Flameheart wrote: »No classes at all and just skill lines would be my favorite option.
The rest is defined by the base ressource (stamina/magicka) and role (DD, tank, healer).
@Typhoios Well I consider an archer as a legitimate class which deserves a separate category. This is my opinion because I feel that archery in this game is treated like an add-on which doesn't recognize the bow as the deadly weapon that it is. Don't get your knickers in a twist, like I said this is just my opinion...
4 classes are not enough. I think that we need at least six. A dedicated archer class would also be very nice. Another nice feature would be the ability to put your favourite armour in a cosmetic slot like AoC.
That's what I keep saying!terrordactyl1971 wrote: »Each class having a 4th specialist skill line available from vet 1 might be an idea? Maybe go on a quest to unlock it
Totalitarian wrote: »I think if we were to have a new class, an ice-based skill line would be a good thing to add.
4 classes are not enough. I think that we need at least six. A dedicated archer class would also be very nice. Another nice feature would be the ability to put your favourite armour in a cosmetic slot like AoC.
TheShadowScout wrote: »Dragonknight
• Gladiator (offensive self buffs & warcries; color: red/orange)
• Pyromancer (flame resist and even more fire; color: yellow/blue - gas flame!)
• Warlord (defensive group buffs, AoE standards, color: purple/gold)
Nightblade
• Illusionist (illusion summoning, mind magic; color: red/black - NPC illusionist)
• Monk (melee support & assorted “matrial arts” magic; color: blue/purple)
• Ranger (animal summoning and nature magic; color: brown/green)
Sorceror
• Cryomancer (ice magic, color: white/clear - NPC cryomancer)
• Necromancer (death magic and undead summoning; color: cyan - NPC coldfire)
• Spellsword (melee support & buff magic; color: yellow/orange – golden lightning!)
Templar
• Shaman (nature magic, totems, summons; color: green/brown)
• Crusader (melee support and aura-style buff magic; color: white/gold – holy light)
• Witch-hunter (counterspells, spell resistance/shields, silencing; color: purple/red)
.[/i]
Flameheart wrote: »No classes at all and just skill lines would be my favorite option.
The rest is defined by the base ressource (stamina/magicka) and role (DD, tank, healer).