forget about heavy unless you wanna make health regen based build.
only viable option with heavy armor now it seems a DK build focused on health regen. prefereably nord, which gives you +30% racial health regen.
forget about heavy unless you wanna make health regen based build.
only viable option with heavy armor now it seems a DK build focused on health regen. prefereably nord, which gives you +30% racial health regen.
This guy...lol.
Heavy is great if you want it to be. Any class can be made viable using heavy. Do some research guys and you'll find theres already plenty of awesome heavy armor builds out there, that aren't heath regen based.
forget about heavy unless you wanna make health regen based build.
only viable option with heavy armor now it seems a DK build focused on health regen. prefereably nord, which gives you +30% racial health regen.
This guy...lol.
Heavy is great if you want it to be. Any class can be made viable using heavy. Do some research guys and you'll find theres already plenty of awesome heavy armor builds out there, that aren't heath regen based.
Indeed. With smart CP investment and different setups you can either be very tanky or tanky enough with high damage.
forget about heavy unless you wanna make health regen based build.
only viable option with heavy armor now it seems a DK build focused on health regen. prefereably nord, which gives you +30% racial health regen.
This guy...lol.
Heavy is great if you want it to be. Any class can be made viable using heavy. Do some research guys and you'll find theres already plenty of awesome heavy armor builds out there, that aren't heath regen based.
forget about heavy unless you wanna make health regen based build.
only viable option with heavy armor now it seems a DK build focused on health regen. prefereably nord, which gives you +30% racial health regen.
This guy...lol.
Heavy is great if you want it to be. Any class can be made viable using heavy. Do some research guys and you'll find theres already plenty of awesome heavy armor builds out there, that aren't heath regen based.
The thing is... you get passives for health regen in heavy, and nothing to boost your stamina, and when your stamina runs out you're basically become practice dummy, you can't roll dodge, you can't cc break, you can't use your stamina heals.
But in medium you have considerable regen boost, you get huge weapon dmg bonus which boosts your stamina heals as well, and you can roll around all you want.
My character is a nord templar with:
5 heavy armor - law of julianos - reinforced
2 light armor - armor of seducer - impenetrable
1 r staff - armor of seducer - precise
2 daggers - armor of seducer- precise
1 amulet and 2 rings of willpower, alternate amulet of molag kena.
thief mundus stone for crit.
this is my basic idea for this:
reduced damaged from templar passives, increased healing recieved by from rapid mending. Reduced stamina cost of blocking, also reduce damage taken while blocking. R staff passive restores magicka while blocking spells.
Heavy armor makes me survive longer, meaning i can stand in the line of fire while using healing springs wich restores my magicka. radiant aura increases regen to H/M/S by 10% without being used, further increase for H/S while being active.
Magelight for increased spell crit, reduced stealth damage taken to me a group and also spots stealthers faster.
Rememberance as ultimate when using r staff for passives, at the same time as i can take a beating from nord passives and increased healing and protection from heavy armor.
Rapid regenerations for further survivability.
reflective light for dot + increased spell crit.
often i use blazing spear to restore first liners stamina on pickup and make the enemies stare at the floor.
To be honest this works out great for me.
americansteel wrote: »i wasted my time with a heavy magik templar, no recovery no spell erosion. 5l 2h dual wield for spell bonus, i now tear players a new ass in pvp. even tried a heavy stamplar, no more. in PvE fine i wont recommend a heavy armor templar in PvP.
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