Asherons_Call wrote: »I do agree that it takes away from the realism, but you would be running back to decon and sell every 15 minutes. I have to decon and sell too much as it is.. Lol
Oh,it takes me a lot longer than 15 minutes to fill up my inventory or level up.lol. I only decon once my inv is full.
I don't mind not looting the crap armor boots.Sure, I can't loot the boots that I can clearly see the guy I just killed is wearing, but I can loot a blue heavy armor breastplate from a random wisp...
"Suspension of disbelief" is a requirement for this game...
TheShadowScout wrote: »Huh? You really -want- to loot full sets of crappy white gear from all corpses, and/or have to search through all the white stuff for the one thing worth taking?
I mean, yeah, it is fun to do in single-player games, sometimes. But also much of a drag. Too moch for an MMO, they were likely thinking, and thus... they made it this way.
Jennifur_Vultee wrote: »People asked for more lootable items in world...we got garbage armors with lower armor stats and no gold value that give little to no experience or material when broken down. These junk items were also shoved into other containers like dressers and cabinets taking up space that might have otherwise dropped a motif or other useful item. This is what you well get if armor on kills is lootable...not decent armor but this junk armor fit for little more than destroying to clear it from your inventory. Sure occasionally you might get a green, blue or purple item...but occasionally you get that now so why make all the armor lootable if it will be 99% garbage?
Jennifur_Vultee wrote: »People asked for more lootable items in world...we got garbage armors with lower armor stats and no gold value that give little to no experience or material when broken down. These junk items were also shoved into other containers like dressers and cabinets taking up space that might have otherwise dropped a motif or other useful item. This is what you well get if armor on kills is lootable...not decent armor but this junk armor fit for little more than destroying to clear it from your inventory. Sure occasionally you might get a green, blue or purple item...but occasionally you get that now so why make all the armor lootable if it will be 99% garbage?
No.It's my thread,so,..no.
Nobody cares what your low level character looks like for whatever unimportant amount of time you spend in a low level zone.No one,except those who dont want any lower level characters to have good looking things,with the low level stats.
You're forcing trash on players. I turned on auto loot a long time ago to minimize the amount of time i have to remove trash from my inventory and maximize my ability to play. You want to take that away from everyone by forcing them to sift through a ***-show of useless items because you want to wear them for 20 minutes until you find a better one.As I said before,what's the problem with it? If you dont want the gear,dont take it.Just take their gold then.
the overwhelming majority of the time containers drop common trash - style stones, lockpicks, provisioning ingredients and even when enemies do drop green and blue items, they're still rarely more than vendor or decon trash.If many times if we loot a container we get something freen,or even blue,why wouldnt it stand to reason that pieces of armor from a kill would be the same.
The precedence is there in every weapon rack and merchant stall all over Tamriel.There is no precedence for it to say what you would or would not get in any drops.
Yes they would be, it's pretty clear you don't understand how Zenimax has built their looting system.Not all my kills are low level,so their drops wouldnt always be white items.
TequilaFire wrote: »LoL you just liked to loot female characters down to their underwear!
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother