Ok, so i get the idea behind this. Its to keep people interested in the campaign whilst their alliance goes through a slow period. Whether this be because of the other alliances being stronger or just a lack of allied players. I get the fact that it keeps the campaign alive for the weaker alliance such that there is still a chance to salvage the campaign should a guild(s) decide to start playing there.
What it shouldn't do is give such a bonus such that one of the two competing alliances fall behind the virtually non-existant faction. Below show a few screenshot of the current situation on Spellbreaker EU.
Now I realise that AP is not a true representation of the activity on the campaign, but its a pretty close estimate. Now how can a faction where the top 100 position requires nearly 7x less ap that that of the other factions be 2nd in the leaderboard. How on earth the "low population" alliance has the right to score more than DC who occupy more than half the map is beyond me.
Dont get me wrong, this is a good idea. There is nothing worse than coming to a 30 campaign to find 1 alliance dominating the scoring, but to the extent shown here is having the opposite effect. Im part of an AD guild in this campaign that has crowned emp twice so far only to have hordes of blues switch to this campaign and take it back (another issue entirely). For us to now be behind is beyond belief. In my opinion the way the bonuses are calculated need looking into. Maybe reduce the impact on the overall score and give players a personal incentive to join the campaign, AP boosts, exp boosts or whatever. Just don't punish those that have stuck with the campaign in order to appease those that haven't.
NB: The fact that there are still a lot of people playing PvP in this game despite its flaws shows how good the underlying premise is. Please, please, please stick with it and get it working seemlessly and this side of the game will go from strength to strength. That is all
Edited by DanTeales_Inferno on December 18, 2015 2:20PM Thoros of Leeds - VR14 Templar