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rapiers swords

orangeberry4
orangeberry4
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they should add rapiers swords, I want to be a swashbuckler. if they have samurai swords they can make rapiers.
  • Tryxus
    Tryxus
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    And I want Light Sabers
    "Stand strong, stay true and shelter all."
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  • hrothbern
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    And I want mounted Cavalry fighting with Spears or Sabres in PVP.

    Edited by hrothbern on December 11, 2015 1:51AM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Peel_Ya_Cap_517
    Peel_Ya_Cap_517
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    We don't have samurai swords..
    N64 NA EP
  • MrDerrikk
    MrDerrikk
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    And I want Conjured Weapons that have the same enchantments as in Skyrim (Soul Trap, Banish).
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
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  • obscure7
    obscure7
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    ...
    Edited by obscure7 on December 11, 2015 2:13AM
    PC NA
  • Farorin
    Farorin
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    The samurai swords you are referring to are lore friendly as they appear in other Elder Scrolls games, I don't recall seeing any Rapiers in any ES game before.

    That being said, I want a semi-automatic missile launcher that shoots explosive hoarvers.
  • MrDerrikk
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    Farorin wrote: »

    That being said, I want a semi-automatic missile launcher that shoots explosive hoarvers.

    I can see these being procedurally generated, with bright flashy colors and over-the-top animations, Borderlands-style
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
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    Oh look, Anook.
  • Ariisen
    Ariisen
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    A 1H and nothing (?) skill line would be cool .

    Something with a spammable skill like surprise attack, a melee interrupt, a gap closer and something else that gives major brutality\evasion.

    But I don't think we'll see it (not any time soon) and it's better like that as it's more important to address current game imbalances instead of creating other issues.
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  • DaniAngione
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    Ariisen wrote: »
    A 1H and nothing (?) skill line would be cool .

    Something with a spammable skill like surprise attack, a melee interrupt, a gap closer and something else that gives major brutality\evasion.

    But I don't think we'll see it (not any time soon) and it's better like that as it's more important to address current game imbalances instead of creating other issues.

    Yes.
    1h + nothing
    1h + staves

    and UNARMED! Please! :P

    (I'd love spears, too... and don't even tell me they don't exist in the lore because there are several of them on decorative objects/racks/dialogue :P )
  • Molag_Crow
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    Agreed. If they do, I hope our characters will use that certain 'rapier fighting stance' if you know what I mean, because... I used to LOVE my chaotic rapier on RS back in the day :blush:
    260px-Chaotic_Rapier.png
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  • UltimaJoe777
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    MrDerrikk wrote: »
    And I want Conjured Weapons that have the same enchantments as in Skyrim (Soul Trap, Banish).

    Morkulden set gives you conjured weapons, but not with those effects lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • Killer_Instinct
    Killer_Instinct
    Soul Shriven
    Farorin wrote: »
    The samurai swords you are referring to are lore friendly as they appear in other Elder Scrolls games, I don't recall seeing any Rapiers in any ES .

    The closest thing I remember to a rapier was a cutlas from an anvil quest in oblivion called redwave.

    Edited by Killer_Instinct on December 11, 2015 5:23AM
  • TheShadowScout
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    Historically, rapiers were invented when armor became less and less common. Since they are made for fighting -unarmored- opponents, as in duels and such. Since in the time of ESO (and even many centuries later in the TES games) people insist on wearing lots of armor, it would not really make much sense...

    I wouldn't mind a scottish basket hilt broadsword though... ;)

    More weapon skill lines on the other hand I could always welcome to the game. Maybe not "one-handed and nothing" - historically one-handed style was moe for honor duels then real fights, or when people just had to defend themselves while they happened to not have a shield handy, and usually in "real" fights they picked up something with their offhand, be it a parrying dagger (duel wield) or wrapping their cloak around their left arm for an improvised shield (not that we get cloaks in ESO...)
    But...
    - One-handed and magic rune/wand? (with a mix of elementally empowered melee strikes and magical ranges/AoE attacks)
    - One handed and ranged? (like the javelin-throwers in Orsinium, with offhand ranged choices of javelin, throwing axe, throwing dagger, hand crossbow)
    - One-handed and brawling? (brawling weapon -brass knuckles, punch dagger- for offhand, mix of sword strikes and grappling/suckerpunch moves?)
  • hrothbern
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    Ariisen wrote: »
    A 1H and nothing (?) skill line would be cool .

    Something with a spammable skill like surprise attack, a melee interrupt, a gap closer and something else that gives major brutality\evasion.

    But I don't think we'll see it (not any time soon) and it's better like that as it's more important to address current game imbalances instead of creating other issues.

