most of my damage comes from DoTs, so I cry every time a NB just cloaks it off. It'd be like me having a skill the negates, or severely decreases the damage of surprise attack.And as a bonus, it would make Cloak once again a useless skill.
Haha come on man. You can go INVISIBLE at will - that's always going to be awesome. Most of my damage comes from DoTs, so I cry every time a NB just cloaks it off. It'd be like me having a skill the negates, or severely decreases the damage of surprise attack.And as a bonus, it would make Cloak once again a useless skill.
But that would ruin stealth based gameplay since any form of damage knocks you out of stealth (hence AoEs do that alrdy)
And as a bonus, it would make Cloak once again a useless skill.
Haha come on man. You can go INVISIBLE at will - that's always going to be awesome. Most of my damage comes from DoTs, so I cry every time a NB just cloaks it off. It'd be like me having a skill the negates, or severely decreases the damage of surprise attack.And as a bonus, it would make Cloak once again a useless skill.
Yeah, but if it's made unpurgable, then we can't go invisible anymore: the damage from the unpurgable DoT will knock the Cloak right off.
Personally I think the DK should get other buffs besides a DoT increase or effect change. Like increasing the self heal of GDB, increased duration of Magma Shell & Standard, turning Stonefist into an Execute with a Stam Morph added,... and other things too (been a while since I played DK xD )
Haha come on man. You can go INVISIBLE at will - that's always going to be awesome. Most of my damage comes from DoTs, so I cry every time a NB just cloaks it off. It'd be like me having a skill the negates, or severely decreases the damage of surprise attack.And as a bonus, it would make Cloak once again a useless skill.
Yeah, but if it's made unpurgable, then we can't go invisible anymore: the damage from the unpurgable DoT will knock the Cloak right off.
Personally I think the DK should get other buffs besides a DoT increase or effect change. Like increasing the self heal of GDB, increased duration of Magma Shell & Standard, turning Stonefist into an Execute with a Stam Morph added,... and other things too (been a while since I played DK xD )
You have to consider, that Magicka-DKs already have the best sustain DPS in PvE..giving them even more DPS will get us back to the 10 DKs + 2 temp-heal raids we had last year. i hope this will never happen!
Buffing Dragon Blood seems fine, Magma Shell also. But Standard of Might is fine as it is...they simply cannot buff anything that is used for DKs single target DPS.
But that would ruin stealth based gameplay since any form of damage knocks you out of stealth (hence AoEs do that alrdy)
And as a bonus, it would make Cloak once again a useless skill.
That was kinda the point, actually. DK's would become the prime counter to cloak. This means that whatever nerf to cloak ZOS has planned (and we know they do) would become unnecessary.
And cloak would not have to become useless. For example the frequency of flame ticks could be decreased(and damage increased to compensate), allowing for cloak to still be used tactically - cloak after a tick for SA stun, or to avoid an incoming projectile, or to clear another dot(only DK dots would be immune). You just wouldn't be able to chain cloak to become continually invisible for long periods of time if you have a DK dot on you.
Kinda like a DK isn't able to retreat from NB encounters today. I don't see an issue.NB won't be able to retreat from DK encounters.
If spamming wall of elements(which also cannot be purged) on a breach cannot prevent enemy faction from entering, then neither will spamming burning breath. Have you ever witnessed wall of elements stopping an enemy zerg from going through breach? Neither did i.DKs would simply spam Burning Breath or so continuously in breached walls to prevent enemy factions from entering. Purge skills would become useless. And so on...
Kinda like a DK isn't able to retreat from NB encounters today. I don't see an issue.NB won't be able to retreat from DK encounters.If spamming wall of elements(which also cannot be purged) on a breach cannot prevent enemy faction from entering, then neither will spamming burning breath. Have you ever witnessed wall of elements stopping an enemy zerg from going through breach? Neither did i.DKs would simply spam Burning Breath or so continuously in breached walls to prevent enemy factions from entering. Purge skills would become useless. And so on...
And purge being unable to clear two of the hundreds of effects it can clear today won't suddenly make it useless either.
Kinda like a DK isn't able to retreat from NB encounters today. I don't see an issue.NB won't be able to retreat from DK encounters.If spamming wall of elements(which also cannot be purged) on a breach cannot prevent enemy faction from entering, then neither will spamming burning breath. Have you ever witnessed wall of elements stopping an enemy zerg from going through breach? Neither did i.DKs would simply spam Burning Breath or so continuously in breached walls to prevent enemy factions from entering. Purge skills would become useless. And so on...
And purge being unable to clear two of the hundreds of effects it can clear today won't suddenly make it useless either.
3. Only problem is: WoE does very little damage compared to Burning Breath etc. Breath hits hard, then places an unpurgable DoT on you... DK are def gonna spam that while standing in their Standards or having Magma Armor up so their buddies can pick off the weakened ones... that'll def happening.
maybe standard sucks in Pvp, but it is the second best ultimate for PvE-DPS (right behind Overload) and definitely the best for long fights and thrashpacks...
With good group support and all buffs up my standard can crit for ~10k itself while buffing my whole dmg by 20% which is huge.
atm no class can outperform DKs sustained DPS...maybe they will need buffs in the future regarding DPS, but not now.
edit: i don't think buffing everyones DPS is a good thing...good players are actually destroiing most bosses in less than a minute (including vMSA-bosses)...