Strider_Roshin wrote: »Nirnhoned on a weapon gives spell penetration and spell resistance, can we change sharpened to armor penetration and physical resistance, and make nirncrux's and Nirnhoned items more common?
UltimaJoe777 wrote: »Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?
I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol
UltimaJoe777 wrote: »Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?
I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol
UltimaJoe777 wrote: »Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?
I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol
I use Sturdy on my armor whenever I grind on my alts.........
UltimaJoe777 wrote: »Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?
I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol
UltimaJoe777 wrote: »Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?
I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol
Stacked with Shuffle this would give stamina melee's 40% dodge chance...you want that?
UltimaJoe777 wrote: »Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?
I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol
I use Sturdy on my armor whenever I grind on my alts.........
UltimaJoe777 wrote: »Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?
I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol
Stacked with Shuffle this would give stamina melee's 40% dodge chance...you want that?