    Yes.
    1h + nothing
    1h + staves

    and UNARMED! Please! :P

    (I'd love spears, too... and don't even tell me they don't exist in the lore because there are several of them on decorative objects/racks/dialogue :P )

    Unarmed... yessss :)

    I would like a martial arts overhaul of the complete combat system.

    We had in 2014 speed on Light & Heavy attacks including buffs in some abilities like Haste and Rapid Strikes.
    But the game moved in another direction with Animation Cancelling.
    also Ultimate generation from certain combo's were removed with the change of Ultimate regeneration.
    I am perfectly happy with those changes, but the game is too much a shooting game of magic abilities (with Mag or Stam costs).
    adding these combo's back and more Martial Arts stuff would for me be a big variety improvement.
    And no issue if I have to wait many years for that to come. :)


    "....and UNARMED! Please! :P "

    well we have the truly unarmed Werewolf for the time being
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • orangeberry4
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    hahah you guys are mean, lol I was thinking that I wanted to be a swashbuckler so a rapier would be an appropriate choice. I think that wouldn't be too much of a bother to the lore, I mean come on they have robotic spiders and I cant have a shiny rapier sword lol.
  • Alucardo
    Alucardo
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    Would make more sense using a rapier when casting ransack. It just looks odd stabbing someone with a mace. Pretty sure that would leave a huge hole in their chest.
  • Xendyn
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    hahah you guys are mean, lol I was thinking that I wanted to be a swashbuckler so a rapier would be an appropriate choice. I think that wouldn't be too much of a bother to the lore, I mean come on they have robotic spiders and I cant have a shiny rapier sword lol.

    Robotic spiders?
    No, Dwemer constructs.

    Lore is huge here. This isn't some random game without a background.
    This is TES.
    Keep it that way.

    Lag is ruinin' my 'mershun!
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  • TheShadowScout
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    hahah you guys are mean, lol I was thinking that I wanted to be a swashbuckler so a rapier would be an appropriate choice. I think that wouldn't be too much of a bother to the lore, I mean come on they have robotic spiders and I cant have a shiny rapier sword lol.
    Rapiers aside...

    Let's talk about swashbucklers.
    The main points:
    A 'swashbuckler' is generally a protagonist who is heroic and idealistic and who rescues damsels in distress. Swashbucklers as an archetype are not pirates. His opponent is typically characterised as the dastardly villain. There is a long list of swashbucklers who combine outstanding courage, swordfighting skill, resourcefulness, and a distinctive sense of honor and justice, as for example Cyrano de Bergerac, The Three Musketeers, The Scarlet Pimpernel, Robin Hood, and Zorro.
    The hero's activities are primarily chivalaric: rescuing fair maidens, saving the king, or defending the peasants from oppression.
    A possible explanation for the term is that it derives from a fighting style using a side-sword with a buckler in the off-hand, which was applied with much "swashing and making a noise on the buckler".
    Sooooo.....
    Swordfighting skill, check. Sense of honor, heroism and justice, check. Possibly flamboyant attire, check. Sword and buckler... check. Sword and offhand dagger (call it a main-gauche), check.
    Who needs a rapier to be swashbuckly? Robin Hood seems to be considered one, and he went by with longbow, broadsword and occasionally quaterstaff (though I guess that didn't go so well for him)
    Now...
    There are some things which would fin in the lore and make for better swashbuckling characters.
    A curved sword with basket hilt, maybe, so one can imagine it to be a cutlass for thise who like their swashbuckling "pirate-style"?
    A extra long misericorde/poignard-type dagger for the "smallsword" feeling? (a bit like, Aryas "Needle" from GoT, perhaps?)
    A broad bladed dagger with extra large crosspiece, curved to trap other blades, for the "main-gauche" flair?
    A "one-handed and ranged" skill line like the javelin-throwers in orsinium, with offhand options for javelins, throwing daggers, pistol crossbows?
    A "one-handed and magic" skill line for a spellsword type swashbuckler?
    More armor options or flamboyant seafarers costumes? Especially with wide-brimmed plumed hats, which seem to be rather common among swashbucklers I suppose... ;)
  • Volkodav
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    they should add rapiers swords, I want to be a swashbuckler. if they have samurai swords they can make rapiers.

    Rapiers,..as in Fencing Rapiers?
  • Sausage
    Sausage
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    Single-handed style what Ive suggested. Good dodging skills.
  • orangeberry4
    orangeberry4
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    WOW!!! I completely agree, TheShadowScout. ok im going to make it work.

    to be honest iv been watching a lot of log horizon , I gotta say I love chief nyanta haha. and he was the inspiration for my character. the noble suite in the game helps out a lot, so I think im going to combine it with the Templar class in a way.
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