iamnotweakrwb17_ESO wrote: »The game can't be balanced because
a) champion point defensive talents punish magicka builds more than stamina builds, particularly magicka DK's
b) There are more ways to boost weapon damage than spell damage.
c) Ranged abilities are heavily taxed damage wise because there is supposed to be a risk vs reward even though there is no such thing as ranged combat in this game when every class can close the gap in a second.
and that's just 3 areas where Zenimax has failed.
Having said that.. if they went back and fixed up the above than there is no reason they couldn't introduce damage and ability strength scaling off of weapon and spell damage only. In fact its probably a better method as its more streamlined. They can also rework light and heavy attacks while they are at it so that both are useful.