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Can we change the sharpened trait?

Strider_Roshin
Strider_Roshin
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Nirnhoned on a weapon gives spell penetration and spell resistance, can we change sharpened to armor penetration and physical resistance, and make nirncrux's and Nirnhoned items more common?
Edited by Strider_Roshin on December 19, 2015 4:33PM
  • Lenikus
    Lenikus
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    ....Boy, what a reasonable and fair point you're making.
    Let me ponder this further and -

    Nope.
    ... Mai cave. >:3
  • laksikus
    laksikus
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    Nirnhoned on a weapon gives spell penetration and spell resistance, can we change sharpened to armor penetration and physical resistance, and make nirncrux's and Nirnhoned items more common?

    can we buff sharpened mat to 25k each piece, can we only elt it drop in craglorn, can we close this thread?
  • UltimaJoe777
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    Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?

    I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol
    Edited by UltimaJoe777 on December 19, 2015 6:36PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Strider_Roshin
    Strider_Roshin
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    Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?

    I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol

    Yeah the armor trait for Nirnhoned is pretty useless now. However the weapon trait is still excellent for magicka builds. They made a magicka version of Hunding's Rage for magicka builds; why not create a stamina version of Nirnhoned? I know the trait and the stone for Nirnhoned is quite rare which is why I think if they made it a ton easier to acquire, there shouldn't be any reason to not make sharpened a stamina version of Nirnhoned.
  • blabafat
    blabafat
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    Can weapons drop in nirnhoned?
    Fire Cloak - VR12 DK - Nord - EP
    Ámeer - VR15 Templar - Imperial - AD
    The Mágician - VR16 Templar - Imperial DC
    Magíc - VR16 DK - Dark Elf - DC
    Àmeer - VR16 Templar - High Elf - DC
    ámeer - VR16 Templar - High Elf - AD
    Æ ámeer - VR16 Templar - High Elf - EP
    Ameer Flow - Level 34 Nightblade - High Elf - EP


    Youtube:
    https://youtube.com/channel/UCFNmXCgmTVo-T-p1BIVLxbQ
  • Kammakazi
    Kammakazi
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    Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?

    I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol

    I use Sturdy on my armor whenever I grind on my alts.........
  • DannyLV702
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    It's going to be a no from me. I like the uniqueness of nirnhoned
  • mr_wazzabi
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    Kammakazi wrote: »
    Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?

    I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol

    I use Sturdy on my armor whenever I grind on my alts.........

    Lol i just let my armour go to 0 and collect all the cash. Grinding for an hour nets over 10k gold this way.

    Training and exploration are the grinding traits for me.
    Edited by mr_wazzabi on December 19, 2015 11:23PM
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • DurzoBlint13
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    blabafat wrote: »
    Can weapons drop in nirnhoned?

    other than player trading, the only way to get Nirnhoned gear is by completing the Craglorn quest line. But yes it must be able to drop weapons otherwise no one would have a Nirnhoned weapon
  • AfkNinja
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    Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?

    I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol

    Stacked with Shuffle this would give stamina melee's 40% dodge chance...you want that?
  • Strider_Roshin
    Strider_Roshin
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    AfkNinja wrote: »
    Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?

    I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol

    Stacked with Shuffle this would give stamina melee's 40% dodge chance...you want that?

    Yes.
  • Strider_Roshin
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    Lol I'm kidding, that would be ridiculously OP
  • UltimaJoe777
    UltimaJoe777
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    Kammakazi wrote: »
    Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?

    I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol

    I use Sturdy on my armor whenever I grind on my alts.........

    I can usually gain 2 levels and make updated armor for my alts long before any of them run out of durability. For Vet Ranks though I can dig this lol but personally I just run Well-Fitted since I have too many of that material and need to burn some and running around far longer than normal has its advantages :)
    AfkNinja wrote: »
    Nirnhoned is a rare trait and as such is meant to be so outstanding. If anything, we could use more traits, not replacing old ones. However, the Sturdy Trait is relatively useless as nobody cares about extended durability lol so perhaps replace that one with something more prudent? Perhaps something relative to CC?

    I'd also like to see a trait that allows you a small chance to auto-dodge like how Hist Bark and Evasion and such do. Perhaps call it Nimble or something? Make it 1% at Base Quality +0.5% per improvement so a full set would offer a 21% chance to dodge attacks. This would be a great trait to fit into the upcoming DLCs! Make them exclusive like how Nirncrux is, for now lol

    Stacked with Shuffle this would give stamina melee's 40% dodge chance...you want that?

    It's better than 20% lol makes you not really consider a dodge buff since a 1 in 5 chance is not that practical compared to other buffs. This would, however, make Hist Bark very viable and possibly aid the whole "I hate we have no Stam Regen while Blocking" cause lol (although I think even if you dodge you still lose Stamina anyway...)
    Edited by UltimaJoe777 on December 23, 2015 8:11PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
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